Dungeon Crawl Stone Soup version 0.34-a0-1609-g02767520ef (webtiles) character file. Game seed: 13366205658378600148 1 tswn the Sneak (level 1, 0/13 HPs) Began as a Merfolk Enchanter on Dec 5, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (68 turns). tswn the Sneak (Merfolk Enchanter) Turns: 68, Time: 00:00:09 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 3/3 EV: 1 Int: 14 God: Gold: 4 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles c - a stone (quivered) Armour b - a +0 robe (worn) Potions i - 3 potions of invisibility Skills: - Level 1.2(1.3) Short Blades + Level 0.4(0.9) Long Blades - Level 2.6 Dodging - Level 3.2 Stealth - Level 2.0 Spellcasting - Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 19% 2 Confusing Touch Hex 9% N/A 21% 3 Tukima's Dance Hex 9% N/A 21% 3 Gloom Hex/Necr 10% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The rat is severely wounded. The rat misses you. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! HP restored. c - a stone You see here a +0 dagger. You encounter a kobold. It is wielding a +0 short sword. The kobold shouts! A kobold is nearby! A kobold is nearby! You encounter a hobgoblin. You encounter a ball python. You encounter an endoplasm. You encounter a quokka. The kobold hits you with a +0 short sword. The ball python hisses angrily. The endoplasm quivers. You hit the kobold but do no damage. The kobold hits you with a +0 short sword. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. The kobold closely misses you. You barely miss the hobgoblin. The ball python bites you. The ball python misses you. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The ball python bites you. The ball python grabs you. The ball python constricts you. The kobold hits you but does no damage. The hobgoblin barely misses you. The ball python barely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The ball python's grasp on you weakens, but your attempt to escape fails. The quokka bites you. You die... #.........# #####..)..# ###..## ##.# #.## ######..# ###### #.......##.....# #............... ........K@g...... .........rS...... #########J....... #........ #........ #........ #........ ......... You could see an endoplasm, a quokka, a hobgoblin, a ball python and a kobold. Vanquished Creatures A kobold (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 68 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_rooms, minmay_3d_cube Action || total ---------------------------++------- Attack: Normal || 11 Melee: Dagger || 11 Armour: Robe || 10 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 67 | 67 | 0 | 0 | 47 | 1 | 67.0 | Dungeon | 67 | 67 | 0 | 0 | 47 | 1 | 67.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 67 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 67 | 67 | 0 | 0 | 47 | 1 | 67.0 | Dungeon | 67 | 67 | 0 | 0 | 47 | 1 | 67.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 67 daAuts