Dungeon Crawl Stone Soup version 0.34-a0-1932-gab3808680d (webtiles) character file. Game seed: 16860829181178740563 512349 tswn the Harbinger of Doom (level 24, -5/235 HPs) Began as a Minotaur Ice Elementalist on Jan 5, 2026. Was an Elder of Yredelemnul. Killed from afar by an ancient lich (82 damage) ... with a crystal spear ... on level 5 of the Vaults on Jan 6, 2026. The game lasted 01:27:20 (45941 turns). tswn the Harbinger of Doom (MiIE) Turns: 45941, Time: 01:27:20 Health: -5/235 AC: 31 Str: 28 XL: 24 Next: 6% Magic: 17/29 EV: 17 Int: 12 God: Yredelemnul [****..] Gold: 1724 SH: 30 Dex: 17 Spells: 24/25 levels left rFire + . . (50%) a - +9 demon whip (protect) rCold + . . (50%) C - +8 tower shield {Ponderous} rNeg + . . (50%) J - +8 plate armour "Giyquh" {rElec Regen+ rCorr MP-8} rPois + (33%) (no helmet) rElec + (33%) f - +2 cloak {rPois} rCorr + (50%) p - +2 pair of gloves SInv . j - +2 pair of boots {Fly} Will +.... M - macabre finger necklace {Ring+ rN+ HP+7} Stlth v - ring of the Lion {rF+ Str+3 Slay+4} HPRegen 1.39/turn K - ring of protection from cold MPRegen 0.21/turn m - +6 ring of strength %: no passive effects @: about to teleport, corroded (-9), enshackling, flying, wreathed by umbra, studying 3 skills, lit torch, slow A: horns 2, retaliatory headbutt }: 2/15 runes: decaying, serpentine a: Renounce Religion (0%), Light the Black Torch (0%), Recall Undead Harvest (0%), Hurl Torchlight (0%), Bind Soul (0%) You were on level 5 of the Vaults. You worshipped Yredelemnul. Yredelemnul was greatly pleased with you. You visited 8 branches of the dungeon, and saw 42 of its levels. You visited the Abyss 1 time. You also visited: Ice Cave. You collected 6818 gold pieces. You spent 5094 gold pieces at shops. Inventory: Hand Weapons a - a +9 demon whip of protection (weapon) b - a +9 antimagic eveningstar q - a +1 vampiric broad axe u - a +0 vampiric demon whip D - the +3 morningstar of Dismay {freeze, *Rage rElec rC- rN++} (You found it in an ice cave) *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. It cannot be enchanted further. N - a +4 heavy demon whip Missiles c - 3 throwing nets g - 64 stones h - 18 javelins l - 42 boomerangs r - 10 silver javelins t - 35 poisoned darts A - 16 curare-tipped darts F - 4 darts of disjunction I - 3 datura-tipped darts Armour f - a +2 cloak of poison resistance (worn) j - a +2 pair of boots of flying (worn) p - a +2 pair of gloves (worn) s - a +0 cloak of willpower C - a +8 tower shield of ponderousness (worn) H - a +1 plate armour of cold resistance J - the +8 plate armour "Giyquh" (worn) {rElec Regen+ rCorr MP-8} (You found it on level 1 of the Snake Pit) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. MP-8: It affects your magic capacity (-8). It cannot be enchanted further. L - a +2 kite shield of reflection Q - +0 golden dragon scales Jewellery e - a ring of resist corrosion i - a ring of flight m - a +6 ring of strength (worn) n - a ring of protection from fire o - a ring of positive energy v - the ring of the Lion (worn) {rF+ Str+3 Slay+4} (You found it on level 1 of the Lair of Beasts) [ring of slaying] rF+: It protects you from fire. Str+3: It affects your strength (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). w - the amulet "Widwoefu" {Acrobat *Silence rC+ rN+++ Slay+3} (You took it off a deep elf death mage on level 3 of the Elven Halls) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. *Silence: It may silence you when you take damage. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). x - a +4 ring of slaying y - a ring of poison resistance z - the ring of the Furies {Will++ Int+6 Dex+3} (You found it on level 5 of the Lair of Beasts) [ring of intelligence] Will++: It greatly increases your willpower. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). B - a +4 ring of protection E - an amulet of regeneration G - a +5 ring of evasion K - a ring of protection from cold (worn) M - the macabre finger necklace (worn) {Ring+ rN+ HP+7} (You bought it in a shop on level 7 of the Dungeon) [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). P - the amulet of Camuag {Reflect Harm Dex+3 SH+5} (You found it on level 3 of the Depths) [amulet of reflection] Reflect: It reflects blocked missile attacks. Harm: It increases damage dealt and taken. Dex+3: It affects your dexterity (+3). SH+5: It affects your SH (+5). R - a ring of wizardry S - a +4 ring of slaying Wands b - a wand of quicksilver (39) c - a wand of warping (33) f - a wand of mindburst (48) p - a wand of polymorph (32) e - a wand of paralysis (22) d - a wand of digging (6) a - a wand of flame (43) Scrolls f - 4 scrolls of fear V - 9 scrolls of vulnerability p - 5 scrolls of poison a - 4 scrolls of enchant armour s - 2 scrolls of summoning T - 4 scrolls of torment t - 17 scrolls of teleportation x - 9 scrolls of amnesia r - 7 scrolls of revelation I - 8 scrolls of immolation N - 5 scrolls of noise S - 4 scrolls of silence i - 27 scrolls of identify g - 3 scrolls of fog Potions g - 4 potions of magic c - 13 potions of curing h - 10 potions of haste e - 6 potions of enlightenment i - 6 potions of invisibility a - 2 potions of ambrosia B - 2 potions of berserk rage w - 2 potions of heal wounds A - 6 potions of attraction b - 5 potions of brilliance m - 8 potions of might L - 6 potions of lignification C - 2 potions of cancellation M - 5 potions of mutation r - 3 potions of resistance Miscellaneous g - a +0 phial of floods i - a +0 phantom mirror h - a +1 tin of tremorstones (2/2) j - a +1 box of beasts Skills: - Level 21.4 Fighting - Level 16.0 Maces & Flails + Level 22.1 Armour - Level 20.0 Dodging - Level 1.5 Stealth - Level 21.5 Shields - Level 1.3 Spellcasting - Level 2.9 Ice Magic * Level 23.3 Invocations - Level 10.0 Evocations You had 24 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 28% 1d5 43% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 14% 1d3 82% 3 Ozocubu's Armour Ice 7% N/A 82% 3 Apportation Tloc 0% N/A 85% 1 Kinetic Grapnel Frge 0% 1d4 85% 1 Kiss of Death Conj/Necr 0% 2d5 85% 1 Sandblast Erth 0% 2d4 85% 1 Shock Conj/Air 0% 1d3 85% 1 Summon Small Mammal Summ 0% N/A 85% 1 Blink Tloc 0% N/A 94% 2 Construct Spike Launche Frge 0% 2d3 94% 2 Grave Claw Necr 0% 2d7 94% 2 Jinxbite Hex 0% 2d2 94% 2 Lesser Beckoning Tloc 0% N/A 94% 2 Momentum Strike Conj/Tloc 0% 3d8 94% 2 Scorch Fire 0% 2d5 94% 2 Searing Ray Conj 0% 2d4 94% 2 Sublimation of Blood Necr 0% N/A 94% 2 Summon Ice Beast Ice/Summ 4% N/A 95% 3 Call Canine Familiar Summ 0% N/A 99% 3 Gloom Hex/Necr 0% N/A 99% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 99% 3 Passwall Erth 0% N/A 99% 3 Stone Arrow Conj/Erth 0% 3d7 99% 3 Teleport Other Tloc 0% N/A 99% 3 Tukima's Dance Hex 0% N/A 99% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 99% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Eringya's Surprising Cr Summ 0% N/A 100% 4 Forge Blazeheart Golem Fire/Frge 0% N/A 100% 4 Forge Lightning Spire Air/Frge 0% 3d4 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Leda's Liquefaction Alch/Erth 0% N/A 100% 4 Martyr's Knell Necr/Summ 0% N/A 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Petrify Alch/Erth 0% N/A 100% 4 Rending Blade Conj/Frge 0% 2d6 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 100% 4 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Silence Hex/Air 0% N/A 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Dispersal Tloc 0% N/A 100% 6 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Forge Phalanx Beetle Frge 0% N/A 100% 6 Fortress Blast Frge 0% 6d15 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Summon Cactus Giant Summ 0% N/A 100% 6 Diamond Sawblades Frge 0% 4d4 100% 7 Haunt Necr/Summ 0% N/A 100% 7 Malign Gateway Summ/Tloc 0% N/A 100% 7 Manifold Assault Tloc 0% N/A 100% 7 Sphinx Sisters Hex/Summ 0% N/A 100% 7 Splinterfrost Shell Ice/Frge 2% 6d4 100% 7 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Summon Horrible Things Summ 0% N/A 100% 8 Chain Lightning Conj/Air 0% N/A 100% 9 Fire Storm Conj/Fire 0% 5d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:7 Lair (5/5) D:10 Swamp (4/4) Lair:2 Snake (4/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:9 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:3 Depths (4/4) D:15 Zot (0/5) Depths:4 IceCv (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:7 =(:(**( D:10 ( Orc:2 [([? Elf:1 [: Snake:1 *: Snake:2 !: Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:3 Pandemonium: Depths:1 Depths:2 Depths:3 Ziggurat: Depths:2 Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History The undying armoury is almost destroyed. The fiery explosion engulfs something! A black mist starts to gather... The shadow dragon explodes! The fiery explosion engulfs your spectral shadow dragon!!! Your spectral shadow dragon is moderately damaged. The fiery explosion engulfs the undying armoury! The undying armoury resists. The dancing +3 halberd of pain fades away. The fiery explosion engulfs something but does no damage. The fiery explosion engulfs the yaktaur captain!!! Its soul becomes fuel for the torch. The fiery explosion engulfs something!!! Reactivating autopickup. You feel a bit more experienced. The yaktaur captain explodes! The fiery explosion engulfs the ettin! Flame seeps out of the ettin. The ettin is moderately wounded. The fiery explosion engulfs the yaktaur!! Flame seeps out of the yaktaur. The yaktaur is severely wounded. The fiery explosion engulfs the deep troll earth mage!! Flame seeps out of the deep troll earth mage. The deep troll earth mage is almost dead. The undying armoury explodes! The fiery explosion engulfs your spectral shadow dragon!! Your spectral shadow dragon is severely damaged. The deep troll earth mage is engulfed in blazing flames. Flame seeps out of the deep troll earth mage. The yaktaur is engulfed in blazing flames. Its soul becomes fuel for the torch. The yaktaur explodes! The fiery explosion engulfs the ettin!!! Flame seeps out of the ettin. The ettin is almost dead. You hear some strange, mumbled words. A crystal spear appears from out of thin air! Deactivating autopickup; reactivate with Ctrl-A. The crystal spear hits you!!!! You die... Your body rises from the dead as a mindless zombie. #....#.#.#. .. #....#.#..## ...#....#.m.v. ...#....#W).##... ....C...§.W...... ##..e..§C§############ ......)§§§T§§......... .....<<§§§§§§§§....x.. ....