tswn Level 1 of the Dungeon (0, 35, D:1) a staff of fire (5, 6, D:1) a +0 robe (12, 4, D:1) a +0 robe (25, 3, D:1) a +0 club Level 2 of the Dungeon (5, -34, D:2) a +0 club (14, 8, D:2) an orb of guile (15, 6, D:2) a +0 hand axe (28, -2, D:2) a +0 ring mail (33, -40, D:2) an inkwell talisman (33, -2, D:2) a +0 short sword (37, -32, D:2) a +0 club (38, -33, D:2) a +0 club (38, -31, D:2) a +0 mace (38, -9, D:2) a +0 scale mail (38, 2, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Felai's Assorted Antiques a box of beasts (1040 gold) a box of beasts (1040 gold) a +0 scimitar of holy wrath (332 gold) a +0 leather armour (52 gold) a medusa talisman (325 gold) a +2 pair of boots (429 gold) [Shop] Bilohama's Antique Weapon Boutique a +0 sling (37 gold) a +1 vampiric trident (437 gold) a +2 falchion of protection (390 gold) a +0 long sword (87 gold) a +0 trident (87 gold) a +3 hand axe of venom (515 gold) a +0 quarterstaff (125 gold) (0, 0, D:3) a +0 chain mail (1, -1, D:3) a +0 mace (4, 13, D:3) a +0 club a +0 leather armour (5, 10, D:3) a +0 dagger (9, 12, D:3) a +0 dagger (13, 6, D:3) a +0 sling a goblin skeleton (13, 7, D:3) a +0 sling (14, -50, D:3) a +0 battleaxe (15, -32, D:3) a +0 dagger (18, 7, D:3) a +0 sling (19, -36, D:3) a +0 ring mail (19, 8, D:3) a +0 club a +0 club a goblin skeleton (23, 8, D:3) a +0 club (25, -4, D:3) a hobgoblin skeleton (42, -42, D:3) a ball python skeleton (43, 8, D:3) a +0 short sword an orc skeleton (46, -39, D:3) an adder skeleton (47, -18, D:3) a +0 dagger (52, -28, D:3) a +0 sling (60, -6, D:3) a +0 whip (63, -23, D:3) a bat corpse (skeletalised by now) (64, -16, D:3) a +0 club a kobold corpse (skeletalised by now) (67, -8, D:3) a +0 sling a +0 dagger Level 4 of the Dungeon (4, 8, D:4) a +0 whip (8, -11, D:4) a +1 flail of holy wrath a +0 chain mail of fire resistance (8, 22, D:4) a +0 club (14, 9, D:4) an orb of energy (19, 13, D:4) a +0 scythe a +0 robe (24, 2, D:4) a +0 trident (43, -18, D:4) a +0 robe (43, 21, D:4) a +0 club (44, 19, D:4) a +0 whip (44, 20, D:4) a +0 dagger a +0 robe (44, 21, D:4) a +0 whip a +0 leather armour (45, 20, D:4) a +0 falchion (46, 21, D:4) a +0 hand axe a +0 chain mail (47, 22, D:4) a +0 devious dagger a +0 robe (49, -8, D:4) a +0 whip (50, -15, D:4) a +0 short sword an orc skeleton (50, 16, D:4) a +0 hammer (51, 13, D:4) a +4 quarterstaff of chaos (53, 9, D:4) a +0 spear a +0 spear a +0 club Level 5 of the Dungeon (4, -6, D:5) a +0 robe (6, 11, D:5) an adder skeleton a hound skeleton (11, 45, D:5) a howler monkey corpse (skeletalised by now) (22, 19, D:5) a +0 robe a +0 dagger a +0 ring mail a +0 dagger a +0 flail a +0 dagger an orc skeleton an orc skeleton an orc skeleton (29, 38, D:5) a +0 whip (34, 4, D:5) a +0 mace a +0 dagger a +0 robe (34, 39, D:5) a +0 leather armour (34, 45, D:5) a staff of fire (35, 5, D:5) a +0 morningstar (38, 2, D:5) a +0 flail (40, 39, D:5) an adder corpse (skeletalised by now) (43, 27, D:5) an adder skeleton Level 6 of the Dungeon (0, 3, D:6) a +0 vampiric whip (1, 2, D:6) a +0 club (1, 4, D:6) a +0 vampiric dagger (2, 3, D:6) a +0 club (10, -32, D:6) a +0 arbalest (10, -12, D:6) a +0 falchion (12, -27, D:6) a +0 war axe a +0 ring mail (24, -11, D:6) a hound skeleton (24, -7, D:6) a +0 robe (39, -6, D:6) a +0 flail (39, 7, D:6) a +0 short sword (40, -4, D:6) a +0 hand axe a +0 leather armour a +0 short sword (41, -4, D:6) a +0 hand axe (41, 9, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (1, -8, D:7) a +0 dagger a +0 robe (2, -8, D:7) a +0 whip a +0 leather armour a +0 club (3, -9, D:7) a +0 dagger a +0 robe (5, -12, D:7) a +0 hand axe (33, 15, D:7) a +0 spear (34, -19, D:7) a +0 long sword (37, 3, D:7) a +0 club a +0 leather armour a +2 short sword of protection (37, 4, D:7) a +0 robe a +1 dagger of venom (38, 4, D:7) a +0 morningstar (49, -38, D:7) the inkwell talisman "Ziaplops" {Int+3 Dex+6 Stlth-} [inkwell talisman] Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. (51, 10, D:7) a +0 trident (55, 17, D:7) a +0 chain mail Level 8 of the Dungeon (4, 19, D:8) a +0 spear (19, -4, D:8) a +0 sling (26, 4, D:8) a +0 robe (26, 6, D:8) a +0 robe (28, 5, D:8) a +0 dagger a +0 robe (29, 5, D:8) a +0 falchion (36, 5, D:8) a +0 falchion (43, -39, D:8) a +0 scale mail a +0 spear (43, -38, D:8) a +0 flail a +0 robe a +0 dagger (43, -37, D:8) a +0 flail a +0 chain mail a +0 long sword (43, -36, D:8) a +0 hand axe (44, -39, D:8) a +0 whip a +0 whip a +0 club (45, -39, D:8) a +0 halberd (46, -33, D:8) a +0 leather armour (48, 4, D:8) a +0 short sword (49, -20, D:8) a +0 flail (49, -16, D:8) a +0 dagger a +0 robe (52, -30, D:8) a +0 spear (63, -29, D:8) a +0 club a +0 hand axe a +0 scale mail (63, -28, D:8) a +0 dagger a +0 robe (63, -27, D:8) a +0 dagger (63, -26, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon [Shop] Yleax's General Store a scroll of silence (unknown) (157 gold) a +0 short sword (48 gold) a scroll of enchant weapon (124 gold) a +1 pair of boots (184 gold) a parchment of Volatile Blastmotes (153 gold) the amulet "Plog" {Chemistry -Tele *Corrode +Inv rF+++} (1062 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. -Tele: It prevents most forms of teleportation. *Corrode: It may corrode you when you take damage. +Inv: It lets you turn invisible. rF+++: It renders you almost immune to fire. a parchment of Spellspark Servitor (601 gold) a +0 hand axe (48 gold) (32, -15, D:9) a +1 short sword of draining a +0 robe (33, -31, D:9) a +0 scale mail (36, -12, D:9) a +3 falchion the +4 shortbow "Plog" {flame, Str-3 Int+8 Dex-5} Str-3: It affects your strength (-3). Int+8: It affects your intelligence (+8). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +0 robe (40, -37, D:9) a +0 mace a +0 leather armour (40, -36, D:9) a +0 dagger (41, -38, D:9) a +0 short sword a +0 plate armour a +0 dagger a +0 robe (54, -24, D:9) a +0 great sword a +0 robe (55, -18, D:9) a quill talisman (57, -25, D:9) a +0 orcbow (58, -5, D:9) a +0 mace a +0 chain mail (59, -5, D:9) a +0 short sword a +0 hand axe (60, -4, D:9) a +0 club a +0 dagger a +0 robe Level 10 of the Dungeon [Shop] Uhia's Armour Shop a +2 ring mail of cold resistance (399 gold) the +6 scale mail of the Stars {rElec Will++ Str+4} (1337 gold) rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. a +2 pair of boots of flying (408 gold) a +4 ring mail of fire resistance (589 gold) the +5 justicar's regalia {Inspire Amulet+ Str+4} (1710 gold) Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. a +1 robe of fire resistance (245 gold) the +1 leather armour "Kawopt" {Regen+ rCorr Dex-2 Stlth+} (345 gold) Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Ejyukk's Antique Armour Boutique a +2 ring mail of positive energy (324 gold) a +0 pair of boots of rampaging (207 gold) a +2 pair of gloves of dexterity (387 gold) a +0 leather armour of fire resistance (162 gold) a +1 scale mail of fire resistance (288 gold) a +1 barding of cold resistance (630 gold) the +0 plate armour "Uzuheh" {rC++ Will- Dex+9} (1029 gold) rC++: It greatly protects you from cold. Will-: It decreases your willpower. Dex+9: It affects your dexterity (+9). It cannot be enchanted further. (5, -20, D:10) a +2 flail a +0 robe (6, -3, D:10) a +0 pair of boots (7, -17, D:10) a scarab talisman (11, -5, D:10) a +0 trident (12, 7, D:10) a +0 dagger (12, 8, D:10) a +0 chain mail a +0 morningstar (12, 9, D:10) a +0 leather armour a +0 dagger (23, -1, D:10) a +0 ring mail (25, -17, D:10) a +0 ring mail (31, 0, D:10) a +0 club (32, -1, D:10) a +0 chain mail a +0 mace (33, -2, D:10) a +0 leather armour a +0 hand axe (33, -1, D:10) a +0 leather armour a +0 dagger (33, 2, D:10) a +0 halberd (34, -2, D:10) a +0 plate armour a +0 short sword (34, -1, D:10) a +0 short sword (36, 1, D:10) a +0 whip a +0 ring mail a +0 spear (38, -3, D:10) a +0 plate armour (48, 17, D:10) a +0 barding a +0 robe (54, -18, D:10) a +0 leather armour (55, 1, D:10) a +0 robe Level 11 of the Dungeon (18, -15, D:11) a +0 giant spiked club (18, -14, D:11) a +0 giant spiked club (19, -23, D:11) a +0 ring mail (20, -15, D:11) a +0 giant club a +0 giant club a +0 giant spiked club (20, -14, D:11) a +0 giant club a +0 dire flail (20, -13, D:11) a +0 giant club (28, -25, D:11) a +0 club (31, -10, D:11) a +0 ring mail (38, -2, D:11) a +0 shortbow (39, -10, D:11) a +0 robe a +2 dagger of pain (39, -1, D:11) a +0 chain mail a +0 glaive (40, -14, D:11) a +0 dire flail a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +0 whip (0, 1, D:12) a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 dagger (0, 6, D:12) a +0 hand axe (1, -1, D:12) a +0 whip (1, 0, D:12) a +0 rapier (1, 1, D:12) a +0 short sword (2, -1, D:12) a +0 club (2, 0, D:12) a +0 dagger (2, 1, D:12) a +0 club (8, 10, D:12) a +0 whip (11, -18, D:12) a +0 quarterstaff (11, 5, D:12) a +0 leather armour a +0 rapier (15, -14, D:12) a +0 giant spiked club a +0 robe (17, -12, D:12) a +0 shortbow (18, -19, D:12) a +0 sling (19, -14, D:12) a +1 longbow of flaming a +0 barding (24, -3, D:12) a +0 plate armour (24, 28, D:12) a +1 war axe of flaming (31, -12, D:12) a +0 shortbow (38, -4, D:12) a +0 flail Level 13 of the Dungeon (1, 17, D:13) a +0 kite shield (4, 14, D:13) a +0 dagger (4, 15, D:13) a +0 dagger a +1 robe of positive energy (5, -27, D:13) a +0 ring mail (5, 14, D:13) a +0 dagger a +0 robe (15, -3, D:13) a +0 ring mail a +0 long sword (17, -14, D:13) a +0 orcbow (17, -1, D:13) the +0 leather armour of Ebbetz {+Inv rF+ rCorr Int+2} +Inv: It lets you turn invisible. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (27, 16, D:13) a +0 ring mail a +0 flail (28, 13, D:13) a +2 leather armour of fire resistance a +0 club a +0 club a +0 short sword a +0 flail a +0 dagger a +0 giant spiked club a +0 giant club a +0 hand axe a +0 falchion (28, 14, D:13) a +0 leather armour a +0 short sword a +0 leather armour a +0 mace a +0 flail a +0 hand axe a +0 club a +0 giant club a +0 short sword a +0 leather armour a +0 hand axe a +0 leather armour a +4 hand axe a +0 plate armour a +0 mace (28, 15, D:13) a +0 chain mail a +0 scimitar a +0 mace (28, 16, D:13) a +0 flail (29, 14, D:13) a +0 giant club a +0 hand axe (38, -12, D:13) a +0 club (54, -17, D:13) a +0 whip (56, -10, D:13) a +2 cloak Level 14 of the Dungeon (0, 0, D:14) a +0 ring mail (1, 5, D:14) a +0 giant club a +0 giant spiked club (4, -4, D:14) a +0 giant club a +0 giant club (5, -2, D:14) a +0 robe a +0 dagger (6, 11, D:14) a +0 rapier (7, -5, D:14) a +0 chain mail of poison resistance (7, 11, D:14) a +0 spear (9, 24, D:14) a +0 ring mail a +0 halberd (11, 25, D:14) a +0 ring mail a +0 great sword (19, 5, D:14) a +0 chain mail a +2 battleaxe of sundering (19, 17, D:14) a +0 sling (21, 27, D:14) a +0 buckler (39, 7, D:14) a +0 trident (40, 29, D:14) a +0 shortbow (41, 26, D:14) a +0 leather armour Level 15 of the Dungeon [Shop] Cheibriados's Comfort Zone the +10 Black Knight's barding {Ponderous, rPois rN+} (1141 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. a +3 crystal plate armour of ponderousness (936 gold) (0, 0, D:15) a +0 pair of boots (0, 2, D:15) a +1 hat (1, -1, D:15) a +0 pair of boots (1, 3, D:15) a +0 cloak (1, 25, D:15) a parchment of Martyr's Knell (2, -6, D:15) a +0 dagger a +0 robe (2, 4, D:15) the +0 hat of Sunlight {*Slow rCorr Int-5 Dex+7} *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (3, -6, D:15) a +0 dagger a +0 robe (11, -15, D:15) a +0 trident a +0 robe (12, 2, D:15) a +0 buckler (13, 5, D:15) a +0 robe a +0 dagger (14, 8, D:15) a +0 robe a +0 dagger (23, -11, D:15) a parchment of Dimensional Bullseye (23, -9, D:15) the necromancy staff of Magnificence {rN+ Necro Tloc} [staff of necromancy] rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. (27, -27, D:15) a +0 scale mail (35, 10, D:15) an amulet of faith a +0 sling (36, 13, D:15) a +0 long sword a +0 leather armour (39, 11, D:15) a +0 shortbow (52, -25, D:15) a parchment of Lee's Rapid Deconstruction (53, -4, D:15) a +0 hand axe a +0 leather armour (54, -22, D:15) a +3 dagger a +0 robe (54, -5, D:15) a +0 hand axe a +0 leather armour (55, -5, D:15) a +0 war axe a +0 leather armour (55, 21, D:15) a parchment of Bombard (56, 7, D:15) a parchment of Martyr's Knell (61, -19, D:15) a +0 robe (64, -9, D:15) a +0 shortbow (69, 3, D:15) a +0 great sword Level 1 of the Orcish Mines [Shop] Xeirr's General Store a scroll of identify (30 gold) a scroll of identify (30 gold) a potion of moonshine (15 gold) a parchment of Hailstorm (144 gold) a parchment of Plasma Beam (427 gold) a +0 rapier of protection (129 gold) [Shop] Ughipticw's Book Emporium a parchment of Cause Fear (174 gold) a parchment of Olgreb's Toxic Radiance (174 gold) a parchment of Nazja's Percussive Tempering (249 gold) a parchment of Cigotuvi's Putrefaction (174 gold) a parchment of Vhi's Electric Charge (174 gold) a parchment of Haunt (451 gold) a parchment of Summon Mana Viper (249 gold) a parchment of Borgnjor's Revivification (577 gold) a parchment of Animate Dead (174 gold) a parchment of Call Canine Familiar (115 gold) a parchment of Magnavolt (451 gold) a parchment of Confusing Touch (115 gold) (3, -3, Orc:1) a +0 giant spiked club (7, -3, Orc:1) a +0 whip (7, -1, Orc:1) a +0 dagger a +0 robe a +1 dagger of draining (7, 1, Orc:1) a +2 chain mail of cold resistance a +0 short sword (8, -3, Orc:1) a +0 dagger (8, -2, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 scimitar a +0 plate armour a +0 war axe (8, -1, Orc:1) a +0 robe a +0 dagger (8, 1, Orc:1) a +0 giant spiked club a +0 hand axe a +0 club (9, -1, Orc:1) a +0 robe a +0 dagger (9, 1, Orc:1) a +0 dagger a +0 chain mail a +0 hand axe (23, 9, Orc:1) a +0 dagger a +0 leather armour (23, 10, Orc:1) a +7 trident a +0 ring mail a +0 trident a +0 orcbow a +0 plate armour a +0 dagger a +0 robe a +0 short sword a +0 leather armour (23, 11, Orc:1) a +1 halberd of flaming a +0 chain mail (24, 9, Orc:1) a +0 dagger a +0 robe (24, 11, Orc:1) a +0 trident a +0 buckler (25, 11, Orc:1) a +0 spear a +0 ring mail (26, 11, Orc:1) a +2 dagger of speed a +0 trident (27, 11, Orc:1) a +0 club (27, 12, Orc:1) a +0 flail (32, 11, Orc:1) a +0 halberd a +0 plate armour (33, 11, Orc:1) a +0 whip (34, 9, Orc:1) a +0 dagger a +0 dagger a +0 giant spiked club (34, 11, Orc:1) a +0 dagger a +0 mace a +0 leather armour of cold resistance (36, 10, Orc:1) a +0 dagger a +0 robe (36, 11, Orc:1) a +0 dagger a +0 robe (36, 12, Orc:1) a +2 flail of protection (37, 10, Orc:1) a +0 club (38, 10, Orc:1) a +0 dagger a +3 flail a +0 orcbow a +0 plate armour (38, 11, Orc:1) a +0 scimitar a +0 plate armour (44, 18, Orc:1) a +0 club a +0 scale mail (44, 19, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (45, 17, Orc:1) a +0 dagger a +0 robe (46, 19, Orc:1) a +0 war axe a +0 plate armour Level 2 of the Orcish Mines [Shop] Ykuffug's Assorted Antiques a +0 plate armour (486 gold) a scroll of identify (54 gold) a +0 flail (94 gold) a +0 leather armour (54 gold) a +0 plate armour (486 gold) a +0 leather armour (54 gold) a tin of tremorstones (2/2) (1080 gold) [Shop] Fidwaih's Weapon Emporium a +3 battleaxe of electrocution (672 gold) a +0 club (8 gold) 4 poisoned darts (38 gold) a +0 falchion (48 gold) the +7 staff of the Meek {protect, meekguard} (768 gold) It cannot be enchanted further. the +2 trident of Fulguration {flame, Stlth+} (417 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. a +3 long sword of flaming (372 gold) a +0 dagger (32 gold) 4 poisoned darts (38 gold) 5 poisoned darts (48 gold) [Shop] Ladd's Assorted Antiques a wand of light (5) (651 gold) a ring of protection from cold (775 gold) a +0 morningstar (186 gold) a scroll of vulnerability (124 gold) a tin of tremorstones (2/2) (1240 gold) [Shop] Felleil's Distillery a potion of brilliance (86 gold) (0, 0, Orc:2) a +0 flail (0, 16, Orc:2) a +0 leather armour a +0 flail (2, 11, Orc:2) a +0 giant club a +1 dire flail of protection (4, 11, Orc:2) a +0 giant club (10, 12, Orc:2) a +0 giant club (10, 13, Orc:2) a +0 flail (11, 11, Orc:2) a +0 leather armour a +0 short sword (12, 12, Orc:2) a +0 plate armour a +0 great mace (13, 8, Orc:2) a +0 robe a +0 dagger (13, 11, Orc:2) a +0 club a +0 plate armour a +0 war axe a +0 plate armour a +0 scimitar (14, 9, Orc:2) a +0 robe a +0 dagger (14, 16, Orc:2) a +0 robe a +0 halberd (14, 41, Orc:2) a +0 trident (15, 12, Orc:2) a +0 plate armour a +0 glaive (15, 16, Orc:2) a +0 giant club (15, 42, Orc:2) a +0 club (16, 43, Orc:2) a +0 hand axe a +0 chain mail (17, 20, Orc:2) a +0 giant club a +0 dire flail (17, 21, Orc:2) a +0 giant club (17, 43, Orc:2) a +0 club a +0 leather armour (18, 39, Orc:2) a +0 dagger a +0 robe (18, 40, Orc:2) a +0 dagger a +0 robe (18, 43, Orc:2) a +0 falchion (18, 44, Orc:2) a +0 dagger a +0 robe (19, 22, Orc:2) a +0 dagger (19, 23, Orc:2) a +0 giant spiked club a +0 giant spiked club (19, 24, Orc:2) a +0 giant spiked club (19, 25, Orc:2) a +0 giant club (19, 26, Orc:2) a +0 giant club (19, 40, Orc:2) a +0 robe a +0 dagger (19, 43, Orc:2) a +0 dagger a +0 robe (23, 30, Orc:2) a +0 giant spiked club (24, 30, Orc:2) a +0 plate armour a +0 dire flail a +0 chain mail a +2 great sword of holy wrath (25, 30, Orc:2) a +0 leather armour a +0 flail (25, 33, Orc:2) a +0 giant club a +0 giant club a +0 giant club (26, 22, Orc:2) a +0 dagger (26, 33, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club (27, 34, Orc:2) a +0 morningstar a +4 scimitar of flaming a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 robe a +0 halberd a +0 giant club a +0 giant club a +0 giant club (42, 55, Orc:2) a +0 mace (42, 56, Orc:2) a +0 plate armour a +0 trident (43, 52, Orc:2) a +0 leather armour a +0 hand axe (43, 54, Orc:2) a +0 robe a +0 dagger (43, 57, Orc:2) a +0 plate armour a +0 long sword (43, 58, Orc:2) a +0 short sword a +0 scale mail (44, 48, Orc:2) a +0 war axe a +0 leather armour a +0 falchion a +0 plate armour a +0 mace (44, 49, Orc:2) a +0 whip (44, 54, Orc:2) a +0 club Level 1 of the Elven Halls (0, 0, Elf:1) a staff of cold (1, -1, Elf:1) a parchment of Kinetic Grapnel (2, 21, Elf:1) a +1 rapier of holy wrath a +0 leather armour (10, 12, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (12, -21, Elf:1) a +0 long sword a +0 leather armour (12, 10, Elf:1) a +0 trident (13, -20, Elf:1) a +1 longbow of freezing a +0 robe (14, -3, Elf:1) a +0 robe a +0 rapier (15, -18, Elf:1) a +0 dagger a +0 robe (18, -20, Elf:1) a +0 cloak (18, -15, Elf:1) a +0 long sword a +0 ring mail (19, -15, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (27, 25, Elf:1) a +1 antimagic broad axe (28, 25, Elf:1) a +0 helmet (29, 23, Elf:1) a +0 short sword a +0 ring mail (29, 25, Elf:1) a +0 long sword of holy wrath a +0 robe (30, 24, Elf:1) a +0 dagger a +0 robe (30, 25, Elf:1) a +0 rapier a +0 leather armour a +0 long sword a +0 ring mail of willpower (31, 25, Elf:1) a +0 short sword a +0 leather armour (31, 26, Elf:1) a +0 long sword a +0 robe (32, 22, Elf:1) a +2 rapier of venom a +0 robe (36, 21, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (37, -7, Elf:1) a +0 leather armour a +0 short sword a +0 hand axe (37, 21, Elf:1) a +0 long sword a +0 scale mail (38, 0, Elf:1) a +0 short sword (38, 22, Elf:1) a +0 short sword a +0 robe (39, -7, Elf:1) a +4 ring mail a +0 short sword (42, 26, Elf:1) a +0 long sword a +0 robe a +0 robe (44, -16, Elf:1) a +0 scale mail (44, 27, Elf:1) a +2 long sword of flaming (50, 19, Elf:1) a +0 rapier a +0 leather armour Level 2 of the Elven Halls (0, 0, Elf:2) a +0 leather armour a +0 long sword of freezing (3, -5, Elf:2) a +0 robe a +0 rapier (3, 27, Elf:2) a +0 long sword a +0 robe (12, -1, Elf:2) a +0 war axe a +0 leather armour a +0 dagger a +0 shortbow a +0 scale mail (12, 0, Elf:2) a +0 robe a +0 scimitar a +0 longbow (13, -1, Elf:2) a +0 dagger (13, 0, Elf:2) a +0 leather armour a +0 hand axe a +0 leather armour a +0 battleaxe (14, -3, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (14, -1, Elf:2) a +1 dagger of speed a +0 scale mail a +0 short sword (14, 0, Elf:2) a +0 robe a +0 long sword (14, 2, Elf:2) a +0 ring mail a +0 dagger (14, 25, Elf:2) a +0 short sword a +0 leather armour (15, -3, Elf:2) a +0 shortbow a +0 robe a +0 long sword of venom (15, 1, Elf:2) a +3 mace a +0 robe a +0 short sword (15, 4, Elf:2) a +0 ring mail a +2 long sword of valour (16, -10, Elf:2) a +0 short sword (16, 4, Elf:2) a +0 club (16, 24, Elf:2) a +0 dagger a +0 robe (19, -12, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (20, -4, Elf:2) a +0 robe (21, -12, Elf:2) a +0 leather armour a +0 long sword a +0 shortbow (25, -1, Elf:2) a +0 robe a +0 short sword (28, 21, Elf:2) a +0 short sword a +0 leather armour (31, -12, Elf:2) a +0 leather armour a +0 short sword a +0 longbow (35, 30, Elf:2) a +0 short sword of venom a +0 leather armour (38, 7, Elf:2) a +0 robe a +0 long sword (39, -10, Elf:2) the +8 battleaxe of Internal Strife {flame, rElec rC+++ Int-5 SInv} rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. It cannot be enchanted further. (39, 34, Elf:2) a +0 long sword a +0 robe (40, 8, Elf:2) a +0 glaive (44, 10, Elf:2) a +0 leather armour (44, 27, Elf:2) a +0 short sword a +0 robe a +0 buckler (45, 28, Elf:2) a +0 scimitar a +0 robe (46, 9, Elf:2) a +0 robe a +0 long sword (46, 26, Elf:2) a +0 rapier of freezing a +0 robe (48, -8, Elf:2) a parchment of Ignite Poison (48, 11, Elf:2) a +0 trident (49, 27, Elf:2) a +0 scimitar a +0 shortbow a +0 robe (49, 29, Elf:2) a +0 long sword a +0 leather armour (53, 25, Elf:2) a +0 long sword a +0 robe (53, 37, Elf:2) a +0 long sword a +0 robe (60, -10, Elf:2) a +0 robe a +0 long sword (63, -6, Elf:2) a +0 club Level 3 of the Elven Halls [Shop] Xuestreema's Book Emporium a parchment of Eringya's Surprising Crocodile (261 gold) a parchment of Ignition (865 gold) a parchment of Conjure Ball Lightning (513 gold) a parchment of Borgnjor's Revivification (865 gold) a parchment of Awaken Armour (261 gold) a parchment of Foxfire (72 gold) a parchment of Call Canine Familiar (172 gold) a parchment of Diamond Sawblades (676 gold) a parchment of Sublimation of Blood (109 gold) a parchment of Cigotuvi's Putrefaction (261 gold) a parchment of Orb of Destruction (676 gold) a parchment of Fortress Blast (513 gold) a parchment of Construct Spike Launcher (109 gold) a parchment of Infestation (865 gold) a parchment of Cause Fear (261 gold) a parchment of Iskenderun's Battlesphere (261 gold) a parchment of Forge Monarch Bomb (513 gold) [Shop] Erugrial's Book Shoppe a parchment of Starburst (541 gold) a parchment of Eringya's Noxious Bog (541 gold) a parchment of Anguish (275 gold) a parchment of Borgnjor's Vile Clutch (395 gold) a parchment of Detonation Catalyst (395 gold) a parchment of Searing Ray (115 gold) a parchment of Death Channel (541 gold) a parchment of Irradiate (395 gold) a parchment of Sandblast (76 gold) a parchment of Stone Arrow (182 gold) a parchment of Ozocubu's Armour (182 gold) a parchment of Magnavolt (714 gold) a manual of Throwing (1520 gold) a parchment of Fulminant Prism (275 gold) a parchment of Eringya's Surprising Crocodile (275 gold) a parchment of Alistair's Intoxication (395 gold) a parchment of Frozen Ramparts (182 gold) [Shop] Atweit's Jewellery Boutique a +6 ring of dexterity (936 gold) the ring "Zidualos" {rC+ rN+ Dex-5 Slay+4} (1047 gold) [ring of positive energy] rC+: It protects you from cold. rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a ring of willpower (650 gold) a ring of positive energy (520 gold) a +4 ring of slaying (936 gold) a ring of magical power (520 gold) [Shop] Oxevuuw's Book Shoppe a parchment of Teleport Other (182 gold) a parchment of Eringya's Noxious Bog (541 gold) a parchment of Discord (913 gold) a parchment of Eringya's Surprising Crocodile (275 gold) a parchment of Cause Fear (275 gold) a parchment of Leda's Liquefaction (275 gold) a parchment of Ensorcelled Hibernation (115 gold) a parchment of Spellspark Servitor (714 gold) a parchment of Forge Monarch Bomb (541 gold) a parchment of Disjunction (913 gold) a parchment of Awaken Armour (275 gold) a parchment of Borgnjor's Vile Clutch (395 gold) (0, 0, Elf:3) a +0 leather armour a +0 long sword (9, 14, Elf:3) the +7 battleaxe "Ratuck" {flame, rElec rC- Int+8} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Int+8: It affects your intelligence (+8). It cannot be enchanted further. a +0 robe (10, 15, Elf:3) a +0 halberd a +0 robe (13, 19, Elf:3) a +0 scale mail a +0 short sword (21, 24, Elf:3) an amulet of magic regeneration a +6 ring of dexterity a ring of protection from fire a ring of protection from fire a ring of willpower a ring of magical power (21, 28, Elf:3) a +0 rapier a +0 robe (33, -6, Elf:3) a +0 scimitar a +0 robe (34, -6, Elf:3) a +0 longbow the +8 crystal plate armour of Jiast {Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (34, -3, Elf:3) a +2 mace of holy wrath a +0 ring mail (35, -8, Elf:3) a +0 long sword of holy wrath a +0 robe (35, -3, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (35, 30, Elf:3) a +0 short sword a +0 robe a +0 long sword a +0 robe (36, 31, Elf:3) a +0 long sword a +0 ring mail (37, 23, Elf:3) a +0 long sword a +0 robe (37, 39, Elf:3) a +0 dagger a +0 robe (38, -11, Elf:3) the +1 shortbow "Akicvud" {elec, rC++ Int+3} rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 long sword a +0 robe (38, 26, Elf:3) a +0 rapier a +0 robe (38, 29, Elf:3) a +0 longbow a +0 leather armour (38, 31, Elf:3) a +0 short sword a +0 robe (38, 40, Elf:3) a +0 scimitar a +0 robe a +0 buckler (40, 24, Elf:3) a +0 long sword a +0 leather armour (41, 23, Elf:3) a +0 long sword a +0 shortbow a +0 ring mail a ring of resist corrosion a +2 flail of distortion a +0 robe a +0 buckler a +0 longbow a +0 leather armour a +0 short sword a +0 robe a +0 dagger of venom a +0 robe (41, 24, Elf:3) a +0 short sword a +0 short sword a +0 leather armour a +0 short sword a +0 robe (42, -12, Elf:3) a +0 long sword (42, -9, Elf:3) a +0 short sword (42, 16, Elf:3) a +0 long sword a +0 robe (42, 22, Elf:3) a +2 halberd of entangling a +0 shortbow of freezing a +0 ring mail a +0 long sword a +0 shortbow a +0 leather armour a +0 long sword a +0 scale mail a +1 long sword of holy wrath a +0 shortbow a +0 robe a +0 rapier a +0 leather armour (43, -12, Elf:3) a +1 heavy flail (43, -9, Elf:3) a potion of moonshine (43, -8, Elf:3) a +0 ring mail (44, -11, Elf:3) a +0 robe (44, -7, Elf:3) a +0 short sword (45, -12, Elf:3) a +0 scale mail (45, -11, Elf:3) a +2 spectral quarterstaff (45, -6, Elf:3) the cold staff of Vodka {^Fragile rPois rC+ Str+3 Stlth+ Ice} [staff of cold] ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rC+: It protects you from cold. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. (46, -11, Elf:3) a staff of earth (46, -6, Elf:3) a staff of cold (46, 9, Elf:3) a +0 long sword a +0 leather armour (46, 12, Elf:3) the +7 battleaxe of Gokhesme {holy, rF- rC- Int+8} rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. Int+8: It affects your intelligence (+8). It cannot be enchanted further. a +2 sling of flaming a +0 leather armour (46, 13, Elf:3) a +0 long sword a +0 robe (47, -10, Elf:3) a +2 dagger of venom (47, -7, Elf:3) a +0 short sword (47, -5, Elf:3) a +0 giant club (48, 6, Elf:3) a +0 rapier a +0 leather armour (49, -10, Elf:3) the +0 morningstar "Nuxzao Vach" {drain, rF+ rN+ Dex+3 SInv} rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (49, -4, Elf:3) a +0 short sword (49, -3, Elf:3) a blade talisman (49, -2, Elf:3) a +0 robe (49, 10, Elf:3) a +0 long sword a +0 ring mail (51, -2, Elf:3) a parchment of Sigil of Binding (51, 0, Elf:3) a +0 rapier (52, -5, Elf:3) a +1 heavy war axe (53, -6, Elf:3) the +0 chain mail of a volcano {rN+ Regen+ Stlth+} rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. It cannot be enchanted further. (53, -4, Elf:3) a +0 long sword of protection (53, -3, Elf:3) the +2 war axe of Honour {vamp, Dex+6} Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (53, -2, Elf:3) a +0 quarterstaff (54, -2, Elf:3) an amulet of regeneration (54, 0, Elf:3) a +0 glaive of freezing (54, 1, Elf:3) a +0 robe (55, -1, Elf:3) an orb of guile (55, 0, Elf:3) a +0 plate armour (55, 1, Elf:3) a +0 mace of protection Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (5, -2, Lair:1) a +0 leather armour (9, 20, Lair:1) a +0 quarterstaff (16, 22, Lair:1) a +0 whip (17, -6, Lair:1) a +4 dire flail of concussion (19, -7, Lair:1) a +0 chain mail (19, -6, Lair:1) a +0 helmet Level 2 of the Lair of Beasts (0, 0, Lair:2) 3 potions of moonshine (7, -18, Lair:2) a +0 rapier (15, 7, Lair:2) a +0 pair of gloves (21, -1, Lair:2) the +0 ring mail of the Untouchables {Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. (22, 5, Lair:2) a +0 leather armour (28, -3, Lair:2) a +0 robe (29, -3, Lair:2) an amulet of regeneration (29, -1, Lair:2) a +0 leather armour (31, -2, Lair:2) a +0 ring mail (33, -5, Lair:2) a +0 whip (38, -24, Lair:2) a +0 chain mail a +5 double sword (40, 5, Lair:2) a human skeleton (46, -6, Lair:2) a +0 flail Level 3 of the Lair of Beasts [Shop] Jaimatio's Antique Armour Shop a +2 pair of boots of earth (630 gold) a +1 plate armour of poison resistance (540 gold) a +1 ring mail of cold resistance (320 gold) a +2 ring mail of fire resistance (420 gold) a +2 robe of willpower (358 gold) a +1 helmet of sniping (330 gold) the +0 ring mail of the Blacksmith {rC++ Will- Dex+5} (696 gold) rC++: It greatly protects you from cold. Will-: It decreases your willpower. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +3 chain mail of cold resistance (560 gold) a +2 scale mail of positive energy (360 gold) (1, 3, Lair:3) a +6 ring of intelligence an amulet of guardian spirit (10, 6, Lair:3) a +0 leather armour (23, 25, Lair:3) a +0 kite shield (33, 22, Lair:3) a +0 dagger of distortion (53, 37, Lair:3) a +4 chain mail Level 4 of the Lair of Beasts (7, -2, Lair:4) a +0 spear (8, 30, Lair:4) a potion of moonshine (21, 24, Lair:4) a +0 chain mail of poison resistance (23, -1, Lair:4) a +3 rapier of flaming (26, 0, Lair:4) a +0 hand axe (26, 25, Lair:4) a +2 cloak (41, 33, Lair:4) a +0 arbalest (42, 31, Lair:4) a +0 scale mail (46, -8, Lair:4) a +0 scale mail (46, 29, Lair:4) a +0 spear Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 dagger (1, -3, Lair:5) a +0 mace (4, -9, Lair:5) a +0 morningstar (7, -14, Lair:5) a +0 dagger a +0 robe (7, 32, Lair:5) a medusa talisman (12, -11, Lair:5) a +0 dagger a +0 robe (14, -14, Lair:5) a +1 chain mail of resonance (22, -11, Lair:5) the +5 sling "Sajoetun" {elec, Will+} Will+: It increases your willpower. It cannot be enchanted further. (23, -11, Lair:5) a scarf of invisibility (25, -13, Lair:5) a +0 plate armour of fire resistance (26, -13, Lair:5) a +0 scale mail (29, -12, Lair:5) a +0 dagger a +0 robe (35, 15, Lair:5) a +0 flail (47, -9, Lair:5) a +0 dagger a +0 robe (50, -9, Lair:5) a +0 ring mail (54, 22, Lair:5) a +0 great sword (57, 1, Lair:5) a staff of cold (60, 38, Lair:5) the +11 orcbow "Hunaud" {heavy, +Blink rN+ Will- Str+2} +Blink: It lets you blink. rN+: It protects you from negative energy. Will-: It decreases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. Level 1 of the Shoals [Shop] Zopaj's Antique Armour Shop a +0 chain mail (174 gold) a +0 pair of boots (130 gold) a +1 pair of boots of stealth (478 gold) a +0 scale mail (116 gold) a +0 scale mail (116 gold) a +0 plate armour of death (725 gold) a +0 ring mail of positive energy (232 gold) a +2 kite shield (551 gold) [Shop] Heips's Book Boutique a parchment of Vampiric Draining (211 gold) a parchment of Iskenderun's Mystic Blast (319 gold) a manual of Ice Magic (1760 gold) a parchment of Mephitic Cloud (211 gold) a parchment of Dispersal (627 gold) a parchment of Plasma Beam (627 gold) a parchment of Cause Fear (319 gold) a parchment of Animate Dead (319 gold) a parchment of Forge Lightning Spire (319 gold) a parchment of Starburst (627 gold) a parchment of Borgnjor's Vile Clutch (457 gold) (0, 0, Shoals:1) a +0 robe (8, 19, Shoals:1) a +0 trident (8, 28, Shoals:1) a ring of resist corrosion (9, 20, Shoals:1) a +0 rapier a +0 robe (9, 22, Shoals:1) a +0 trident (10, 20, Shoals:1) a +0 trident (11, 21, Shoals:1) a +0 trident (22, 30, Shoals:1) a +0 robe (24, 26, Shoals:1) a +2 spectral quarterstaff (29, 32, Shoals:1) a wellspring talisman (36, -10, Shoals:1) a +0 quarterstaff a +0 sling (36, -9, Shoals:1) a +0 quarterstaff a +0 sling of flaming (37, -10, Shoals:1) a +0 trident (37, -8, Shoals:1) a +0 spear a +0 sling (44, 16, Shoals:1) a +0 scale mail (46, 23, Shoals:1) a +0 buckler (51, 2, Shoals:1) a +0 trident (52, 23, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a +0 rapier (0, 43, Shoals:2) a parchment of Lesser Beckoning (3, 6, Shoals:2) a +2 trident of protection (5, 32, Shoals:2) a +0 robe (7, 36, Shoals:2) a +0 war axe (13, 4, Shoals:2) a +0 trident (13, 30, Shoals:2) a +0 trident (14, 2, Shoals:2) a +0 spear (15, 6, Shoals:2) a +0 leather armour (26, -5, Shoals:2) a +0 trident (28, -5, Shoals:2) a +0 trident (31, 9, Shoals:2) a +0 spear (41, -2, Shoals:2) a +0 club a +0 sling (43, 40, Shoals:2) a +0 kite shield (43, 43, Shoals:2) a +0 trident a +0 robe (43, 44, Shoals:2) the +4 morningstar of Bread {freeze, *Noise rPois Will+} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. (43, 45, Shoals:2) a +0 quarterstaff a +0 plate armour (44, -2, Shoals:2) a +0 quarterstaff a +0 sling (44, -1, Shoals:2) a +0 quarterstaff a +3 sling (44, 5, Shoals:2) a +0 chain mail (46, 26, Shoals:2) a +0 ring mail (47, 31, Shoals:2) a +0 robe a +0 trident (47, 32, Shoals:2) a +0 spear (48, 31, Shoals:2) a +1 halberd of entangling Level 3 of the Shoals (12, 1, Shoals:3) a +0 trident (12, 2, Shoals:3) a +0 trident of venom (12, 3, Shoals:3) a +0 leather armour a +7 spear of venom (13, 3, Shoals:3) a +0 trident (14, 0, Shoals:3) a +0 trident (14, 2, Shoals:3) a +1 trident of pain (15, -8, Shoals:3) a +0 trident (16, -22, Shoals:3) a parchment of Tukima's Dance (16, -1, Shoals:3) a +0 trident (18, -5, Shoals:3) a +0 leather armour a +1 heavy trident (18, 0, Shoals:3) a +0 trident (19, -10, Shoals:3) a +0 glaive a +0 spear (19, -3, Shoals:3) a +0 spear (20, -10, Shoals:3) a +0 quarterstaff a +0 sling (20, -2, Shoals:3) a +0 leather armour a +2 spear of freezing (23, -4, Shoals:3) a +0 trident (24, -6, Shoals:3) a +0 heavy glaive (25, -6, Shoals:3) a +0 leather armour a +0 trident of pain (27, -6, Shoals:3) a +0 spear (28, -7, Shoals:3) a +0 club a +1 antimagic sling (30, -5, Shoals:3) a +0 spear a +0 sling (34, -40, Shoals:3) a +0 spear (39, 2, Shoals:3) a +1 spear of venom (42, -7, Shoals:3) a +0 spear (55, -32, Shoals:3) a +0 trident (56, -32, Shoals:3) a +2 vampiric spear a +0 leather armour (57, -31, Shoals:3) a +0 trident (57, -30, Shoals:3) a +0 trident a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident (2, 0, Shoals:4) a +0 spear (2, 1, Shoals:4) a +0 trident (2, 2, Shoals:4) a +0 trident an amulet of regeneration (4, -12, Shoals:4) a +0 spear a +0 leather armour (8, -24, Shoals:4) a ring of willpower (23, 19, Shoals:4) the +0 plate armour of Zib Vael {*Corrode rC- Str+3 Int+6} *Corrode: It may corrode you when you take damage. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). It cannot be enchanted further. (24, 20, Shoals:4) a +0 trident (25, -31, Shoals:4) a +0 glaive (25, -30, Shoals:4) a +0 robe a +0 trident of venom (25, -5, Shoals:4) a +0 trident (26, -32, Shoals:4) a +2 robe of fire resistance a +2 vampiric trident (26, -6, Shoals:4) a +0 trident (26, -5, Shoals:4) a +1 heavy spear a +0 leather armour (28, -32, Shoals:4) a +0 halberd (30, -23, Shoals:4) a +0 trident (30, -22, Shoals:4) a +0 leather armour a +0 spear (30, -21, Shoals:4) a +0 robe a +0 rapier of holy wrath (31, -23, Shoals:4) a +0 leather armour a +1 spear of entangling (31, -22, Shoals:4) a +0 leather armour a +4 spear of venom (31, -21, Shoals:4) a +0 robe a +0 trident (31, -19, Shoals:4) a +0 robe a +0 rapier (32, -21, Shoals:4) a +0 robe a +0 rapier (32, -16, Shoals:4) a +0 trident (33, -8, Shoals:4) a +0 spear a +0 sling (33, -5, Shoals:4) a +0 spear (33, 15, Shoals:4) a +0 longbow a +0 quarterstaff (34, -8, Shoals:4) a +0 spear a +0 sling (34, 14, Shoals:4) a +0 trident (38, -10, Shoals:4) a +0 club a +0 longbow (43, -8, Shoals:4) a +0 trident (43, -7, Shoals:4) a +0 spear a +0 sling (46, -7, Shoals:4) a +0 club a +0 longbow (51, -31, Shoals:4) a +0 rapier a +0 robe (51, -30, Shoals:4) a +0 trident (51, -28, Shoals:4) the +0 helmet of Amorality {rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (66, -27, Shoals:4) a +0 leather armour Level 1 of the Spider Nest (0, 0, Spider:1) a +0 hand axe (5, 3, Spider:1) a +1 ring mail of fire resistance a +1 spectral demon whip (8, 19, Spider:1) a +0 scale mail (31, -13, Spider:1) a parchment of Mercury Arrow (46, -9, Spider:1) a fortress talisman (51, 30, Spider:1) a scarf of resistance Level 2 of the Spider Nest (3, -18, Spider:2) a +0 longbow (11, -23, Spider:2) a +0 whip (18, 14, Spider:2) a +0 robe (28, 18, Spider:2) a +0 dire flail (43, -4, Spider:2) a +0 ring mail (51, 11, Spider:2) a +0 leather armour (66, 35, Spider:2) a +0 long sword (69, -21, Spider:2) a +0 plate armour Level 3 of the Spider Nest (6, 12, Spider:3) a +0 pair of boots (10, -4, Spider:3) a +0 leather armour (15, 11, Spider:3) a +0 falchion (22, 4, Spider:3) a +0 scimitar (25, -7, Spider:3) a hive talisman (47, 20, Spider:3) a scarab talisman (53, -33, Spider:3) a +0 shortbow (57, -36, Spider:3) a parchment of Vampiric Draining Level 4 of the Spider Nest (0, 0, Spider:4) a +0 flail (0, 34, Spider:4) +0 swamp dragon scales (5, 26, Spider:4) a parchment of Jinxbite (6, 23, Spider:4) a +0 leather armour (29, -4, Spider:4) a +0 helmet of light (61, 6, Spider:4) a +0 falchion (61, 7, Spider:4) a scarf of shadows (61, 9, Spider:4) a scarf of shadows (64, 12, Spider:4) a scarf of invisibility Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (3, -5, Slime:5) a +5 ring of evasion (3, -2, Slime:5) a +0 chain mail (3, -1, Slime:5) the +4 scimitar of Ubemudghe {freeze, rF++ Will+ rCorr} rF++: It greatly protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (4, -4, Slime:5) a +0 mace of draining (4, 1, Slime:5) a +0 hand axe (5, -4, Slime:5) a +0 long sword (5, -3, Slime:5) a +0 ring mail (5, -2, Slime:5) a +0 dagger (5, 1, Slime:5) an amulet of guardian spirit (5, 2, Slime:5) a +0 morningstar (5, 3, Slime:5) a +0 cloak of poison resistance (6, -3, Slime:5) a +0 leather armour (6, -2, Slime:5) a staff of cold (6, 1, Slime:5) a +1 plate armour of willpower (6, 2, Slime:5) a +2 scimitar of holy wrath (7, -5, Slime:5) a +0 hand axe (7, -4, Slime:5) a ring of resist corrosion a ring of poison resistance a ring of flight a ring of positive energy a ring of resist corrosion (7, -2, Slime:5) a +1 mace of protection (7, 2, Slime:5) a +0 dagger of venom (7, 3, Slime:5) a +3 ring mail of poison resistance (7, 4, Slime:5) a +0 ring mail (9, -5, Slime:5) a parchment of Hoarfrost Cannonade (9, -4, Slime:5) the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. (9, -3, Slime:5) a +1 rapier of draining (9, -2, Slime:5) a parchment of Splinterfrost Shell (9, 2, Slime:5) a parchment of Rending Blade (9, 3, Slime:5) a +1 flail of holy wrath (9, 5, Slime:5) a +0 scale mail (10, -2, Slime:5) a +2 falchion of flaming (10, 1, Slime:5) a +3 battleaxe of draining (10, 2, Slime:5) a +2 broad axe of flaming (10, 4, Slime:5) a +0 orcbow (11, -4, Slime:5) a +0 orcbow (11, -1, Slime:5) a staff of cold (11, 4, Slime:5) a +0 dagger (12, -4, Slime:5) a +0 battleaxe of electrocution (12, -2, Slime:5) a +0 dagger (12, 4, Slime:5) a +3 leather armour of willpower (13, -2, Slime:5) a book of the Hunter (13, 2, Slime:5) a +0 plate armour Level 1 of the Vaults (0, 0, Vaults:1) a +0 orcbow (0, 1, Vaults:1) a +0 ring mail a +0 long sword a +4 plate armour (0, 2, Vaults:1) a +0 dagger a +0 robe (11, 18, Vaults:1) a +0 arbalest (11, 29, Vaults:1) a +0 dire flail a +0 animal skin (12, 14, Vaults:1) a +0 ring mail a +0 dire flail (17, -8, Vaults:1) a +0 arbalest (18, -26, Vaults:1) a +0 dire flail a +0 ring mail (19, 3, Vaults:1) a +0 dire flail a +0 dire flail (21, 3, Vaults:1) a +2 buckler a +0 ring mail a +0 war axe (23, 2, Vaults:1) a +0 ring mail a +0 mace (24, 0, Vaults:1) a +0 ring mail a +0 morningstar (24, 2, Vaults:1) a +0 scale mail a +0 great mace (25, -15, Vaults:1) a +0 ring mail a +0 morningstar a +0 leather armour a +0 flail (28, -15, Vaults:1) a +0 ring mail a +0 great mace (32, 28, Vaults:1) a +1 war axe a +1 ring mail of poison resistance a +0 buckler (34, -10, Vaults:1) a +0 mace of venom (34, 23, Vaults:1) a +0 arbalest (49, -19, Vaults:1) a +0 morningstar a +0 scale mail (49, -9, Vaults:1) a +0 scale mail of death (52, 24, Vaults:1) a +0 dire flail a +0 leather armour (53, 25, Vaults:1) a +0 war axe a +0 arbalest a +0 ring mail (53, 34, Vaults:1) a +0 ring mail (54, -7, Vaults:1) a +0 war axe a +0 plate armour (58, -21, Vaults:1) a +0 flail (58, -18, Vaults:1) an amulet of regeneration (59, -17, Vaults:1) a +0 war axe a +0 chain mail (59, -16, Vaults:1) a +0 arbalest a +0 falchion a +0 scale mail (65, 10, Vaults:1) a +0 arbalest (66, 8, Vaults:1) a +0 arbalest (66, 10, Vaults:1) a +0 arbalest a +2 arbalest of flaming a +0 arbalest a +3 war axe of venom a +0 chain mail (67, 10, Vaults:1) a +0 arbalest a +0 arbalest (67, 11, Vaults:1) a +0 long sword a +0 scale mail a +0 arbalest (68, 11, Vaults:1) a +0 arbalest Level 2 of the Vaults (10, -19, Vaults:2) a potion of moonshine (19, 13, Vaults:2) a +0 scale mail (23, -25, Vaults:2) a +0 chain mail a +0 halberd (24, -26, Vaults:2) a +0 chain mail a +0 battleaxe of distortion (24, -25, Vaults:2) a +0 scale mail a +0 mace (24, -24, Vaults:2) a +0 animal skin a +3 dire flail (34, -25, Vaults:2) a +0 short sword of venom (35, 15, Vaults:2) a +0 falchion (43, -6, Vaults:2) a +0 scale mail (57, -4, Vaults:2) a +4 arbalest a +0 flail a +0 leather armour a +0 flail a +0 scale mail (57, -2, Vaults:2) a +0 arbalest (58, -4, Vaults:2) a +0 dire flail a +0 animal skin a +0 dire flail a +0 scale mail (58, -3, Vaults:2) a +0 great mace a +0 ring mail (59, -4, Vaults:2) a +0 flail a +0 scale mail a +0 battleaxe a +0 chain mail a +0 whip a +0 animal skin (60, 2, Vaults:2) a +0 cloak (61, -40, Vaults:2) a +0 whip (62, -19, Vaults:2) a +0 heavy flail a +0 ring mail (62, 3, Vaults:2) a +0 trident a +0 animal skin (63, -19, Vaults:2) a +0 arbalest of flaming (64, -19, Vaults:2) a +0 dire flail a +0 ring mail a +0 cloak (65, -18, Vaults:2) a +0 arbalest (66, -19, Vaults:2) a +0 arbalest Level 3 of the Vaults (0, 0, Vaults:3) a +0 chain mail (3, -54, Vaults:3) a +0 partisan a +0 partisan a +0 ring mail (3, -21, Vaults:3) a +0 hand axe (8, -35, Vaults:3) a +0 falchion a +0 scale mail (13, -35, Vaults:3) a +1 demon whip of electrocution a +0 animal skin (13, -30, Vaults:3) a +0 mace (14, -2, Vaults:3) a +0 ring mail (16, -6, Vaults:3) a +0 dire flail a +0 animal skin (18, 0, Vaults:3) a +0 dire flail a +0 animal skin (19, 3, Vaults:3) a +0 dagger a +0 robe (19, 4, Vaults:3) a +2 heavy great mace a +1 ring mail of cold resistance (19, 6, Vaults:3) a +0 whip a +0 animal skin (19, 7, Vaults:3) a +0 dire flail of concussion a +0 ring mail (31, -10, Vaults:3) a +0 scale mail of cold resistance (37, -51, Vaults:3) a +0 morningstar a +2 scale mail of command (37, -5, Vaults:3) a +0 great mace a +0 leather armour (40, -29, Vaults:3) a +0 buckler of protection (41, -2, Vaults:3) a +0 shortbow (41, 3, Vaults:3) a +0 dagger (42, -4, Vaults:3) a +1 great sword of holy wrath a +0 plate armour (42, -2, Vaults:3) a +0 war axe a +0 ring mail a +0 orcbow of electrocution a +0 great mace a +0 scale mail (43, -26, Vaults:3) a +0 cloak of poison resistance (43, -4, Vaults:3) a +0 long sword a +0 ring mail a +2 heavy war axe a +0 plate armour a +0 flail a +0 leather armour (43, -3, Vaults:3) a +0 ring mail a +0 arbalest (43, -2, Vaults:3) a +0 cloak a +0 shortbow (44, -4, Vaults:3) a +0 war axe a +0 ring mail (44, -3, Vaults:3) a +0 long sword a +0 scale mail (45, -36, Vaults:3) a human skeleton (46, -35, Vaults:3) a human skeleton (46, -34, Vaults:3) a human skeleton (47, -51, Vaults:3) a +0 partisan a +0 animal skin (47, -33, Vaults:3) a dire elephant skeleton (47, -28, Vaults:3) a +4 glaive of draining a +2 chain mail of death (47, -27, Vaults:3) a +0 short sword a +0 scimitar a +0 dire flail a +0 halberd a +3 great mace a +0 plate armour (47, -26, Vaults:3) a +0 broad axe of draining a +0 chain mail (48, -52, Vaults:3) a +0 arbalest (48, -51, Vaults:3) a +0 arbalest (48, -50, Vaults:3) a +0 arbalest (48, -32, Vaults:3) a yaktaur skeleton (49, -32, Vaults:3) a human skeleton (49, -27, Vaults:3) a +0 long sword (50, -49, Vaults:3) a +0 arbalest (50, -31, Vaults:3) a human skeleton (51, 10, Vaults:3) a +0 rapier (61, -1, Vaults:3) a +0 war axe a +0 arbalest a +0 ring mail (62, -35, Vaults:3) a +0 ring mail a +0 morningstar (62, -31, Vaults:3) a +0 rapier (64, -44, Vaults:3) a +6 demon blade a +2 plate armour of cold resistance the orb of the Jabberwock {Stardust, Dex+2} Dex+2: It affects your dexterity (+2). (64, -35, Vaults:3) a +0 ring mail a +0 great mace a +0 chain mail a +0 war axe (64, -33, Vaults:3) a +0 plate armour a +0 great mace (65, -45, Vaults:3) a +0 dire flail a +0 animal skin (66, 0, Vaults:3) a +0 scale mail (70, -27, Vaults:3) a +0 trident a +0 ring mail a +0 trident (70, -26, Vaults:3) a +0 robe a +2 devious dagger Level 4 of the Vaults (0, 0, Vaults:4) a +0 dire flail a +0 animal skin (3, -7, Vaults:4) a +0 hand axe (7, -27, Vaults:4) a +0 long sword a +0 scale mail (7, -3, Vaults:4) a +0 arbalest a +0 robe a +0 dagger (8, -46, Vaults:4) a +0 falchion a +3 hand cannon of flaming a +0 scale mail (8, 1, Vaults:4) a +0 scale mail (9, -46, Vaults:4) a +0 falchion a +0 scale mail (9, -45, Vaults:4) a +0 cloak of poison resistance (10, -3, Vaults:4) a +0 ring mail a +0 falchion (12, -49, Vaults:4) a +0 morningstar a +0 ring mail (12, 0, Vaults:4) a +0 ring mail a +0 great mace (16, -19, Vaults:4) a +1 battleaxe a +0 chain mail (17, -18, Vaults:4) a +2 heavy dire flail a +0 trident (17, -17, Vaults:4) a +0 trident (26, -5, Vaults:4) a +0 arbalest (27, -6, Vaults:4) a +0 heavy arbalest a +0 arbalest (28, -6, Vaults:4) a +0 arbalest a +0 arbalest a +0 chain mail a +3 dire flail of concussion (28, 2, Vaults:4) a +0 war axe a +0 scale mail a +0 war axe (35, -38, Vaults:4) a +0 arbalest (35, -37, Vaults:4) a +0 arbalest (36, -39, Vaults:4) a +0 cloak of poison resistance (36, -38, Vaults:4) a +0 great mace a +0 ring mail a +0 arbalest (37, -39, Vaults:4) a +0 great sword a +0 chain mail (37, -38, Vaults:4) a +0 cloak a +0 arbalest (37, -37, Vaults:4) a +0 great mace a +0 animal skin (45, -27, Vaults:4) a +0 shortbow (46, -29, Vaults:4) a +0 orcbow (46, -28, Vaults:4) a +0 orcbow (46, -26, Vaults:4) a +0 orcbow (49, 2, Vaults:4) a +0 dagger a +0 robe (50, 4, Vaults:4) a +0 cloak (54, -19, Vaults:4) a +1 battleaxe of draining a +0 chain mail (54, -18, Vaults:4) a +0 long sword a +0 arbalest a +0 ring mail (55, -19, Vaults:4) a +1 battleaxe of freezing a +0 war axe (56, -19, Vaults:4) a +0 great sword a +0 chain mail (58, 12, Vaults:4) a +0 dire flail a +0 animal skin (59, -37, Vaults:4) a +0 dire flail a +0 animal skin (59, -36, Vaults:4) a +0 dire flail a +0 scale mail (61, -36, Vaults:4) a +1 heavy flail a +0 great mace a +0 ring mail a +2 morningstar of draining (61, -30, Vaults:4) a +0 leather armour (63, -36, Vaults:4) a +0 arbalest (65, -38, Vaults:4) the +1 robe "Qotheklaelu" {rC- Int+6} rC-: It makes you vulnerable to cold. Int+6: It affects your intelligence (+6). It cannot be enchanted further. Level 5 of the Vaults [Shop] Taxokk's Antique Armour Shop a +0 robe of willpower (252 gold) a +0 ring mail (128 gold) the +1 robe of New Discoveries {Str+3} (614 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. a +2 ring mail of willpower (672 gold) the +4 leather armour "Mookef" {Str+3} (1129 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the +5 plate armour of Birdsong {rElec rC+ rCorr} (2227 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +1 robe "Buitan" {+Inv rN+ rCorr} (950 gold) +Inv: It lets you turn invisible. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +2 chain mail of Divine Intervention {rN+ Dex+4} (1139 gold) rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +2 leather armour of cold resistance (608 gold) [Shop] Geckaer's Antique Armour Shoppe a +0 plate armour (540 gold) a +0 pair of boots of flying (345 gold) a +0 scale mail (120 gold) a +3 plate armour of fire resistance (1200 gold) a +0 plate armour (540 gold) a +0 chain mail (180 gold) the Charlatan's Orb {orb Charlatan} (660 gold) It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. (0, 0, Vaults:5) a +0 arbalest (0, 9, Vaults:5) a +0 arbalest (0, 10, Vaults:5) a +0 battleaxe a +0 chain mail (1, 1, Vaults:5) a +0 arbalest (1, 2, Vaults:5) a +0 great mace a +0 plate armour (1, 3, Vaults:5) a +0 arbalest (1, 6, Vaults:5) a +0 arbalest (1, 8, Vaults:5) a +0 arbalest (2, 0, Vaults:5) a +0 arbalest (2, 2, Vaults:5) a +0 hand axe a +0 whip a +0 robe (2, 6, Vaults:5) a +0 falchion a +0 scale mail (2, 8, Vaults:5) a +0 arbalest (3, -1, Vaults:5) a +0 arbalest (3, 0, Vaults:5) a +0 scale mail a +0 falchion (3, 1, Vaults:5) a +0 battleaxe of freezing a +0 ring mail (3, 3, Vaults:5) a +0 battleaxe of freezing (3, 6, Vaults:5) a +1 great sword of flaming (4, 8, Vaults:5) a +0 scimitar (6, 10, Vaults:5) a +0 great mace a +0 chain mail (7, 6, Vaults:5) a +2 great sword of flaming (7, 9, Vaults:5) a +0 great sword a +0 plate armour (10, 1, Vaults:5) a +2 great sword of flaming (10, 5, Vaults:5) a +0 broad axe a +0 plate armour (10, 6, Vaults:5) the +4 robe "Usar" {Regen+ Int+4 SInv Stlth-} Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. (11, 5, Vaults:5) a +0 great sword a +0 plate armour (11, 6, Vaults:5) a +0 great sword a +0 plate armour a +0 arbalest (12, 5, Vaults:5) a +0 long sword a +0 scale mail a +0 buckler of protection (12, 6, Vaults:5) a +0 trident a +0 trident a +0 ring mail (13, 6, Vaults:5) a +0 flail a +0 ring mail (13, 16, Vaults:5) a +0 great mace (13, 19, Vaults:5) a +0 rapier (13, 20, Vaults:5) a staff of necromancy (14, -12, Vaults:5) a +2 pair of gloves of stealth (14, -7, Vaults:5) a parchment of Forge Monarch Bomb (14, 4, Vaults:5) a +0 dire flail a +0 dire flail a +0 glaive a +0 chain mail (14, 5, Vaults:5) a +0 long sword of protection a +0 chain mail a +0 war axe a +0 plate armour (15, -7, Vaults:5) the +6 dagger of Helekidoaf {vamp, +Blink Int+6 Dex+4} +Blink: It lets you blink. Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (15, 4, Vaults:5) a +0 battleaxe of freezing a +0 long sword a +1 ring mail of positive energy a +0 buckler (15, 5, Vaults:5) a +0 dire flail a +0 dire flail a +0 war axe a +0 plate armour (15, 6, Vaults:5) a +1 battleaxe of freezing a +0 arbalest a +0 chain mail (15, 17, Vaults:5) a +1 short sword of speed (15, 18, Vaults:5) a serpent talisman (16, 4, Vaults:5) a +0 arbalest (16, 5, Vaults:5) a +0 arbalest a +0 great sword a +0 chain mail a +0 glaive a +0 chain mail a +0 dire flail a +0 dire flail (16, 17, Vaults:5) a +0 tower shield a +2 war axe (17, -9, Vaults:5) a +0 chain mail (17, -6, Vaults:5) a +0 dire flail of holy wrath the +1 crystal plate armour of Hedging {rN+ Regen+} rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (17, 4, Vaults:5) a +0 bardiche a +0 chain mail (17, 5, Vaults:5) a +0 flail a +0 leather armour a +3 bardiche a +0 chain mail a +0 dire flail a +0 chain mail (17, 6, Vaults:5) a +1 bardiche of entangling a +0 plate armour (17, 21, Vaults:5) a +0 scale mail (18, 4, Vaults:5) a +0 long sword a +0 plate armour (18, 5, Vaults:5) a +0 glaive a +0 chain mail (18, 6, Vaults:5) a +0 vampiric war axe a +0 plate armour (19, 4, Vaults:5) a +0 arbalest a +0 long sword a +0 arbalest a +0 scale mail (19, 6, Vaults:5) a +0 flail a +0 ring mail (20, 3, Vaults:5) a +0 leather armour a +0 morningstar (22, -9, Vaults:5) a +2 great sword of flaming (23, -17, Vaults:5) a +5 great mace of holy wrath (26, -18, Vaults:5) a +0 war axe a +0 chain mail a +0 kite shield (26, 1, Vaults:5) a +0 broad axe a +0 ring mail a +0 broad axe (27, 1, Vaults:5) a +0 arbalest a +0 halberd of venom (27, 6, Vaults:5) a +0 chain mail a +3 dire flail of venom (28, -3, Vaults:5) a +0 chain mail a +0 great mace (29, -4, Vaults:5) a +0 plate armour a +0 bardiche (29, 5, Vaults:5) a +0 chain mail a +0 great sword (29, 8, Vaults:5) a +1 battleaxe of freezing (30, 11, Vaults:5) a +0 chain mail a +0 dire flail (31, 1, Vaults:5) a +0 chain mail a +0 glaive (31, 3, Vaults:5) a +0 arbalest a +0 lajatang (33, 27, Vaults:5) a +1 great sword of draining a +0 chain mail (33, 29, Vaults:5) a +0 flail a +0 ring mail (35, 4, Vaults:5) a +5 trident (36, 11, Vaults:5) a parchment of Iskenderun's Mystic Blast (39, 31, Vaults:5) the +0 chain mail of the Fisher {Resonance, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (54, 11, Vaults:5) a +0 scale mail (54, 25, Vaults:5) a parchment of Diamond Sawblades (56, -21, Vaults:5) a +0 great mace (56, -7, Vaults:5) a +0 robe a +2 rapier of electrocution (56, -4, Vaults:5) a +0 leather armour a +0 short sword (56, 21, Vaults:5) a +0 scale mail (57, -21, Vaults:5) a +0 flail a +0 robe (57, 1, Vaults:5) a +0 dire flail a +1 heavy dire flail (57, 4, Vaults:5) a +0 leather armour a +0 flail (58, -19, Vaults:5) a +0 short sword a +0 shortbow a +0 robe Level 1 of the Crypt (0, 0, Crypt:1) a +0 helmet of sniping (2, -13, Crypt:1) a +0 long sword (4, -21, Crypt:1) a +0 robe (19, 5, Crypt:1) a +0 hand axe (20, 6, Crypt:1) a +0 mace (22, 15, Crypt:1) a +0 war axe (24, 14, Crypt:1) a +0 flail (25, 24, Crypt:1) a +0 hand axe (29, -17, Crypt:1) a +0 flail (29, -16, Crypt:1) a +0 mace (29, -15, Crypt:1) a +0 trident (29, -14, Crypt:1) a +0 short sword (30, -15, Crypt:1) the +3 robe "Ybik" {rF+ Slay+3} rF+: It protects you from fire. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (30, -14, Crypt:1) a +0 hand axe (30, -12, Crypt:1) a +0 robe (31, -14, Crypt:1) a +0 trident a +0 partisan (34, 1, Crypt:1) a +0 chain mail (36, 10, Crypt:1) a +0 robe (38, -6, Crypt:1) a +0 flail (44, 26, Crypt:1) a +0 robe (46, 0, Crypt:1) a +0 lajatang (50, -22, Crypt:1) a +0 glaive (51, 4, Crypt:1) a +4 battleaxe of draining a +0 chain mail Level 2 of the Crypt (5, 21, Crypt:2) a +0 vampiric glaive (5, 22, Crypt:2) a +0 morningstar (6, 22, Crypt:2) a +0 battleaxe (6, 25, Crypt:2) a +2 great mace a +0 plate armour (7, 27, Crypt:2) a +0 hand axe (9, -1, Crypt:2) a +0 club (9, 28, Crypt:2) a +0 great mace of freezing a +0 plate armour (11, -4, Crypt:2) a +0 broad axe a +0 plate armour (11, -3, Crypt:2) a +0 battleaxe (13, -4, Crypt:2) a +0 long sword (14, -6, Crypt:2) a potion of moonshine (14, -3, Crypt:2) a +2 trident of distortion (15, -3, Crypt:2) a +0 halberd (15, -2, Crypt:2) a +0 mace a +2 great sword a +0 chain mail (15, 9, Crypt:2) a +0 broad axe a +0 chain mail (16, -3, Crypt:2) a +0 war axe (16, 8, Crypt:2) a +0 robe (31, 22, Crypt:2) a +0 broad axe of draining a +0 chain mail (38, -6, Crypt:2) a +0 hand axe (40, -4, Crypt:2) a +0 flail (40, -2, Crypt:2) a +0 dire flail (46, -6, Crypt:2) a +0 tower shield a +3 trishula of holy wrath (57, -10, Crypt:2) a +0 trident Level 3 of the Crypt [Shop] Peheis's Gilded Reliquary a +1 great sword of pain (640 gold) the +7 lajatang of Wyrd {reap, ^Contam rPois Int+4} (1280 gold) ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the amulet of Heresy {Faith Regen+} (940 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Regen+: It increases your rate of health regeneration. the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} (2282 gold) Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. the Precepts of Magnificence (918 gold) Spells Type Level a - Vampiric Draining Necromancy 3 b - Curse of Agony Necromancy 5 c - Infestation Necromancy 8 the granite talisman of Altruism {rN+} (1560 gold) [granite talisman] rN+: It protects you from negative energy. the +4 kite shield "Ruhe" {Bane +Inv rC+ rN+ Str+2} (1128 gold) Bane: It inflicts you with a random bane when you equip it. +Inv: It lets you turn invisible. rC+: It protects you from cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. (0, 0, Crypt:3) a +0 falchion (1, -28, Crypt:3) a +3 great mace of distortion a +0 chain mail (2, -28, Crypt:3) a +4 demon blade a +0 chain mail (3, -28, Crypt:3) a +2 great sword of flaming a +0 chain mail (4, -20, Crypt:3) a +0 dagger a +0 robe (4, -19, Crypt:3) a +0 mace (9, -8, Crypt:3) a +0 partisan (10, -16, Crypt:3) a +0 flail (10, -10, Crypt:3) a +0 short sword (10, -8, Crypt:3) a +3 flail of holy wrath (11, -10, Crypt:3) a +0 short sword (12, -10, Crypt:3) a +0 dagger a +0 robe (17, -34, Crypt:3) a ring of magical power (17, -33, Crypt:3) a parchment of Martyr's Knell (18, -34, Crypt:3) a +1 scale mail of poison resistance (18, -5, Crypt:3) a +0 short sword (18, 1, Crypt:3) a +0 halberd (18, 2, Crypt:3) a +0 dagger a +0 robe (18, 14, Crypt:3) a +0 halberd (18, 17, Crypt:3) a +0 battleaxe a +2 heavy battleaxe (19, -34, Crypt:3) a parchment of Gell's Gavotte (19, 2, Crypt:3) a +0 trident (19, 6, Crypt:3) a +0 short sword (19, 17, Crypt:3) a +0 mace (21, -34, Crypt:3) a +2 triple crossbow (25, -10, Crypt:3) a +2 dagger of venom a +0 robe (26, -11, Crypt:3) a +0 long sword (26, -10, Crypt:3) a +0 hand axe (26, -9, Crypt:3) a +1 heavy morningstar (28, -8, Crypt:3) a +0 dagger a +0 robe (29, -7, Crypt:3) a +0 broad axe of draining a +0 plate armour (30, -7, Crypt:3) a +2 great mace a +0 chain mail (31, -20, Crypt:3) a +0 hand axe (32, -21, Crypt:3) a +1 dagger of venom a +0 robe (32, -20, Crypt:3) a +0 mace (33, -5, Crypt:3) a +0 great mace a +0 plate armour (36, -29, Crypt:3) a +3 demon whip a +0 plate armour (36, -25, Crypt:3) a +0 great mace a +0 chain mail (37, -28, Crypt:3) a +1 heavy scimitar a +0 plate armour (37, -25, Crypt:3) a +0 glaive (38, -26, Crypt:3) a +1 demon blade a +0 plate armour Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 club (4, -8, Zot:1) a +0 club (4, 6, Zot:1) a +0 club (5, 6, Zot:1) a +9 club of holy wrath a +0 club (6, 4, Zot:1) a +11 club of pain (6, 5, Zot:1) a +12 club (6, 6, Zot:1) a +0 club (6, 8, Zot:1) a +0 club a +0 club (6, 20, Zot:1) a +0 halberd (6, 21, Zot:1) a +0 club a +0 short sword (6, 22, Zot:1) a +0 dagger a +0 cloak (6, 26, Zot:1) a +0 short sword a +0 cloak (7, 16, Zot:1) a +1 pair of gloves (7, 18, Zot:1) a +0 cloak of air a +0 whip (7, 19, Zot:1) a +0 club (7, 20, Zot:1) a +0 war axe (7, 22, Zot:1) a +0 long sword a +2 cloak a +0 kite shield (7, 24, Zot:1) a +0 hand axe (7, 25, Zot:1) a +1 glaive of venom a +0 cloak (8, 15, Zot:1) a +0 glaive (8, 20, Zot:1) a +1 hand axe of freezing (9, 15, Zot:1) +7 golden dragon scales (10, -4, Zot:1) a +0 club (10, -3, Zot:1) a +0 club (17, 11, Zot:1) a parchment of Olgreb's Toxic Radiance Level 2 of the Realm of Zot (1, -2, Zot:2) a +0 war axe (24, -4, Zot:2) 29 gold pieces Level 3 of the Realm of Zot (9, -17, Zot:3) 18 gold pieces (14, -14, Zot:3) a +0 cloak (16, -10, Zot:3) a +0 cloak a +2 dagger of draining (16, -9, Zot:3) a +1 cloak of poison resistance a +0 short sword a +0 glaive (17, -13, Zot:3) a +0 hand axe (18, -7, Zot:3) a +0 battleaxe a +0 glaive (19, -7, Zot:3) a +0 trident (25, -17, Zot:3) 6 gold pieces Level 4 of the Realm of Zot (0, 0, Zot:4) a parchment of Nazja's Percussive Tempering (0, 38, Zot:4) a +4 short sword of speed (1, 22, Zot:4) a +0 trident of entangling (1, 39, Zot:4) a +0 chain mail (5, -1, Zot:4) a +0 quarterstaff (5, 33, Zot:4) a +0 dire flail of protection (6, 37, Zot:4) an eel talisman (12, 10, Zot:4) a +0 dagger (14, 1, Zot:4) a +0 glaive (14, 30, Zot:4) a +0 cloak a +0 rapier (18, 36, Zot:4) a +0 hand axe (21, 26, Zot:4) a +0 cloak a +0 dagger (23, 36, Zot:4) a +0 long sword a +0 cloak of stealth (31, 11, Zot:4) the +8 flail "Grim Tooth" {distort, rElec Int+2 Dex+5} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (31, 32, Zot:4) a +0 leather armour (32, 9, Zot:4) a +0 barding of stealth (36, 23, Zot:4) a +0 short sword (36, 32, Zot:4) a +0 club (38, 21, Zot:4) a +0 scimitar (38, 22, Zot:4) a +0 trident of freezing (39, -1, Zot:4) a +0 hand axe (41, 19, Zot:4) a +0 cloak a +0 morningstar (41, 20, Zot:4) a +0 cloak a +3 great sword of holy wrath (41, 21, Zot:4) a +0 long sword (41, 22, Zot:4) a +0 glaive (41, 23, Zot:4) a +0 cloak a +1 short sword of speed a +2 trident of venom a +0 cloak a +0 whip a +1 vampiric scimitar (42, 21, Zot:4) a +0 short sword a +0 cloak a +0 whip (42, 23, Zot:4) a +2 trident of protection a +0 war axe (43, 22, Zot:4) a +0 war axe a +0 mace (43, 23, Zot:4) a +1 heavy long sword (45, 20, Zot:4) a +0 mace (48, 4, Zot:4) a +0 quarterstaff (49, 15, Zot:4) a +0 robe (59, 0, Zot:4) a +0 scale mail Level 5 of the Realm of Zot (5, -7, Zot:5) a +0 battleaxe a +0 cloak of poison resistance a +0 cloak a +0 great sword (6, -7, Zot:5) a +2 long sword of holy wrath a +2 cloak of air (6, -5, Zot:5) a +0 cloak of stealth a +0 rapier (7, -8, Zot:5) a +0 trident (7, -7, Zot:5) a +0 cloak a +0 long sword (7, -5, Zot:5) a +0 hand axe (15, -25, Zot:5) 24 gold pieces (19, -36, Zot:5) 23 gold pieces (32, -6, Zot:5) a +1 war axe of freezing (40, 2, Zot:5) a +3 rapier of speed (43, -20, Zot:5) a +8 club of flaming (44, -32, Zot:5) a +0 broad axe (45, -29, Zot:5) a +9 club of flaming (46, -27, Zot:5) a +5 ring of evasion Level 1 of the Depths (0, 0, Depths:1) a +0 chain mail (0, 4, Depths:1) a +0 plate armour (1, 0, Depths:1) a +2 whip of electrocution (1, 1, Depths:1) a dwarf skeleton (1, 3, Depths:1) a dwarf skeleton (2, 2, Depths:1) a staff of conjuration (3, 0, Depths:1) a dwarf skeleton (6, 2, Depths:1) a +0 demon whip (9, 1, Depths:1) a dwarf skeleton (13, 0, Depths:1) a dwarf skeleton (14, -15, Depths:1) a +2 scimitar of venom a +0 robe (15, -15, Depths:1) a +2 dagger of draining a +0 robe (29, -23, Depths:1) a parchment of Summon Mana Viper (30, -17, Depths:1) a +0 leather armour (31, -36, Depths:1) a +2 buckler (31, -1, Depths:1) a +0 robe (37, -38, Depths:1) a +1 battleaxe of freezing (41, -7, Depths:1) a +0 dire flail a +0 dire flail (46, -20, Depths:1) a +0 dire flail of protection a +0 dire flail (47, -28, Depths:1) a +0 robe (48, -7, Depths:1) a +0 dagger a +0 robe (50, -5, Depths:1) the serpent talisman "Ruca" {rElec rF++ Str-5 Stlth+} [serpent talisman] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Str-5: It affects your strength (-5). Stlth+: It makes you more stealthy. Level 2 of the Depths [Shop] Quhojocw's Overcharged Wands a wand of digging (11) (693 gold) a wand of digging (11) (693 gold) a wand of paralysis (18) (648 gold) a wand of polymorph (18) (378 gold) a wand of mindburst (30) (630 gold) a wand of iceblast (18) (648 gold) (4, -27, Depths:2) a +0 whip (5, -1, Depths:2) a parchment of Maxwell's Portable Piledriver (6, -50, Depths:2) a +0 long sword (15, -14, Depths:2) a +0 dire flail a +0 dire flail (16, -44, Depths:2) a +0 rapier (23, -46, Depths:2) a +2 cloak of stealth (24, -48, Depths:2) a +0 robe a +1 scimitar of venom (24, -45, Depths:2) a +0 ring mail a +0 great mace (24, -43, Depths:2) a +3 battleaxe of freezing (24, -28, Depths:2) a parchment of Summon Mana Viper (24, -26, Depths:2) a +0 dire flail a +0 dire flail (25, -49, Depths:2) a +0 robe a +1 demon blade of venom (25, -42, Depths:2) a +1 great sword of flaming (26, -30, Depths:2) a +6 ring of intelligence (26, -10, Depths:2) a +0 robe a +0 trident (29, -47, Depths:2) a parchment of Call Canine Familiar (31, -3, Depths:2) a +0 trident (32, -28, Depths:2) a riddle talisman (32, -24, Depths:2) the +2 robe of Death's Door {rN+ Slay+3} rN+: It protects you from negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (44, -51, Depths:2) a +0 animal skin a +0 hand axe (51, -34, Depths:2) a +0 whip a +0 robe (53, -48, Depths:2) a +4 great sword of flaming (59, -56, Depths:2) a +0 cloak of poison resistance (59, -51, Depths:2) a +0 trident a +0 robe (59, 0, Depths:2) a +0 pair of boots (60, -5, Depths:2) a +0 helmet (61, -35, Depths:2) a +0 trident of venom a +0 robe (61, -32, Depths:2) a +2 vampiric trident a +0 robe (62, -49, Depths:2) a +0 falchion Level 3 of the Depths (1, -3, Depths:3) the serpent talisman of Impermeability {Will+ MP+8} [serpent talisman] Will+: It increases your willpower. MP+8: It affects your magic capacity (+8). (1, 37, Depths:3) a +0 dagger a +0 robe (1, 39, Depths:3) a +2 demon blade a +0 plate armour (1, 42, Depths:3) a +1 long sword a +0 ring mail a +0 buckler a +2 battleaxe of freezing a ring of see invisible (2, 40, Depths:3) a +2 long sword a +0 plate armour (3, 30, Depths:3) a +0 mace (3, 41, Depths:3) a +5 demon blade +2 storm dragon scales a +0 rapier a +0 robe (4, 46, Depths:3) a +1 vampiric hand axe (unseen) (4, 51, Depths:3) a +0 ring mail (5, 0, Depths:3) a +0 leather armour (5, 45, Depths:3) 49 gold pieces (15, 24, Depths:3) an amulet of faith (24, 30, Depths:3) a +1 great mace a +0 leather armour (25, 15, Depths:3) a +0 hand axe (26, 14, Depths:3) a +0 robe a +0 dagger (27, 16, Depths:3) a +4 war axe a +0 animal skin (28, 16, Depths:3) a +0 plate armour a +0 long sword (28, 30, Depths:3) a +1 great sword of flaming (29, 16, Depths:3) a +0 chain mail a +0 battleaxe (30, 15, Depths:3) a +0 mace (31, 7, Depths:3) a +0 chain mail (31, 16, Depths:3) a +2 long sword a +0 ring mail a +2 buckler of cold resistance (33, 16, Depths:3) a +3 heavy long sword a +0 chain mail (37, 22, Depths:3) a +0 plate armour (39, 0, Depths:3) a +1 flail of concussion (39, 15, Depths:3) a +0 buckler (40, 14, Depths:3) a +0 dire flail of venom a +2 great sword of flaming (43, 12, Depths:3) a +0 dagger a +0 robe (45, 10, Depths:3) a +0 dagger a +0 robe (46, 11, Depths:3) a +0 rapier a +0 leather armour (56, 22, Depths:3) a +0 hand axe Level 4 of the Depths [Shop] Murgham's Magic Scroll Emporium a scroll of summoning (381 gold) a scroll of identify (80 gold) a scroll of fog (160 gold) a scroll of identify (80 gold) a parchment of Borgnjor's Vile Clutch (582 gold) a scroll of identify (80 gold) a parchment of Plasma Beam (798 gold) [Shop] Joasaell's Book Emporium a parchment of Sculpt Simulacrum (798 gold) a parchment of Airstrike (406 gold) a manual of Staves (2240 gold) a parchment of Call Canine Familiar (268 gold) a parchment of Leda's Liquefaction (406 gold) a parchment of Hellfire Mortar (1052 gold) a parchment of Fire Storm (1680 gold) a parchment of Summon Cactus Giant (798 gold) a parchment of Forge Phalanx Beetle (798 gold) (1, -18, Depths:4) a +0 plate armour (4, -16, Depths:4) a +0 leather armour a +0 great mace (7, -17, Depths:4) a +0 robe (7, -16, Depths:4) a +0 dire flail a +0 dire flail (16, -8, Depths:4) a parchment of Passage of Golubria (16, 2, Depths:4) a +0 ring mail (21, -10, Depths:4) a +1 great sword of flaming (25, -7, Depths:4) a +4 great sword (27, -26, Depths:4) a +0 cloak a +0 short sword (29, -27, Depths:4) a +0 cloak a +0 dagger (30, -30, Depths:4) a +0 battleaxe a +0 plate armour a +2 long sword of draining (30, -28, Depths:4) a +0 cloak a +0 long sword (31, -30, Depths:4) a +0 dire flail (31, -28, Depths:4) a +0 battleaxe (32, -26, Depths:4) a +0 great mace a +0 great mace (36, -23, Depths:4) a +0 hand axe