tswn Level 1 of the Dungeon (2, 3, D:1) a quokka corpse (skeletalised by now) (2, 20, D:1) a +0 short sword (3, 28, D:1) a +0 dagger (3, 30, D:1) a +0 dagger (4, 31, D:1) a hobgoblin skeleton (5, 29, D:1) a bat skeleton (13, 2, D:1) a ball python skeleton (14, 9, D:1) a ball python skeleton (15, -1, D:1) a +0 short sword (18, 37, D:1) a rat skeleton (24, 14, D:1) a jackal skeleton a jackal skeleton (34, 4, D:1) a jackal skeleton (35, 8, D:1) a +0 plate armour (46, 14, D:1) a hobgoblin skeleton (46, 41, D:1) a hobgoblin corpse (skeletalised by now) (51, -3, D:1) a +0 spear (53, 13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, 9, D:2) 2 gold pieces (7, -1, D:2) a +0 short sword (7, 4, D:2) a frilled lizard corpse (11, -5, D:2) a bat corpse (12, -4, D:2) a +0 short sword (16, 13, D:2) a scroll of fear (20, -15, D:2) a +0 hammer (20, -14, D:2) the +1 hammer of Big Damage {drain, rElec Str+5} rElec: It insulates you from electricity. Str+5: It affects your strength (+5). It cannot be enchanted further. (unseen) (20, -13, D:2) a +0 hammer (21, -14, D:2) a +0 hammer (21, -13, D:2) a +0 hammer (21, -11, D:2) a +0 hammer (22, -14, D:2) a +0 hammer (22, -13, D:2) a +0 hammer (22, -10, D:2) a +0 hammer (22, -9, D:2) a +2 heavy hammer (22, -7, D:2) a +0 hammer (23, -8, D:2) a +0 hammer (23, -6, D:2) a +0 hammer