Dungeon Crawl Stone Soup version 0.35-a0-389-gd87ce67ea8 (webtiles) character file. Game seed: 6003877588988488949 106 tswn the Grave Robber (level 4, -2/25 HPs) Began as a Tengu Necromancer on May 27, 2026. Slain by Terence ... wielding a +2 hand axe of electrocution (16 damage) ... on level 2 of the Dungeon. The game lasted 00:04:04 (1821 turns). tswn the Grave Robber (Tengu Necromancer) Turns: 1821, Time: 00:04:05 Health: -2/25 AC: 2 Str: 9 XL: 4 Next: 84% Magic: 7/10 EV: 11 Int: 17 God: Gold: 70 SH: 0 Dex: 14 Spells: 2/10 levels left rFire + . . (50%) b - +1 dagger (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... c - ring of protection from fire Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.12/turn %: acrobat @: brilliant A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +1 dagger of flaming (weapon) Missiles e - 6 stones f - a throwing net Armour d - a +0 robe (worn) Magical Staves g - a staff of conjuration Jewellery c - a ring of protection from fire (worn) Scrolls c - a scroll of silence {unknown} d - a scroll of torment {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of fog {unknown} k - a scroll of summoning {unknown} Potions g - a potion of magic b - a potion of brilliance j - a potion of mutation {unknown} l - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting - Level 2.1 Dodging - Level 2.0 Stealth - Level 3.9 Spellcasting + Level 4.9 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Animate Dead Necr 30% N/A 21% 4 s - Soul Splinter Necr 100% N/A 1% 1 v - Vampiric Draining Necr 30% 2d8 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 60% 2d11 3% 2 Ensorcelled Hibernation Hex/Ice 10% N/A 24% 2 Inner Flame Hex/Fire 5% N/A 43% 3 Curse of Agony Necr 30% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Nemelex Xobeh Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You feel sick. You are no longer poisoned. Your magical contamination has completely faded away. You swap places with your orc zombie. You open the door. You swap places with your goblin zombie. You swap places with your gnoll zombie. You encounter Terence the Veteran. He is wielding a +2 hand axe of electrocution and wearing a +2 chain mail of poison resistance. Casting: Vampiric Draining (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 hand axe of electrocution and wearing a +2 chain mail of poison resistance (asleep, ally target, chance to affect: 58%) A fragment of Terence's soul is dislodged from his body. Terence looks weaker. Terence shouts! Your soul wisp touches Terence but does no damage. It was a potion of brilliance. You feel clever all of a sudden. f -> b - a potion of brilliance You barely miss Terence. Your kick misses Terence. Terence barely misses you. Terence barely misses your soul wisp. Your soul wisp misses Terence. You hit Terence but do no damage. You claw Terence, but do no damage. You peck Terence, but do no damage. Terence hits you with a +2 hand axe of electrocution. Terence closely misses your soul wisp. Your soul wisp closely misses Terence. You hit Terence but do no damage. You claw Terence, but do no damage. Terence hits you with a +2 hand axe of electrocution. You are electrocuted! Ouch! That really hurt! Terence closely misses your soul wisp. Your soul wisp touches Terence. Aiming: Vampiric Draining (quite dangerous; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +2 hand axe of electrocution and wearing a +2 chain mail of poison resistance (lightly wounded, weak, ally target, soul-splintered) You feel a surge of power! You draw life force from Terence! You feel life coursing into your body. Terence hits you but does no damage. You are electrocuted! Ouch! That really hurt! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ................# #..#..##.#...#..# #..#..##........# ...#..##.#..##..## .................. ##.Z.........#..## ......#.##...#..# ##..#.#.##...#