Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 15917804994163959519 121 tswn the Magician (level 5, -1/37 HPs) Began as a Djinni Hedge Wizard on Sept 30, 2026. Slain by a burial acolyte ... wielding a +0 whip (3 damage) ... in an ossuary. The game lasted 00:04:35 (1726 turns). tswn the Magician (Djinni Hedge Wizard) Turns: 1726, Time: 00:04:35 Health: -1/37 AC: 3 Str: 9 XL: 5 Next: 26% Gold: 92 EV: 11 Int: 17 God: SH: 0 Dex: 13 rFire + + . (33%) b - +2 dagger (flame) rCold x . . (150%) (no offhand) rNeg . . . (100%) e - +0 robe rPois ∞ (0%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) h - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-2 HP) @: flying A: fleshless physiology, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 92 gold pieces. Inventory: Hand Weapons a - a +4 dagger of venom b - a +2 dagger of flaming (weapon) Missiles d - 15 stones f - 6 boomerangs j - 8 poisoned darts Armour c - a +0 hat (worn) e - a +0 robe (worn) g - a +0 buckler h - a +0 pair of gloves (worn) Talismans i - an inkwell talisman Scrolls c - a scroll of identify {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of amnesia {unknown} h - a scroll of vulnerability {unknown} m - a scroll of enchant armour {unknown} Potions f - 2 potions of curing {unknown} j - 3 potions of might {unknown} k - a potion of brilliance {unknown} l - 3 potions of mutation {unknown} n - a potion of enlightenment {unknown} Skills: + Level 1.3 Fighting - Level 2.0 Short Blades - Level 2.1 Dodging - Level 1.5 Stealth - Level 4.3 Spellcasting - Level 4.3 Conjurations - Level 4.3 Hexes - Level 4.3 Summonings - Level 4.3 Necromancy - Level 4.3 Translocations - Level 4.3 Forgecraft - Level 4.3 Fire Magic - Level 4.3 Ice Magic - Level 4.3 Air Magic - Level 4.3 Earth Magic - Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 g - Grave Claw Necr 36% 2d9 4% 2 h - Ensorcelled Hibernat Hex/Ice 36% N/A 4% 2 i - Call Imp Summ 36% N/A 4% 2 m - Mephitic Cloud Conj/Alch/Air 18% N/A 8% 3 B - Blink Tloc 36% N/A 4% 2 S - Slow Hex 72% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15)* Ossuary (1/1) *You can no longer be shafted in this branch Altars: Dithmenos Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The burial acolyte hits you with a +0 whip. You hit the burial acolyte but do no damage. The burial acolyte is moderately wounded. Your cerulean imp hits the burial acolyte with a -3 spear. The burial acolyte hits you with a +0 whip. You barely miss the burial acolyte. The burial acolyte is moderately wounded. Your cerulean imp hits the burial acolyte but does no damage. The burial acolyte misses you. You hit the burial acolyte but do no damage. The burial acolyte is moderately wounded. Your cerulean imp completely misses the burial acolyte. The burial acolyte utters a dark prayer and points at you. Your life force is offered up. * * * LOW HITPOINT WARNING * * * The burial acolyte is healed. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a burial acolyte, wielding a +0 whip and wearing a +0 robe (ally target, chance to affect: 81%) You miscast Mephitic Cloud. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Your cerulean imp misses the burial acolyte. The burial acolyte barely misses you. Casting: Mephitic Cloud (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a burial acolyte, wielding a +0 whip and wearing a +0 robe (ally target, chance to affect: 81%) You miscast Mephitic Cloud. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Your cerulean imp misses the burial acolyte. The burial acolyte hits you with a +0 whip. You die... ##### ##.5.## #..ψ..# #######@######### ..^.........^.... ..^.........^.... .##.........##... ####.^^^.#### #..##'''##..# ###...........### ##......♣♣♣......## #....♣...♣..♣.....# You could see a burial acolyte (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A clockroach (D:4) An ogre zombie (Ossuary) 2 adders (D:3) 2 ribbon worms A gnoll zombie (Ossuary) 5 hobgoblins 3 quokkas A ball python (D:4) 4 bats 3 endoplasms 13 goblins 3 kobolds 5 orc zombies (Ossuary) 2 quokka zombies (D:4) 3 rats 49 creatures vanquished. Vanquished Creatures (collateral kills) Robin (D:1) A gnoll zombie (Ossuary) 2 hobgoblin zombies (Ossuary) An orc zombie (Ossuary) 5 creatures vanquished. Grand Total: 54 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | tswn set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 299 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 1025 | D:2 | Encountered Robin 1123 | D:1 | Killed Robin 1124 | D:1 | Reached XP level 3. HP: 19/25 MP: 0/0 1124 | D:1 | Learned a level 1 spell: Slow 1395 | D:3 | Found a shadowy altar of Dithmenos. 1417 | D:3 | Reached skill level 1 in Short Blades 1417 | D:3 | Reached XP level 4. HP: 31/31 MP: 0/0 1524 | D:3 | You are sucked into a shaft and drop 1 floor! 1531 | D:4 | Encountered Edmund 1547 | D:4 | Found a sand-covered staircase. 1563 | Ossuary | Entered an ossuary 1601 | Ossuary | Reached XP level 5. HP: 31/35 MP: 0/0 1601 | Ossuary | Learned a level 2 spell: Ensorcelled Hibernation 1654 | Ossuary | Reached skill level 1 in Fighting 1726 | Ossuary | Slain by a burial acolyte Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic, minmay_misc_feat_more_columns D:2: layout_basic, uniq_robin D:3: layout_rooms, nicolae_overflow_hidden_temple, nicolae_overflow_squiral, lemuel_doored_altar D:4: gammafunk_steamed_eel, layout_cave_pools, mainiacjoe_overflow_surrounded_room, minmay_temple_entry_statues, enter_ossuary_4, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], uniq_edmund Ossuary: ossuary_hellmonk_orc_graveyard Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Forgecraft | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Short Blades | 1 2 | 2.0 Fighting | 1 | 1.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 29 | 54 || 83 Melee: Dagger | 29 | 54 || 83 Cast: Magic Dart | 53 | || 53 Call Imp | 4 | 3 || 7 Stab: Sleeping | 1 | 5 || 6 Armour: Robe | 18 | 27 || 45 Dodge: Dodged | 18 | 16 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1722 | 1666 | 56 | 59 | 1146 | 5 | 344.4 | Dungeon | 1562 | 1506 | 56 | 0 | 1135 | 4 | 390.5 | Ossuary | 159 | 159 | 0 | 59 | 11 | 1 | 159.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 713 daAuts D:2: 680 daAuts Ossuary: 159 daAuts D:3: 129 daAuts D:4: 38 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1722 | 1666 | 56 | 59 | 1146 | 5 | 344.4 | Dungeon | 1562 | 1506 | 56 | 0 | 1135 | 4 | 390.5 | Ossuary | 159 | 159 | 0 | 59 | 11 | 1 | 159.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 713 daAuts D:2: 680 daAuts Ossuary: 159 daAuts D:3: 129 daAuts D:4: 38 daAuts