tuckeverpwning Level 1 of the Dungeon (0, 11, D:1) a +0 dagger (2, 14, D:1) a quokka corpse (skeletalised by now) (7, 60, D:1) a +0 dagger 2 stones (14, 44, D:1) a +0 club a goblin skeleton (15, 44, D:1) a +0 club (21, 46, D:1) a hobgoblin skeleton (22, 24, D:1) a +0 leather armour (30, 55, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 4, D:1) a frilled lizard corpse (skeletalised by now) (40, 13, D:1) a +0 dagger (46, 11, D:1) a hobgoblin corpse (skeletalised by now) (47, 44, D:1) a frilled lizard corpse (skeletalised by now) (50, 55, D:1) a +0 dagger Level 2 of the Dungeon (1, -34, D:2) a parchment of Ignite Poison (6, -26, D:2) a +0 dagger (11, -2, D:2) a +0 whip (19, -24, D:2) a ribbon worm corpse (25, -20, D:2) a +0 dagger a kobold corpse (25, -18, D:2) a +0 scimitar Level 3 of the Dungeon (0, 0, D:3) the +0 pair of boots of Darkness {+Inv Str+5 Dex-2} +Inv: It lets you turn invisible. Str+5: It affects your strength (+5). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (unseen)