tuckeverpwning Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 10, D:1) a rat corpse (skeletalised by now) (12, -16, D:1) a +0 robe (15, -32, D:1) a +0 robe (18, -22, D:1) a +0 leather armour (24, 10, D:1) a +0 dagger (31, -23, D:1) a ball python skeleton (35, -13, D:1) a +0 leather armour (52, -27, D:1) a rat corpse (skeletalised by now) (53, -11, D:1) a bat skeleton (54, -11, D:1) a +0 falchion a frilled lizard skeleton Level 2 of the Dungeon (1, 18, D:2) a +0 leather armour (3, 7, D:2) a +0 robe (5, -1, D:2) a +0 dagger (6, 18, D:2) a +0 dagger (7, 12, D:2) a +0 short sword (7, 18, D:2) a +0 club a goblin skeleton (9, 10, D:2) a +0 robe (10, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (13, -18, D:2) an adder corpse (skeletalised by now) (20, -22, D:2) an adder corpse (skeletalised by now) (40, -1, D:2) a +0 club (42, -27, D:2) a bat corpse (skeletalised by now) (43, 3, D:2) a ball python corpse (skeletalised by now) (50, -5, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 17, D:3) a staff of necromancy (5, -19, D:3) a +0 club (8, 8, D:3) a +0 hand axe a +1 long sword of freezing a +0 ring mail an orc skeleton (9, 7, D:3) a +0 flail a +0 short sword an orc skeleton (10, 5, D:3) a rat skeleton (14, 1, D:3) a +0 robe (16, 12, D:3) a +0 club (17, 13, D:3) an adder skeleton (18, -17, D:3) a +0 leather armour (20, -6, D:3) a rat skeleton (21, 9, D:3) a +0 club a +0 scale mail (27, -5, D:3) a +0 club an adder skeleton (28, -5, D:3) a +0 robe (28, 5, D:3) a quokka skeleton (28, 24, D:3) an inkwell talisman (31, 2, D:3) a +0 flail a +0 leather armour (32, -16, D:3) a hobgoblin corpse (skeletalised by now) (33, 11, D:3) a jackal corpse (skeletalised by now) (33, 14, D:3) a jackal corpse (skeletalised by now) (39, -17, D:3) a +0 whip Level 4 of the Dungeon (1, 0, D:4) the +0 chain mail of the Spider Nest {Rampage rN+ Str+2 Slay-4} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). It cannot be enchanted further. (10, 25, D:4) an adder corpse (skeletalised by now) (14, -22, D:4) an adder corpse (skeletalised by now) (15, -9, D:4) a +0 quarterstaff (18, 25, D:4) a +0 leather armour (21, -16, D:4) an adder corpse (skeletalised by now) (23, 15, D:4) a jackal skeleton (24, -1, D:4) a +0 quarterstaff (24, 6, D:4) a +0 dagger a goblin skeleton (31, 2, D:4) a +0 scale mail (31, 18, D:4) a ball python skeleton (33, 10, D:4) a +0 ring mail a +0 short sword of protection a +0 leather armour a +0 flail a +0 hand axe a +1 devious dagger a +0 club a goblin skeleton an orc skeleton (34, 10, D:4) a +0 short sword a ball python skeleton an orc skeleton (35, 9, D:4) a +0 short sword (37, -6, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Ticaps's Distillery a potion of mutation (112 gold) a potion of curing (42 gold) a potion of attraction (42 gold) a potion of heal wounds (112 gold) a potion of curing (42 gold) a potion of enlightenment (70 gold) a potion of curing (42 gold) a potion of heal wounds (112 gold) (0, 0, D:5) a +0 hand axe (1, -43, D:5) a +0 ring mail (3, -24, D:5) a +0 dagger (7, -12, D:5) a +0 giant club an ogre skeleton (9, -25, D:5) a +0 hammer (10, -22, D:5) a +0 cloak a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (30, -18, D:5) a +0 short sword a +0 ring mail an orc skeleton (33, -31, D:5) a howler monkey skeleton (33, 2, D:5) a hound corpse (skeletalised by now) (36, -31, D:5) a spider talisman (40, -13, D:5) a +0 quarterstaff (53, -19, D:5) a +0 dagger a +0 robe an orc skeleton (53, -18, D:5) a +0 whip a +0 leather armour a hound skeleton (54, -17, D:5) a +0 hand axe a +0 whip of freezing an orc skeleton (57, -35, D:5) an iguana corpse (skeletalised by now) (62, -35, D:5) a scroll of noise Level 6 of the Dungeon (0, 21, D:6) a water moccasin corpse (skeletalised by now) (2, -5, D:6) a staff of alchemy (5, 24, D:6) the alchemy staff "Coukkop" {*Corrode +Blink rPois Will+ Conj Alch} [staff of alchemy] *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rPois: It protects you from poison. Will+: It increases your willpower. Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. (10, -12, D:6) the human corpse of Maggie (skeletalised by now) (10, 2, D:6) a +0 trident (16, 8, D:6) a +0 leather armour (19, -10, D:6) a +0 short sword of holy wrath a +0 leather armour (19, 19, D:6) a scroll of noise (20, -10, D:6) a +0 dagger a +0 robe (25, -7, D:6) a +0 hand axe a +0 dire flail a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (26, -7, D:6) a +0 whip a +0 scale mail (31, 32, D:6) a +0 pair of boots a +0 leather armour an orb of light an orb of glass (41, 14, D:6) a water moccasin corpse (skeletalised by now) (52, 2, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 25, D:7) a scroll of noise (2, -3, D:7) a +0 quarterstaff (2, 25, D:7) a spore talisman (5, 20, D:7) a +0 chain mail of willpower (12, 1, D:7) a +0 dagger (13, 13, D:7) a +0 spear (17, 26, D:7) a +0 robe a +0 glaive (19, 18, D:7) a scroll of teleportation (19, 19, D:7) a scroll of teleportation (22, 8, D:7) a +0 flail (22, 9, D:7) a +0 trident a +0 scale mail a +0 kite shield (23, 9, D:7) a +0 flail a +0 whip (24, 7, D:7) a +0 spear (26, 4, D:7) a +0 club (26, 5, D:7) a +0 flail a +0 robe a +3 dagger a stone a kobold skeleton (26, 7, D:7) a +0 dagger 4 stones (26, 8, D:7) a +0 short sword 8 poisoned darts a kobold skeleton (26, 9, D:7) a +0 short sword a kobold skeleton (27, 5, D:7) a +0 whip a +1 long sword a +0 robe (27, 7, D:7) a +0 flail a +0 robe (27, 8, D:7) a +0 club 4 poisoned darts (27, 9, D:7) a +0 short sword 5 stones a kobold skeleton (28, 6, D:7) a +0 dagger a +0 robe a +0 mace a +0 robe (44, 25, D:7) a howler monkey corpse (skeletalised by now) (45, 2, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (9, -29, D:8) a +0 leather armour (17, -30, D:8) a +0 long sword a +0 chain mail a +0 war axe a +0 scale mail (18, -32, D:8) a +0 club a +0 leather armour (18, -31, D:8) a +0 giant club a +0 giant spiked club a +0 spear a +0 flail (18, -29, D:8) a +0 falchion a +0 scale mail (19, -32, D:8) a +0 flail (19, -31, D:8) a +0 dagger (20, -32, D:8) a +2 mace of protection (21, -38, D:8) a parchment of Blink (22, -24, D:8) the +1 mace of the Eel {vamp, rElec rPois rN+} rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. (30, -23, D:8) a +0 dagger (31, -32, D:8) a +0 quarterstaff (39, -22, D:8) a +0 leather armour (41, -32, D:8) a +0 ring mail (41, -24, D:8) a +0 whip (43, -11, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 robe an orb of guile (11, 58, D:9) a +0 whip (26, 60, D:9) a +0 orcbow (28, 49, D:9) a +2 chain mail of resonance (34, 2, D:9) a +0 spear (35, 2, D:9) a +0 flail a +0 flail a +0 robe (36, 2, D:9) a +0 whip a +0 robe (36, 3, D:9) a +1 heavy spear (38, 5, D:9) a +0 flail (43, 20, D:9) a +0 flail (44, 20, D:9) a +0 mace a +0 plate armour (45, 20, D:9) a +0 flail (46, -1, D:9) a +0 dagger a +0 robe (46, 20, D:9) a +0 flail (47, 20, D:9) a +0 falchion (50, 50, D:9) a +0 orcbow Level 10 of the Dungeon (4, 22, D:10) a +0 great sword (7, -9, D:10) a +0 robe a +3 dire flail (7, -8, D:10) a +0 robe a +4 short sword a +0 robe a +3 battleaxe (10, -9, D:10) a +0 robe a +4 mace (10, 45, D:10) a +0 chain mail (19, -1, D:10) a +0 quarterstaff (26, 15, D:10) a +0 scimitar (28, 14, D:10) a +0 mace (29, 14, D:10) a +0 robe (31, 7, D:10) a +0 glaive (32, 8, D:10) a +0 battleaxe (32, 22, D:10) a medusa talisman (37, 28, D:10) a +0 dagger a +0 leather armour (37, 29, D:10) a +0 trident a +0 scale mail (38, 2, D:10) a +0 trident (38, 28, D:10) a +0 club (38, 45, D:10) a +0 dagger a +0 robe (39, 26, D:10) a +0 whip (39, 27, D:10) a +0 flail of protection a +0 club (39, 28, D:10) a +0 spear a +0 scale mail a +0 kite shield (41, 25, D:10) a +0 flail Level 11 of the Dungeon [Shop] Iwunid's Book Shop a parchment of Passage of Golubria (156 gold) a parchment of Lehudib's Crystal Spear (501 gold) a parchment of Rimeblight (393 gold) a parchment of Mephitic Cloud (105 gold) a parchment of Shock (48 gold) a parchment of Martyr's Knell (156 gold) a parchment of Magnavolt (393 gold) a parchment of Olgreb's Toxic Radiance (156 gold) a parchment of Jinxbite (69 gold) a parchment of Summon Hydra (393 gold) (5, 0, D:11) a +0 leather armour (10, 5, D:11) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (24, 19, D:11) a parchment of Death Channel (26, -15, D:11) a +0 giant club a +0 giant club (29, 3, D:11) a parchment of Death Channel (35, 26, D:11) a +0 club (38, -4, D:11) a +0 dagger (48, -3, D:11) a +0 rapier (49, 17, D:11) a scroll of noise Level 12 of the Dungeon [Shop] Xesitt's Book Shoppe a parchment of Confusing Touch (149 gold) a parchment of Arcjolt (312 gold) a parchment of Eringya's Surprising Crocodile (221 gold) a parchment of Enfeeble (557 gold) a parchment of Detonation Catalyst (312 gold) a parchment of Dispel Undead (221 gold) a parchment of Passage of Golubria (221 gold) a parchment of Cigotuvi's Putrefaction (221 gold) (3, 8, D:12) a parchment of Inner Flame (28, -29, D:12) a +0 robe (29, 2, D:12) a +2 flail of protection (34, -31, D:12) 3 large rocks (37, 20, D:12) a +0 spear (44, 6, D:12) a +0 shortbow (45, -16, D:12) a +0 long sword a +0 leather armour (48, 15, D:12) a +0 shortbow (51, -20, D:12) a +0 shortbow (52, -12, D:12) a +0 scale mail Level 13 of the Dungeon (0, 0, D:13) a +0 giant spiked club a +0 robe (1, -41, D:13) a +0 orcbow (4, -24, D:13) a +0 broad axe (23, -17, D:13) a +0 shortbow (26, 2, D:13) a +0 shortbow (26, 3, D:13) a +0 orcbow (27, 2, D:13) a +0 shortbow (27, 3, D:13) a +1 orcbow of freezing (28, 3, D:13) a +0 shortbow a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a +0 chain mail (2, -4, D:14) a +0 buckler (4, -7, D:14) a +0 buckler (10, -2, D:14) a +0 quarterstaff (11, 1, D:14) a +0 halberd (11, 2, D:14) a +0 halberd (12, -4, D:14) a +1 long sword of pain (still there?) a +0 chain mail (still there?) (13, -4, D:14) a +0 trident the Ecumenical Temple Level 1 of the Orcish Mines (2, 2, Orc:1) a +0 giant club (3, 8, Orc:1) a +0 dagger a +0 robe (5, 13, Orc:1) a +0 hand axe (7, 11, Orc:1) a +0 dagger a +0 robe (8, 8, Orc:1) a +0 club a +0 leather armour (8, 9, Orc:1) a +0 mace a +0 chain mail (14, 5, Orc:1) a +0 club a boomerang a +0 leather armour (15, 5, Orc:1) a +0 war axe a +0 plate armour (15, 6, Orc:1) a +0 dagger a +0 robe (17, 5, Orc:1) a +0 dagger a +0 robe (31, -1, Orc:1) a +0 dagger of venom a +1 robe of willpower (38, 3, Orc:1) a +0 flail a +0 leather armour (39, 4, Orc:1) a +0 war axe a +0 chain mail (41, 2, Orc:1) a +0 club 3 boomerangs a +0 ring mail (42, 3, Orc:1) a +0 giant club a +0 dire flail Level 2 of the Orcish Mines [Shop] Qiuqyul's General Store a scroll of noise (18 gold) a staff of fire (unknown) (425 gold) a parchment of Iskenderun's Battlesphere (221 gold) 5 boomerangs (170 gold) a sanguine talisman (510 gold) a potion of might (72 gold) a scroll of fog (72 gold) [Shop] Mes Tupreps's Antique Weapon Shoppe the +6 great mace of Doom {heavy, Int+3 Dex+2} (2096 gold) Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 dagger (64 gold) a +0 rapier (176 gold) the +10 hand axe of Dithmenos's Generosity {heavy, rF+++ Will+} (3267 gold) rF+++: It renders you almost immune to fire. Will+: It increases your willpower. It cannot be enchanted further. the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (3286 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 flail (112 gold) a +0 sling (48 gold) [Shop] Cextoog's Jewellery Shop a +6 ring of intelligence (612 gold) an amulet of chemistry (unknown) (510 gold) a ring of see invisible (unknown) (255 gold) a +6 ring of dexterity (612 gold) a ring of resist corrosion (unknown) (340 gold) a ring of wizardry (unknown) (510 gold) a ring of protection from fire (425 gold) the ring "Ededwac" {rElec rCorr Dex+9} (1052 gold) [ring of dexterity] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+9: It affects your dexterity (+9). a +6 ring of strength (612 gold) a +5 ring of evasion (612 gold) an amulet of faith (unknown) (680 gold) [Shop] Lodobb's Antique Armour Shoppe a +0 buckler (171 gold) a +0 chain mail (228 gold) a +0 leather armour (76 gold) a +0 leather armour (76 gold) a +0 robe (34 gold) a scarf of invisibility (456 gold) a +0 chain mail (228 gold) the +0 scale mail "Desadots" {Archery, +Blink rCorr Stlth-} (919 gold) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +1 leather armour of fire resistance (532 gold) (0, 0, Orc:2) a +0 arbalest (3, -3, Orc:2) a +0 arbalest (9, -9, Orc:2) a +0 flail a +0 leather armour (9, -8, Orc:2) a +0 flail a +0 leather armour (9, -6, Orc:2) a +0 dagger a +0 robe (10, 4, Orc:2) a +0 long sword a +0 chain mail (11, -8, Orc:2) a +0 whip a +0 scale mail of cold resistance (19, 10, Orc:2) a +0 short sword a +0 chain mail (24, 12, Orc:2) a +0 giant club (24, 17, Orc:2) a +0 plate armour a +0 trident (25, 17, Orc:2) a +0 robe a +0 dagger (25, 18, Orc:2) a +0 robe a +0 scimitar (35, 9, Orc:2) a +0 hand axe a +0 chain mail (41, 34, Orc:2) a +0 club (42, 28, Orc:2) a +0 glaive a +0 plate armour (42, 35, Orc:2) a +2 mace of holy wrath (42, 36, Orc:2) a +0 mace (43, 33, Orc:2) a +0 chain mail a +0 trident (43, 34, Orc:2) a +0 giant club (46, 7, Orc:2) a +0 giant spiked club (46, 30, Orc:2) a +0 glaive 2 boomerangs a +0 chain mail (47, 8, Orc:2) a +0 giant spiked club (47, 23, Orc:2) a +0 hand axe a +0 ring mail (47, 24, Orc:2) a +0 dagger a +0 leather armour (47, 25, Orc:2) a +0 whip (47, 26, Orc:2) a +0 hand axe (47, 28, Orc:2) a +0 glaive a +0 arbalest a +0 plate armour (48, 9, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 hand axe (48, 10, Orc:2) a +0 plate armour a +0 war axe (48, 23, Orc:2) a +2 dire flail of protection a +0 chain mail (48, 24, Orc:2) a +0 flail (48, 25, Orc:2) a +2 war axe of electrocution a +0 chain mail (48, 26, Orc:2) a +0 club a +0 leather armour (49, 8, Orc:2) a +0 plate armour a boomerang a +0 partisan (49, 16, Orc:2) a +0 arbalest (49, 23, Orc:2) a +0 club a +0 ring mail (50, 14, Orc:2) a +0 orcbow (50, 23, Orc:2) a +0 battleaxe a +0 chain mail a +0 partisan a +0 plate armour (50, 24, Orc:2) a +0 war axe a +0 plate armour (51, 24, Orc:2) a +0 war axe a +0 chain mail a +0 hand axe (51, 25, Orc:2) a +0 glaive a +0 chain mail (51, 27, Orc:2) a +0 dire flail a +0 orcbow a +0 plate armour a +0 glaive a +0 chain mail a +0 whip a +0 leather armour a +0 short sword (52, 25, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 flail a +0 chain mail (52, 26, Orc:2) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (53, 26, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (55, 26, Orc:2) a +0 leather armour a +0 club (56, 7, Orc:2) a +0 trident a +0 robe (56, 25, Orc:2) a +0 mace (56, 26, Orc:2) a +0 plate armour a +0 hand axe (57, 27, Orc:2) a +0 club (58, 30, Orc:2) a +0 robe a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (7, -2, Lair:1) a maw talisman (10, 7, Lair:1) a +0 sling (39, -12, Lair:1) a +0 robe (61, 13, Lair:1) the orb "Sasi" {Glass, Harm Will+ Dex-4 Fire} Harm: It increases damage dealt and taken. Will+: It increases your willpower. Dex-4: It affects your dexterity (-4). Fire: It increases the power of your Fire spells. (61, 24, Lair:1) a +0 trident (63, 0, Lair:1) a parchment of Sandblast Level 2 of the Lair of Beasts (0, 0, Lair:2) the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). It cannot be enchanted further. (10, 25, Lair:2) the +2 sling of Amute {drain, ^Fragile rF- Str+5 Dex+2 Stlth+} ^Fragile: It will be destroyed if unequipped. rF-: It makes you vulnerable to fire. Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (40, -20, Lair:2) a parchment of Borgnjor's Vile Clutch (52, -8, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (27, 28, Lair:3) a +0 quarterstaff (31, 15, Lair:3) a parchment of Petrify (31, 16, Lair:3) a +0 leather armour (38, -4, Lair:3) a potion of moonshine (39, 24, Lair:3) a +0 chain mail (47, -8, Lair:3) a +0 long sword (47, 4, Lair:3) a +0 quarterstaff (62, 12, Lair:3) a +0 shortbow Level 4 of the Lair of Beasts (3, 5, Lair:4) a +0 trident (23, 9, Lair:4) a +0 chain mail (33, -2, Lair:4) a +0 ring mail (37, -2, Lair:4) a +0 falchion (56, 16, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (2, 34, Lair:5) a parchment of Forge Lightning Spire (13, 19, Lair:5) a +0 arbalest (15, -16, Lair:5) a +0 leather armour (16, 17, Lair:5) a +0 chain mail (21, 17, Lair:5) a +0 trident (23, 8, Lair:5) a +0 leather armour of poison resistance (28, 12, Lair:5) a +0 war axe (29, 12, Lair:5) a +0 mace (29, 13, Lair:5) a +0 chain mail (34, 26, Lair:5) a parchment of Magic Dart (41, -14, Lair:5) a +4 glaive of protection a +0 scythe a +1 trident a +0 spear (41, -9, Lair:5) a polar bear skeleton (46, 7, Lair:5) a potion of moonshine (53, -8, Lair:5) a +0 short sword (57, -15, Lair:5) a potion of moonshine (58, -24, Lair:5) a parchment of Vhi's Electric Charge (60, -6, Lair:5) a +0 chain mail a parchment of Forge Monarch Bomb