Dungeon Crawl Stone Soup version 0.35-a0-851-g172805db8e (webtiles) character file. Game seed: 7856426504278144236 4 tuckeverpwning the Conjurer (level 1, -1/14 HPs) Began as a Demonspawn Conjurer on Aug 17, 2026. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (202 turns). tuckeverpwning the Conjurer (Demonspawn Conjurer) Turns: 202, Time: 00:00:16 Health: -1/14 AC: 2 Str: 7 XL: 1 Next: 58% Magic: 0/3 EV: 11 Int: 18 God: Gold: 11 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn d - quill talisman %: no passive effects @: quill-form A: quills a: no special abilities You were on level 1 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Missiles b - 5 datura-tipped darts c - 5 poisoned darts Armour a - a +0 robe (worn) Talismans d - a quill talisman (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - 2 potions of lignification {unknown} Skills: + Level 0.3 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Launch Clockwork Bee Frge 1% N/A 47% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Conjure Ball Lightning Conj/Air 4% 3x3d6 100% 6 Discord Hex 0% N/A 100% 8 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The endoplasm completely misses you. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm is struck by your quills. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! You encounter a rat. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! The hobgoblin attacks as it pursues you! The hobgoblin completely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin but does no damage. You don't have enough magic to cast this spell. You hit the hobgoblin but do no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin closely misses you. You completely miss the hobgoblin. The hobgoblin is struck by your quills. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You are too injured to fight recklessly! You completely miss the hobgoblin. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You die... #......#######.#.. #.##.............# #.##....######...# #.##....# ##... #.####.## #.... #.# #.# ##.†. #.# #.# #..# #.# ... ######..# #@# ............# #g# ... .######..# #.# #..# #.......... #... ##...#####. .... ..... .#.## .:..... ...# ..>...... . .. ##.......## You could see a hobgoblin. Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tuckeverpwning the Demonspawn Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 202 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 14 Melee: Unarmed || 14 Cast: Magic Dart || 11 Armour: Robe || 7 Dodge: Dodged || 9 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 202 | 202 | 0 | 0 | 148 | 1 | 202.0 | Dungeon | 202 | 202 | 0 | 0 | 148 | 1 | 202.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 202 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+