tuckeverpwning Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (4, -2, D:1) a +1 whip of flaming (9, 5, D:1) a bat corpse (skeletalised by now) (15, 5, D:1) 2 flux baubles (17, 4, D:1) a rat corpse (skeletalised by now) (17, 8, D:1) a +0 chain mail (17, 32, D:1) a +0 club a goblin skeleton (18, 30, D:1) a frilled lizard skeleton (19, 6, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (28, -1, D:1) a +0 club (33, 29, D:1) a ball python skeleton (40, 3, D:1) 9 gold pieces (44, -1, D:1) a +0 sling (45, 6, D:1) a rat corpse (skeletalised by now) (45, 20, D:1) a hobgoblin corpse (skeletalised by now) (51, 0, D:1) a bat corpse (skeletalised by now) (55, 22, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (3, 35, D:2) a jackal corpse (skeletalised by now) (4, 16, D:2) a hobgoblin skeleton (5, 35, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (15, 22, D:2) a quokka skeleton (21, 12, D:2) 8 gold pieces (21, 13, D:2) a +0 hand axe (21, 14, D:2) a book of Battle (22, -14, D:2) a +0 dagger (22, 12, D:2) a +0 club (22, 13, D:2) a scroll of identify (22, 14, D:2) 14 gold pieces (23, 12, D:2) a scroll of vulnerability (23, 13, D:2) an orb of energy (unseen) (23, 14, D:2) a staff of necromancy (unseen) (27, -2, D:2) a +0 dagger 4 stones a kobold skeleton (34, -2, D:2) an adder skeleton (35, 6, D:2) an inkwell talisman (35, 27, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (37, 29, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Roxan's Antique Armour Shop a +0 scale mail of cold resistance (319 gold) a +0 scale mail (116 gold) a +0 leather armour (58 gold) a +0 ring mail (116 gold) a +2 pair of boots of rampaging (623 gold) the +1 pair of gloves of Zexzem {rC+ rN+ Dex-4} (559 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +0 ring mail (116 gold) a +0 robe (26 gold) a +0 leather armour (58 gold) (0, 0, D:3) a +0 hand axe 3 boomerangs an orc corpse (skeletalised by now) (1, -5, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (1, -4, D:3) a +0 club an orc corpse (skeletalised by now) (1, -3, D:3) a +0 trident (1, -2, D:3) a +0 flail an orc corpse (skeletalised by now) (16, 5, D:3) a +0 dagger (20, 33, D:3) a +0 dagger a goblin corpse (skeletalised by now) (21, 30, D:3) a +0 leather armour (22, -5, D:3) a ball python corpse (skeletalised by now) (28, -3, D:3) a +0 robe (28, 12, D:3) a +0 ring mail (30, 4, D:3) a +0 hand axe (31, 33, D:3) a +0 hammer (34, 34, D:3) the gnoll corpse of Crazy Yiuf (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 morningstar a +0 dagger a +0 robe an orc corpse (skeletalised by now) (0, 1, D:4) a +0 dagger a +0 robe (1, -1, D:4) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (4, -4, D:4) 9 stones (5, -4, D:4) 3 stones (5, 4, D:4) a +0 mace a +0 ring mail an orc skeleton (7, -9, D:4) a +0 dagger (15, 9, D:4) a +0 war axe (34, 33, D:4) a hound skeleton (37, 9, D:4) a +0 rapier (39, 37, D:4) a +0 club (46, 13, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a scroll of amnesia (3, -14, D:5) 3 poisoned darts (5, 0, D:5) a scroll of vulnerability (7, -30, D:5) a +0 spear (9, -25, D:5) a black bear corpse (skeletalised by now) (10, -32, D:5) a +1 halberd of entangling a +0 giant spiked club a +0 halberd an ogre skeleton an adder skeleton a gnoll skeleton (10, -12, D:5) a black bear skeleton (11, -32, D:5) a +0 flail (13, -13, D:5) a +0 ring mail (13, -6, D:5) an adder skeleton (15, -27, D:5) a +0 hand axe (18, -32, D:5) a +0 dagger (22, -28, D:5) an iguana skeleton (35, -32, D:5) a +1 demon blade of freezing (38, -27, D:5) a +0 whip (41, -22, D:5) a +0 ring mail (53, -15, D:5) a +0 dagger Level 7 of the Dungeon (4, -4, D:7) a +0 club an orc corpse (skeletalised by now) (6, -4, D:7) a hound corpse (skeletalised by now) (9, -2, D:7) a +0 trident a +0 chain mail a +0 mace a +0 leather armour (9, -1, D:7) a +0 whip (27, 0, D:7) a +0 battleaxe (30, 31, D:7) a water moccasin corpse (skeletalised by now) (31, 31, D:7) a black bear corpse (skeletalised by now) (33, 30, D:7) 2 boomerangs a hobgoblin corpse (skeletalised by now) (36, 32, D:7) a boomerang a goblin corpse (skeletalised by now) (40, 25, D:7) a boomerang a goblin corpse (skeletalised by now) (41, 32, D:7) a +0 hand axe an orc corpse (skeletalised by now) Level 8 of the Dungeon (3, 8, D:8) 17 gold pieces (13, 2, D:8) an amulet of reflection a bailey (0, 0, Bailey) a +0 war axe (19, -7, Bailey) a +1 buckler of fire resistance (19, -6, Bailey) an orc skeleton (32, -6, Bailey) 16 gold pieces (34, -5, Bailey) a potion of heal wounds (34, -4, Bailey) the air staff of Equivocation {^Fragile rElec rF++ Will+ rCorr Air} [staff of air] ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Air: It increases the power of your Air spells. (unseen) (34, 0, Bailey) a potion of invisibility (35, -3, Bailey) a potion of heal wounds (35, -2, Bailey) a potion of heal wounds