Dungeon Crawl Stone Soup version 0.35-a0-884-gae837eebe2 (webtiles) character file. Game seed: 3128158694389675661 2881 tuckeverpwning the Conjurer (level 9, -11/61 HPs) Began as a Demonspawn Conjurer on Aug 26, 2026. Mangled by a vampire ... wielding a +0 vampiric war axe (19 damage) ... in a bailey. The game lasted 00:08:11 (7837 turns). tuckeverpwning the Conjurer (Demonspawn Conjurer) Turns: 7837, Time: 00:08:12 Health: -11/61 AC: 0 Str: 7 XL: 9 Next: 48% Magic: 14/24 EV: 18 Int: 22 God: Gold: 498 SH: 5 Dex: 13 Spells: 6/20 levels left rFire x . . (150%) b - melded +0 rapier (protect) rCold . . . (100%) c - melded orb {Attunement} rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... d - amulet of reflection Stlth ++ (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.19/turn e - inkwell talisman %: reflection @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, (yellow scales 1), powered by pain 1, (spiny 1), (weakness stinger 1) a: no special abilities You were in a bailey. You were a walking scroll. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Sewer and Bailey. You collected 498 gold pieces. Inventory: Hand Weapons b - a +0 rapier of protection (melded) i - a +2 quarterstaff of chaos Armour a - a +0 robe (melded) c - an orb of attunement (melded) f - a +0 pair of boots of rampaging g - a +1 hat h - a +0 cloak of stealth Magical Staves j - the conjuration staff of Embarrassment {rN+ Str+3 Conj Necro} (You acquired it on level 7 of the Dungeon) [staff of conjuration] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. Jewellery d - an amulet of reflection (worn) Talismans e - an inkwell talisman (worn) Wands c - a wand of warping (4) a - a wand of flame (14) e - a wand of paralysis (6) Scrolls i - 4 scrolls of identify t - 4 scrolls of teleportation N - 3 scrolls of noise c - a scroll of vulnerability {unknown} W - 2 scrolls of brand weapon o - a scroll of fog {unknown} u - a scroll of poison {unknown} Potions d - 3 potions of cancellation {unknown} f - 2 potions of brilliance {unknown} j - 3 potions of curing {unknown} e - 3 potions of enlightenment l - a potion of mutation {unknown} n - 4 potions of invisibility {unknown} o - 2 potions of moonshine p - a potion of attraction {unknown} q - 2 potions of lignification {unknown} s - a potion of heal wounds {unknown} t - a potion of might {unknown} k - a potion of resistance {unknown} v - a potion of haste {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Unarmed Combat * Level 6.4 Spellcasting * Level 7.9(10.4) Conjurations + Level 3.9(6.4) Translocations + Level 4.2(6.7) Alchemy + Level 4.1 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 44% 2d10 (+2d52% 4 d - Passwall Erth 18% N/A 10% 3 e - Fulminant Prism Conj/Alch 22% 3d12 2% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 72% 1d8 3% 1 Summon Small Mammal Summ 72% N/A 3% 1 Scorch Fire 36% 2d6 4% 2 Sublimation of Blood Necr 18% N/A 4% 2 Irradiate Conj/Alch 22% 3d19 7% 5 Frozen Ramparts Ice 36% 1d6 10% 3 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Sewer (visited) Bailey (1/1) Temple: D:4-7 Lair: D:8-11 Altars: Cheibriados Nemelex Xobeh Shops: D:3 [ Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You are partially covered in yellow scales. (AC +2)) You sometimes gain a little power by taking damage. (You are partially covered in sharp spines.) (You have a small tail.) Message History There is a large open door here. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs something! Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You hear some strange, mumbled words. You are confused. Your fulminant prism crackles loudly. You're too confused to move! Your fulminant prism explodes! The blast of energy engulfs something! The blast of energy engulfs you!! You focus on the pain. You feel your power returning. Something closely misses you. Something bites you. Something barely misses you. x2 You're too confused to cast spells. Unknown command. Okay, then. You feel less confused. You hear some strange, mumbled words. Something tries to affect you, but you resist. You block something's attack. Something bites you. Something hits you! You block something's attack. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Something hits you! * * * LOW HITPOINT WARNING * * * Something hits your fulminant prism. Something closely misses you. Something hits you!! You die... #................ #..'..# !# ######......♣.♣.. #..#...# # ................ #..##.....! .............♣.. #.V.##...ß# ######..♣........ ##....###### .####.....♣...♣..##......ß# .#..'...........##...##...# .#..#...♣.♣......#....##..# .#..#.♣.........;##....#..# .#..#.............##...#..# .#..#......######*.....#..# .#..#......#....#......#..# .'..+......#....#......#..# .#####.....#..###''######## .....####..'..'......+ .ß......#######......# ..............#......# You could see a friendly fulminant prism and were aware of an invisible vampire (remembered). Vanquished Creatures A gargoyle (Bailey) 2 water moccasins Pargi (D:3) An orc warrior (D:7) 4 black bears An ogre (D:5) A brain worm (Sewer) A bullfrog (D:7) 2 scorpions 8 vampire bats (Bailey) 5 wyvern zombies (Bailey) 2 bombardier beetles 5 hounds 2 jellies 2 orc priests Crazy Yiuf (D:3) 2 iguanas (D:5) An orc wizard (D:4) 4 spectral orcs (Bailey) 8 wolf zombies (Bailey) 7 adders 4 gnolls (D:5) 4 river rats (Sewer) A shadow imp (D:5) A white imp (D:7) 2 ufetubi (D:4) 2 dart slugs 14 orcs 3 ribbon worms 5 endoplasms 4 hobgoblins 7 jackals 4 quokkas 14 ball pythons 6 bats 3 frilled lizards 6 goblins 4 kobolds 15 orc zombies (Bailey) 4 rats 164 creatures vanquished. Vanquished Creatures (others) A bombardier beetle (D:5) An orc wizard (D:4) 2 creatures vanquished. Grand Total: 166 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tuckeverpwning the Demonspawn Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 287 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 287 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 406 | D:1 | Learned a level 2 spell: Searing Ray 961 | D:2 | Reached skill level 1 in Fighting 1322 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1322 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 2069 | D:3 | Found Roxan's Antique Armour Shop. 2224 | D:3 | Encountered Pargi 2234 | D:3 | Killed Pargi 2235 | D:3 | Reached skill level 5 in Conjurations 2235 | D:3 | Reached skill level 1 in Shapeshifting 2235 | D:3 | Reached XP level 4. HP: 18/32 MP: 0/13 2235 | D:3 | Reached XP level 5. HP: 21/37 MP: 0/14 2493 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2497 | D:3 | Learned a level 3 spell: Passwall 2497 | D:3 | Encountered Crazy Yiuf 2901 | D:3 | Killed Crazy Yiuf 3092 | D:4 | Found a snail-covered altar of Cheibriados. 3271 | D:4 | Gained mutation: You have a small tail. [demonic ancestry] 3271 | D:4 | Reached XP level 6. HP: 43/43 MP: 9/16 3503 | D:4 | Reached skill level 1 in Alchemy 3717 | D:4 | Reached skill level 1 in Translocations 3913 | D:4 | Reached XP level 7. HP: 20/48 MP: 4/17 4167 | D:5 | Entered Level 5 of the Dungeon 4176 | D:5 | Reached skill level 1 in Unarmed Combat 4627 | D:5 | Learned a level 4 spell: Fulminant Prism 4740 | D:5 | Found a glowing drain. 4758 | Sewer | Entered a sewer 5100 | Sewer | Reached skill level 6 in Conjurations 5741 | D:5 | Reached XP level 8. HP: 56/56 MP: 16/20 6066 | D:5 | Found a sparkling altar of Nemelex Xobeh. 6350 | D:5 | You fall into a shaft and drop 3 floors! 6407 | D:7 | Identified a scroll of acquirement 6407 | D:7 | Acquired the conjuration staff of Embarrassment {rN+ Str+3 | Conj Necro} 6419 | D:7 | Reached skill level 5 in Spellcasting 6773 | D:7 | Reached skill level 7 in Conjurations 6837 | D:7 | Found a flagged portal. 6847 | Bailey | Entered a bailey 7216 | Bailey | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 7216 | Bailey | Reached XP level 9. HP: 56/61 MP: 19/23 7231 | Bailey | Encountered a gargoyle 7264 | Bailey | Killed a gargoyle 7837 | Bailey | Mangled by a vampire Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_ring D:2: layout_basic, due_unseen_surprise D:3: layout_rooms, serial_shops, nicolae_shop_dealshenge, amethyst_killhole, uniq_crazy_yiuf_cottage, uniq_pargi D:4: layout_basic, mainiacjoe_overflow_chevrons, guppyfry_early_orc_mine D:5: layout_loops_ring, nemelex_diamond_rough_becter, cheibrodos_sewer_entry_drain, minmay_small_thing D:7: layout_basic, tgw_kikubaaqudgha, enter_bailey_4 D:8: layout_basic, lemuel_round_altar, mainiacjoe_overflow_tiny_flanked, nicolae_overflow_lobbying_the_gods, palyth_stone_intersect, kennysheep_potato, chequers_serial_rivers_micro_c Bailey: bailey_axe_vampire_castle_hellmonk, bailey Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 | 2.0 Spellcasting | 3 4 5 6 | 6.4 Conjurations | 5 6 7 | 7.9 Shapeshifting | 1 2 3 4 | 4.1 Stealth | 2 | 2.0 Alchemy | 1 2 3 4 | 4.2 Dodging | 2 | 2.0 Translocations | 1 2 3 | 3.9 Unarmed Combat | 1 2 | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 6 | 13 | 17 || 36 Melee: Rapier | 6 | | || 6 Unarmed | | 13 | 17 || 30 Cast: Magic Dart | 75 | 37 | 78 || 190 Searing Ray | 4 | 18 | 36 || 58 Iskenderun's Myst | | 1 | 30 || 31 Fulminant Prism | | | 24 || 24 Drink: Magic | | | 1 || 1 Read: Identify | | | 1 || 1 Acquirement | | | 1 || 1 Brand weapon | | | 1 || 1 Armour: Robe | 5 | | || 5 None | 6 | 14 | 38 || 58 Dodge: Dodged | 17 | 27 | 72 || 116 Block: Other | 1 | 5 | 21 || 27 Reflection | | 1 | 1 || 2 Form: Scroll | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8053 | 7926 | 127 | 0 | 6806 | 9 | 894.8 | Dungeon | 5948 | 5821 | 127 | 0 | 5105 | 7 | 849.7 | Sewer | 1114 | 1114 | 0 | 0 | 912 | 1 | 1114.0 | Bailey | 989 | 989 | 0 | 0 | 789 | 1 | 989.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1278 daAuts D:2: 1198 daAuts D:4: 1165 daAuts Sewer: 1114 daAuts Bailey: 989 daAuts D:3: 933 daAuts D:1: 869 daAuts D:7: 475 daAuts D:8: 27 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+