Dungeon Crawl Stone Soup version 0.35-a0-1308-g77a9b5a25e (webtiles) character file. Game seed: 6743192276613129006 88 tut5 the Ducker (level 4, 0/35 HPs) Began as a Draconian Wanderer on Oct 18, 2026. Was an Initiate of Sif Muna. Slain by a water moccasin (4 damage) ... on level 5 of the Dungeon. The game lasted 00:02:49 (335 turns). tut5 the Ducker (Draconian Wanderer) Turns: 335, Time: 00:02:50 Health: 0/35 AC: 5 Str: 16 XL: 4 Next: 29% Magic: 4/5 EV: 11 Int: 14 God: Sif Muna [......] Gold: 10 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . (100%) a - +0 mace (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 hat rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -14) A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 mace of venom (weapon) Armour b - a +0 hat (worn) Skills: + Level 1.5 Fighting + Level 2.6 Maces & Flails + Level 4.4 Dodging + Level 1.6 Stealth + Level 1.1 Spellcasting + Level 2.2 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sirocco Fire/Air 0% 2d6 36% 2 Forge Lightning Spire Air/Frge 3% 3d4 86% 4 Iskenderun's Battlesphe Conj/Frge 3% 2d7 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Okawaru Qazlal Ru Sif Muna Trog Uskayaw Xom Zin The Shining One Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You feel stronger. You closely miss the water moccasin. The water moccasin bites you but does no damage. You closely miss the water moccasin. Your tail-slap misses the water moccasin. The water moccasin misses you. The water moccasin closely misses you. You hit the water moccasin. The water moccasin is poisoned. Your tail-slap misses the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin closely misses you. You closely miss the water moccasin. Your tail-slap misses the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you! The water moccasin barely misses you. You hit the water moccasin. You tail-slap the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you. Unknown command. You hit the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Casting: Kinetic Grapnel (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, very poisoned, 66% to hit) The kinetic grapnel misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. The water moccasin bites you. You die... #..#.. . .. #..#...#.#.. .. .. #.......##.##..... #................. #......#...##....> #.......#.#..#..## #....#..#....#.##. ###...##.ß..#..... #@S......>........ ###...#..ß.##..... ##.#....#..#.... #.#..#.#......# #..##...#....## ##........#..# ###.....##...# ########.... #.... You could see a water moccasin (very poisoned). Vanquished Creatures 2 hounds An iguana (D:5) A hobgoblin (D:1) A frilled lizard (D:3) A goblin (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tut5 the Draconian Wanderer began the quest for the Orb. 0 | D:1 | tut5 set off with the following items: a +0 mace, a +0 hat, | a potion of heal wounds; and the following spell memorised: | Kinetic Grapnel; and the following spells available to | memorise: Forge Lightning Spire, Iskenderun's Battlesphere. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 114 | D:2 | Encountered Sigmund 171 | D:4 | Encountered a hound 176 | D:4 | Encountered a phantom 185 | D:4 | Killed a hound 186 | D:4 | Reached skill level 4 in Dodging 186 | D:4 | Reached skill level 1 in Stealth 186 | D:4 | Reached XP level 2. HP: 10/23 MP: 3/3 186 | D:4 | Reached XP level 3. HP: 13/28 MP: 4/4 195 | D:5 | Entered Level 5 of the Dungeon 206 | D:5 | Found a statue of an orb of winter. 207 | D:5 | Found a statue of an orb of winter. 207 | D:5 | Found a staircase to the Ecumenical Temple. 215 | Temple | Entered the Ecumenical Temple 300 | Temple | Became a worshipper of Sif Muna the Loreminder 322 | D:5 | Encountered a water moccasin 329 | D:5 | Reached XP level 4. HP: 35/35 MP: 5/5 335 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_loops_ring, minmay_shallow_snake_nest D:2: layout_rooms, uniq_sigmund D:3: layout_basic, hellmonk_ecumenical_altar_crossroads, kennysheep_jessica_study D:4: layout_basic D:5: gammafunk_steamed_eel, layout_cave_pools, minmay_temple_entry_mini_moons, chequers_serial_rivers_large_a Temple: nicolae_temple_bog_church Skill XL: | 1 | ---------------+----+----- Dodging | 4 | 4.4 Stealth | 1 | 1.6 Fighting | | 1.5 Maces & Flails | | 2.6 Spellcasting | | 1.1 Forgecraft | | 2.2 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 27 | 6 || 33 Melee: Mace | 27 | 6 || 33 Tailslap | 2 | 1 || 3 Cast: Kinetic Grapnel | 4 | 1 || 5 Drink: Heal wounds | 1 | || 1 Read: Identify | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: None | 27 | 6 || 33 Dodge: Dodged | 33 | 6 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 348 | 305 | 43 | 78 | 85 | 6 | 58.0 | Dungeon | 247 | 228 | 19 | 8 | 85 | 5 | 49.4 | Temple | 101 | 77 | 24 | 70 | 0 | 1 | 101.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 111 daAuts Temple: 101 daAuts D:4: 55 daAuts D:5: 44 daAuts D:3: 22 daAuts D:2: 13 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Sif Muna | 0 | 3095 | 15 | 1 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Sif Muna Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Exploration | 0 | 0 || 0 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Exploration | 49 | 0 || 49 ----------------------+-------+-------++-------