tuxadecimal Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, 11, D:1) a +0 plate armour (3, -10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, -3, D:1) a +0 robe (9, 3, D:1) a +0 dagger (11, -11, D:1) a frilled lizard corpse (11, -6, D:1) a +0 spear (20, 0, D:1) a frilled lizard corpse (skeletalised by now) (22, 11, D:1) 7 stones (24, -13, D:1) a +0 club (32, 1, D:1) a +0 leather armour (38, -20, D:1) 4 stones (38, -1, D:1) a +0 whip (44, -16, D:1) a +0 chain mail (44, 12, D:1) a +0 dagger 4 stones (45, -18, D:1) a ball python skeleton (46, -6, D:1) a +0 dagger (46, 9, D:1) a +0 dagger a stone a kobold skeleton (47, -6, D:1) a quokka corpse (skeletalised by now) (48, -11, D:1) a +1 dagger of venom Level 2 of the Dungeon (0, 0, D:2) 6 gold pieces (6, 0, D:2) a +0 club (7, -5, D:2) a +0 scale mail (17, -2, D:2) 6 large rocks (30, 14, D:2) 6 stones (34, 10, D:2) a +0 club (35, 9, D:2) a bat corpse (skeletalised by now) (36, 0, D:2) a +0 club (38, 7, D:2) a bat corpse (skeletalised by now) (45, 34, D:2) a +0 halberd a gnoll corpse (46, 10, D:2) an inkwell talisman (58, 24, D:2) a +0 leather armour