tuxadecimal Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (6, 11, D:1) a +0 dagger a goblin skeleton (7, 11, D:1) a hobgoblin skeleton (13, -18, D:1) a +0 dagger a goblin skeleton (13, -17, D:1) a +0 dagger (15, -17, D:1) a +0 short sword (16, -5, D:1) a +0 leather armour (20, -30, D:1) a +0 club (23, 13, D:1) a frilled lizard skeleton (25, -8, D:1) a +0 club (29, -6, D:1) a bat corpse (skeletalised by now) (35, 2, D:1) a quokka corpse (skeletalised by now) (37, 14, D:1) 2 stones (41, 14, D:1) a +0 ring mail (49, 15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 3 stones (1, 7, D:2) a +0 dagger (1, 10, D:2) a quokka corpse (skeletalised by now) (16, 4, D:2) a +0 dagger a +0 dagger a goblin corpse (16, 5, D:2) a +0 club a goblin corpse (17, 5, D:2) a +0 club a goblin corpse (26, 19, D:2) a +0 long sword (30, -6, D:2) a hobgoblin skeleton (31, -5, D:2) a bat skeleton (31, -4, D:2) an adder skeleton (34, 27, D:2) 6 stones (34, 30, D:2) a ball python skeleton (37, 15, D:2) 5 stones (37, 30, D:2) a +0 dagger (38, 19, D:2) an adder skeleton (40, 17, D:2) a +0 whip a stone a frilled lizard skeleton a rat skeleton a kobold skeleton (55, 35, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 9 gold pieces (4, -1, D:3) a +0 club a +0 dagger (11, 3, D:3) 13 gold pieces