Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 13532476449087415858 84 tuxadecimal the Poker (level 4, -7/35 HPs) Began as a Merfolk Gladiator on May 22, 2025. Mangled by an orc priest ... wielding a +2 hand axe of electrocution (18 damage) ... on level 3 of the Dungeon. The game lasted 00:03:25 (1513 turns). tuxadecimal the Poker (Merfolk Gladiator) Turns: 1513, Time: 00:03:26 Health: -7/35 AC: 4 Str: 16 XL: 4 Next: 46% Magic: 4/4 EV: 12 Int: 7 God: Gold: 42 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +0 trident rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 4 throwing nets (quivered) e - a javelin l - 6 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery q - a +6 ring of intelligence Wands o - a wand of flame (16) Scrolls i - a scroll of identify {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of revelation {unknown} m - a scroll of enchant armour {unknown} Potions f - a potion of mutation {unknown} g - a potion of haste {unknown} h - a potion of berserk rage {unknown} n - a potion of curing {unknown} p - a potion of invisibility {unknown} Skills: + Level 3.0 Fighting + Level 5.9 Polearms + Level 2.1 Throwing + Level 0.6 Armour + Level 4.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 65% 2 Inner Flame Hex/Fire 0% N/A 86% 3 Sigil of Binding Hex 0% N/A 86% 3 Flame Wave Conj/Fire 0% 2d4 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest barely misses you. You closely miss the orc priest. The orc priest is severely wounded. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) The orc priest miscasts a cantrip. You have 42 gold pieces. Char dumped successfully. You are not religious. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an orc priest, wielding a +2 hand axe of electrocution and wearing a +0 ring mail (severely wounded, 65% to hit) You closely miss the orc priest. The orc priest is severely wounded. The orc priest hits you but does no damage. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an orc priest, wielding a +2 hand axe of electrocution and wearing a +0 ring mail (severely wounded, 65% to hit) You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest closely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an orc priest, wielding a +2 hand axe of electrocution and wearing a +0 ring mail (severely wounded, 65% to hit) You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest hits you with a +2 hand axe of electrocution! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an orc priest, wielding a +2 hand axe of electrocution and wearing a +0 ring mail (severely wounded, 65% to hit) You closely miss the orc priest. The orc priest is severely wounded. The orc priest hits you with a +2 hand axe of electrocution. You are electrocuted!! Ouch! That really hurt! You die... ....# ....##. ....... .....# #..## .....# ...#.. ######.....# .....#####+##...@o..## .....+...............# .....#...............# .....................# ..#..................# ..#.......[............# ..............#...###..# ...................# ..# ...#................. .# You could see an orc priest. Vanquished Creatures An orc wizard (D:3) 2 adders (D:2) 2 ribbon worms An orc (D:3) 2 endoplasms (D:2) 7 hobgoblins 2 quokkas (D:2) 3 ball pythons (D:2) 3 bats 4 frilled lizards 4 giant cockroaches 3 goblins 5 kobolds 3 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tuxadecimal the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 275 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 812 | D:2 | Reached skill level 5 in Polearms 917 | D:2 | Found a glowing silver altar of Zin. 1022 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1447 | D:3 | Reached XP level 4. HP: 27/34 MP: 4/4 1513 | D:3 | Mangled by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic, chequers_serial_rivers_marsh, minivault_26, grunt_decor_cap D:2: layout_basic, basic_altar D:3: layout_basic, mainiacjoe_overflow_chevrons, general_overflow_altar, roderic_lattice_a, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 | 5.9 Fighting | 3 | 3.0 Throwing | | 2.1 Armour | | 0.6 Dodging | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 133 | 20 || 153 Stab: Sleeping | 2 | || 2 Armour: Leather armour | 58 | 7 || 65 Dodge: Dodged | 58 | 6 || 64