tuxadecimal Level 1 of the Dungeon (0, 0, D:1) a +0 hat (3, 0, D:1) a bat corpse (7, 15, D:1) a hobgoblin corpse (8, 8, D:1) 7 stones (9, 15, D:1) a dart slug corpse (14, -3, D:1) 6 stones (18, -4, D:1) a +0 robe (18, 6, D:1) a ball python skeleton (22, 21, D:1) a +0 dagger (24, 18, D:1) 5 stones (27, -8, D:1) a bat corpse (skeletalised by now) (32, -13, D:1) a rat corpse (skeletalised by now) (33, 29, D:1) 5 stones (34, 1, D:1) 5 stones (35, 19, D:1) a +0 dagger (39, -8, D:1) 8 stones (43, -16, D:1) 6 stones (46, 17, D:1) 4 stones Level 2 of the Dungeon (8, 2, D:2) a +0 dagger (10, 2, D:2) a +0 club a +0 sling a +0 club a +0 dagger 2 stones a +0 club a +0 club a goblin corpse a goblin corpse a hobgoblin corpse a ball python corpse a hobgoblin corpse (10, 4, D:2) a +0 club (11, 3, D:2) a +0 dagger a +0 sling a +0 club a goblin corpse