tuxadecimal Level 1 of the Dungeon (0, 16, D:1) a bat corpse (skeletalised by now) (2, 3, D:1) a +0 dagger (2, 38, D:1) a +0 whip 5 stones (6, 17, D:1) a bat skeleton (6, 21, D:1) a quokka skeleton (7, 9, D:1) a rat skeleton (8, -4, D:1) 2 stones (11, 39, D:1) a +0 robe (14, 11, D:1) a +0 dagger (14, 47, D:1) a jackal corpse (skeletalised by now) (15, 46, D:1) a jackal corpse (skeletalised by now) (19, 1, D:1) a hobgoblin corpse (skeletalised by now) (21, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (30, 14, D:1) a rat corpse (skeletalised by now) (32, 20, D:1) a potion of mutation (41, 32, D:1) 11 gold pieces (48, 36, D:1) a +0 robe Level 2 of the Dungeon (0, 2, D:2) a bat corpse (skeletalised by now) (2, 39, D:2) a bat corpse (skeletalised by now) (5, 37, D:2) a quokka corpse (skeletalised by now) (12, 39, D:2) 4 stones (21, 23, D:2) a +0 leather armour (28, 18, D:2) a +0 dagger of venom (37, 12, D:2) a bat skeleton (38, 11, D:2) a frilled lizard skeleton (38, 12, D:2) a jackal skeleton a jackal skeleton (40, 31, D:2) a frilled lizard skeleton (46, 37, D:2) 7 stones (47, 8, D:2) a quokka skeleton (51, 34, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 1, D:3) a +0 halberd (1, 2, D:3) a +0 whip a +0 whip a gnoll corpse a ball python corpse (1, 3, D:3) a throwing net (9, -16, D:3) a +0 long sword (10, -12, D:3) a ball python corpse (14, -13, D:3) a ball python corpse (16, 34, D:3) a +0 dagger a +0 sling (19, 34, D:3) 6 stones (20, 3, D:3) a hobgoblin corpse