tuxadecimal Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, -9, D:1) a stone (1, 13, D:1) a hobgoblin corpse (skeletalised by now) (3, 1, D:1) a hobgoblin corpse (skeletalised by now) (11, -7, D:1) a hobgoblin corpse (skeletalised by now) (24, -6, D:1) a ball python skeleton (46, -4, D:1) an adder corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a gnoll corpse (9, 23, D:2) a +0 heavy war axe (9, 24, D:2) a +0 dagger a +0 short sword 3 stones a kobold corpse (skeletalised by now) (10, 6, D:2) a +0 whip a stone a kobold corpse (10, 7, D:2) a bat corpse (16, 23, D:2) 2 flux baubles (20, 22, D:2) a scroll of immolation (26, 26, D:2) 9 gold pieces (43, 18, D:2) a ball python corpse (skeletalised by now) (49, 8, D:2) a +0 long sword (57, 16, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds