tuxadecimal Level 1 of the Dungeon (4, -1, D:1) a +0 robe (8, 4, D:1) a bat corpse (skeletalised by now) (9, 1, D:1) a +2 dagger of draining a kobold corpse (skeletalised by now) (11, -18, D:1) 9 stones (15, 2, D:1) a +0 war axe (17, -16, D:1) a hobgoblin skeleton (18, -16, D:1) a ball python corpse (skeletalised by now) (20, -8, D:1) a +0 club (28, -1, D:1) a +0 robe (38, -20, D:1) a jackal skeleton (38, 3, D:1) a bat corpse (skeletalised by now) (40, -1, D:1) a +0 dagger Level 2 of the Dungeon (20, -11, D:2) a +0 rapier (23, 18, D:2) 6 stones (23, 27, D:2) a hobgoblin corpse (skeletalised by now) (26, 11, D:2) a +3 short sword of protection a kobold corpse (skeletalised by now) (29, 30, D:2) a +0 club (30, -5, D:2) a +0 dagger (30, 31, D:2) a rat corpse (skeletalised by now) (32, 26, D:2) a ball python corpse (skeletalised by now) a quokka corpse (skeletalised by now) (32, 27, D:2) a rat corpse (skeletalised by now) (33, 31, D:2) 3 stones (35, 27, D:2) 2 stones (40, 3, D:2) 8 stones (45, 0, D:2) a +0 trident (46, -8, D:2) a bat corpse (skeletalised by now) (51, 28, D:2) an adder skeleton (54, 20, D:2) a +0 falchion (57, 33, D:2) an adder corpse (skeletalised by now) (60, 26, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a giant cockroach corpse (8, -3, D:3) 4 stones (11, -8, D:3) a +0 leather armour (17, 2, D:3) a +0 leather armour (26, -4, D:3) a +0 short sword a kobold corpse