tuxadecimal Level 1 of the Dungeon (13, 27, D:1) a rat skeleton a bat skeleton (13, 28, D:1) a +0 club a +0 club 3 stones a frilled lizard skeleton a kobold skeleton (13, 29, D:1) a +0 club (15, 50, D:1) a +0 dagger a kobold corpse (skeletalised by now) (17, 16, D:1) a +0 club 2 stones (24, 17, D:1) a +0 dagger 2 stones a kobold skeleton (24, 19, D:1) a +0 club a goblin skeleton (25, 37, D:1) a +0 club a goblin corpse (skeletalised by now) (26, 52, D:1) a +0 rapier (38, 1, D:1) a bat corpse (skeletalised by now) (42, 4, D:1) 6 stones (43, 16, D:1) a +0 short sword (45, 38, D:1) a +0 club a goblin corpse (skeletalised by now) (51, 17, D:1) a +0 dagger (55, 3, D:1) a +0 short sword (59, 6, D:1) a bat skeleton Level 2 of the Dungeon (2, 19, D:2) a frilled lizard corpse (6, 6, D:2) a frilled lizard corpse (skeletalised by now) (6, 29, D:2) a potion of might (10, 21, D:2) a throwing net (19, 1, D:2) a +0 chain mail (28, 1, D:2) 2 flux baubles (43, 14, D:2) 2 stones (44, 4, D:2) a +0 dagger (45, -3, D:2) a +0 leather armour (46, 6, D:2) a quokka skeleton (51, 18, D:2) a +0 club 5 stones a goblin skeleton (52, -3, D:2) a +0 dagger 3 stones (52, -1, D:2) a +0 leather armour (52, 36, D:2) a rat skeleton (59, 30, D:2) a +0 leather armour