tuxadecimal Level 1 of the Dungeon [Shop] Moph's Assorted Antiques a scroll of enchant armour (210 gold) a +0 mace (84 gold) a +0 pair of gloves (126 gold) a potion of magic (224 gold) a ring of protection from cold (700 gold) a +4 ring of protection (1008 gold) (3, -38, D:1) 4 stones (3, 3, D:1) a +0 spear (4, -26, D:1) 6 stones (20, 12, D:1) a +0 dagger (21, -8, D:1) a +0 sling (30, -30, D:1) a hobgoblin skeleton (31, -18, D:1) a +0 short sword (32, -33, D:1) a +0 hand axe (33, -13, D:1) a +0 dagger a stone a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (34, -43, D:1) a +0 flail (34, -10, D:1) a bat skeleton (35, -19, D:1) a +0 leather armour (37, -1, D:1) 5 stones (38, -41, D:1) a +0 robe (40, 10, D:1) a +0 hand axe (50, 1, D:1) a +0 dagger a frilled lizard skeleton (51, 1, D:1) a quokka skeleton (53, -2, D:1) 6 stones (53, 6, D:1) a +0 robe Level 2 of the Dungeon [Shop] Juat's Antique Weapon Boutique a +0 sling (40 gold) a +0 trident (94 gold) a +0 hand axe (81 gold) a +0 mace (81 gold) a +2 triple sword of protection (810 gold) a +0 mace (81 gold) the +2 mace "Izing" {venom, rElec rC- Will- rCorr} (594 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. a +0 spear (81 gold) a +3 longbow of flaming (993 gold) (1, -26, D:2) a +0 club (11, -41, D:2) a +0 whip (12, -43, D:2) 8 stones (12, -41, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (13, 1, D:2) a +0 robe (15, -16, D:2) 5 stones (17, -24, D:2) a +0 robe (29, -18, D:2) a +0 hand axe (35, -39, D:2) a +0 leather armour (36, -41, D:2) a +0 ring mail a +0 hand axe Level 3 of the Dungeon [Shop] Ystusiuc's Weapon Boutique a +2 longbow of flaming (381 gold) a +0 mace of venom (67 gold) a +0 flail (42 gold) a +1 quarterstaff of draining (192 gold) 6 boomerangs (144 gold) a +1 battleaxe of freezing (300 gold) a +0 falchion (36 gold) (2, 25, D:3) a +0 robe (8, 15, D:3) a +0 club (8, 16, D:3) a +0 club (11, 16, D:3) a +0 club (13, 14, D:3) a +0 whip (16, 15, D:3) a +0 club a +0 whip (17, 16, D:3) a +0 spear (17, 45, D:3) 6 stones (27, 9, D:3) 7 stones (30, 31, D:3) an orb of mayhem (38, 3, D:3) a +2 hand axe of electrocution (42, 4, D:3) a lupine talisman (42, 6, D:3) a ball python skeleton (42, 31, D:3) a ball python skeleton (43, 34, D:3) a +0 ring mail (44, 20, D:3) a +0 hand axe (46, -6, D:3) a +0 sling Level 4 of the Dungeon (8, 15, D:4) a +0 dagger (17, -5, D:4) a +1 dagger of venom (40, 10, D:4) a +0 leather armour (48, -3, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (3, -39, D:5) a +4 ring mail a +0 leather armour (13, -34, D:5) a +0 leather armour (25, -32, D:5) a +0 whip of freezing a +0 robe (25, -1, D:5) 3 stones (25, 3, D:5) a +0 war axe (36, 5, D:5) a +0 giant club (41, 11, D:5) 5 stones (49, -22, D:5) a +0 hand axe (51, -29, D:5) a +0 great sword Level 6 of the Dungeon (0, 0, D:6) 7 stones (4, -4, D:6) a +0 hand axe (4, -2, D:6) a +0 ring mail (7, -6, D:6) a +1 whip of electrocution a +0 leather armour (7, -1, D:6) a +1 dagger of speed a +2 leather armour of willpower (7, 0, D:6) a +0 dagger a +0 robe a +0 club a +0 leather armour (8, -4, D:6) 6 stones (11, -11, D:6) a staff of cold (15, 0, D:6) a +0 leather armour (21, 8, D:6) a +0 dagger (26, 12, D:6) 5 stones (28, -1, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +1 heavy flail (7, 25, D:7) a +0 short sword (11, -5, D:7) a rimehorn talisman (12, 21, D:7) a +0 dagger (20, -14, D:7) 9 stones a +0 robe (23, -14, D:7) a +0 hand axe (25, -18, D:7) a +0 leather armour (27, -13, D:7) a +0 war axe (33, -5, D:7) a +0 orcbow (35, -13, D:7) a +0 hand axe (35, 18, D:7) a +0 spear a +0 scale mail a +0 kite shield (35, 19, D:7) a +1 whip of distortion (36, -14, D:7) a +0 hand axe (36, -12, D:7) a +0 hand axe (36, 18, D:7) a +0 spear (36, 20, D:7) a +0 whip (37, -13, D:7) a +0 hand axe (52, -12, D:7) a +0 leather armour a +2 quarterstaff of draining a +2 antimagic sling (57, 1, D:7) a +0 club (71, -2, D:7) a +0 orcbow Level 8 of the Dungeon (3, 24, D:8) a +0 halberd (3, 28, D:8) a +0 dagger (3, 37, D:8) a medusa talisman (4, 23, D:8) a +2 falchion of flaming (5, 26, D:8) a +0 dagger (6, 26, D:8) a +0 helmet (12, 38, D:8) a +0 whip (12, 39, D:8) a +1 hand axe of electrocution a +0 ring mail a +0 short sword a +0 leather armour (12, 40, D:8) a +0 short sword a +0 ring mail (14, -1, D:8) a +0 dagger a +0 robe (15, -1, D:8) a +0 dagger a +0 robe (15, 0, D:8) a +0 mace (15, 1, D:8) a +0 dagger a +0 robe an orc skeleton (21, 41, D:8) a +0 helmet (22, 11, D:8) a +0 dagger a +0 robe (23, 12, D:8) a +0 flail (23, 13, D:8) a +0 dagger a +0 robe a +0 short sword (24, 13, D:8) a +0 short sword a +0 leather armour (26, 14, D:8) a +0 dagger a +0 robe (30, 16, D:8) a +0 dagger a +0 robe (31, 16, D:8) a +0 war axe a +0 ring mail (31, 17, D:8) a +0 dagger (35, 4, D:8) a +0 halberd a +0 robe (36, 4, D:8) a +4 falchion of freezing a +0 robe (36, 5, D:8) a +3 scimitar a +0 robe (48, 21, D:8) a +0 kite shield Level 9 of the Dungeon (16, -31, D:9) 8 stones (16, -17, D:9) 3 flux baubles (19, -27, D:9) a +0 dire flail (19, -15, D:9) a +0 hand axe (19, -4, D:9) a +0 leather armour (21, -17, D:9) a +0 dagger a +0 robe (22, -17, D:9) a +0 morningstar a +0 plate armour (25, -16, D:9) a +0 shortbow (31, 10, D:9) a +0 scimitar a +0 robe a +2 battleaxe a +0 robe (32, 10, D:9) a +0 flail (32, 11, D:9) a +0 trident a +0 chain mail (34, -4, D:9) a +0 leather armour (34, 10, D:9) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (35, 8, D:9) a +0 trident (42, -1, D:9) a +0 chain mail (49, 14, D:9) a stone (50, 5, D:9) a +0 battleaxe (51, -30, D:9) a +0 spear Level 10 of the Dungeon (17, 2, D:10) a +0 trident (25, 23, D:10) a +0 leather armour (26, 20, D:10) a +0 shortbow (39, 4, D:10) a +0 dagger (39, 24, D:10) a +0 falchion (53, 24, D:10) a +0 morningstar +0 steam dragon scales (54, 10, D:10) a +0 flail (55, 1, D:10) a +0 leather armour Level 1 of the Lair of Beasts (2, -47, Lair:1) a medusa talisman (5, 2, Lair:1) a +0 glaive a +0 animal skin (10, -32, Lair:1) a +0 leather armour (15, -11, Lair:1) a +0 ring mail (16, -22, Lair:1) a +0 long sword (17, 1, Lair:1) a +0 mace a +0 scale mail (40, 1, Lair:1) a +0 short sword (49, -11, Lair:1) the +5 ring mail "Yggysol" {Int+4} Int+4: It affects your intelligence (+4). Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 helmet (1, -2, Lair:2) 3 flux baubles (2, -12, Lair:2) a storm talisman (3, 8, Lair:2) a +0 robe (5, -10, Lair:2) a +0 club (7, 6, Lair:2) a +0 hat (23, 5, Lair:2) a +1 antimagic rapier (39, -13, Lair:2) 13 gold pieces (40, 16, Lair:2) a +0 falchion (46, 16, Lair:2) 9 stones an ice cave (0, 0, IceCv) a yak corpse (0, 2, IceCv) a yak corpse (2, 1, IceCv) a wolf corpse a death yak corpse (2, 6, IceCv) 2 datura-tipped darts (24, -22, IceCv) an orb of light a +1 pair of gloves (24, -8, IceCv) a yak skeleton