tuxadecimal Level 1 of the Dungeon (0, 0, D:1) a jackal corpse a jackal corpse a jackal corpse (1, -3, D:1) 8 stones (5, 3, D:1) a bat corpse (6, 32, D:1) a +0 chain mail (9, 27, D:1) an inkwell talisman (11, -6, D:1) a stone (11, 33, D:1) 5 stones (12, 15, D:1) a +0 leather armour (13, 12, D:1) a rat skeleton (15, -3, D:1) a bat skeleton (19, 13, D:1) a jackal skeleton (24, -4, D:1) a rat corpse (skeletalised by now) (24, 3, D:1) a rat corpse (skeletalised by now) (25, -5, D:1) a frilled lizard corpse (skeletalised by now) (25, -4, D:1) a +0 dagger a stone (26, 30, D:1) a +0 robe (27, 25, D:1) a hobgoblin corpse (skeletalised by now) (28, 24, D:1) a +0 club (31, 11, D:1) a +0 dagger a goblin skeleton (32, 13, D:1) a +0 short sword a rat skeleton (32, 14, D:1) a ball python skeleton Level 2 of the Dungeon