tuxadecimal Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 1, D:1) a +0 club (11, 11, D:1) a +0 dagger a kobold skeleton (18, 26, D:1) 5 stones (20, -4, D:1) a rat corpse (skeletalised by now) (20, 1, D:1) a +0 club a goblin skeleton (21, 46, D:1) a +0 dagger (22, 26, D:1) a ball python skeleton (22, 37, D:1) a hobgoblin skeleton (23, 26, D:1) a hobgoblin skeleton (39, 17, D:1) a +0 whip a kobold skeleton (39, 36, D:1) a bat corpse (skeletalised by now) (41, 30, D:1) a quokka corpse (skeletalised by now) (41, 33, D:1) a hobgoblin corpse (skeletalised by now) (52, 2, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 10, D:2) a hobgoblin corpse (skeletalised by now) (7, 5, D:2) a bat skeleton (22, 32, D:2) a +0 scale mail (23, 33, D:2) a ribbon worm corpse (24, 7, D:2) a +0 robe (31, 6, D:2) a rat skeleton (32, 7, D:2) a bat skeleton (39, 25, D:2) 6 stones a bat corpse (skeletalised by now) (42, 23, D:2) a +0 short sword a kobold corpse (skeletalised by now) (46, 15, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bombardier beetle corpse