tuxadecimal Level 1 of the Dungeon (0, 21, D:1) a hobgoblin corpse (skeletalised by now) (1, 16, D:1) a +0 club (2, -7, D:1) a bat corpse (skeletalised by now) (3, 2, D:1) a ball python skeleton (6, 9, D:1) a +0 robe (10, 23, D:1) a +0 club a kobold skeleton (37, 24, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a staff of death (0, 6, D:2) 8 stones (8, 10, D:2) a +0 robe (9, 16, D:2) a +0 mace (13, 31, D:2) a +0 dagger a stone (15, 1, D:2) the +3 pair of boots "Geolary" {+Inv Regen+ Str-3 Stlth+} +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. Str-3: It affects your strength (-3). Stlth+: It makes you more stealthy. (18, 29, D:2) a +0 club (20, 32, D:2) an adder corpse (skeletalised by now) (23, -9, D:2) a hobgoblin corpse (skeletalised by now) (30, 19, D:2) a +0 short sword a stone (35, -4, D:2) a +0 dagger a kobold corpse (skeletalised by now) (36, 8, D:2) a +0 dagger (38, -10, D:2) a +0 dagger (42, 23, D:2) a hive talisman (46, -2, D:2) a +0 pair of gloves (47, 0, D:2) a +0 dagger (50, 9, D:2) a +0 club a goblin corpse (skeletalised by now) (50, 27, D:2) 3 boomerangs a +0 falchion (50, 28, D:2) a +1 scale mail of poison resistance a +0 flail Level 3 of the Dungeon (6, -4, D:3) a +0 club an orc corpse