tuxadecimal Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (7, -9, D:1) a hobgoblin corpse (skeletalised by now) (8, 18, D:1) a +0 dagger (12, -18, D:1) 4 stones (14, -27, D:1) a +0 dagger a goblin skeleton (16, -24, D:1) a ball python skeleton (19, 0, D:1) a +0 short sword (24, -23, D:1) a +0 club a goblin skeleton (33, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, -27, D:1) a +0 pair of gloves (38, -33, D:1) a +0 whip (38, -20, D:1) a bat corpse (skeletalised by now) (39, -20, D:1) a +0 club a kobold corpse (skeletalised by now) (45, -11, D:1) a rat corpse (skeletalised by now) (46, -12, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 1, D:1) a bat skeleton (47, 1, D:1) a bat corpse (skeletalised by now) (56, -24, D:1) a rat corpse (skeletalised by now) (60, -14, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (0, 1, D:2) a +0 club (1, 1, D:2) a +0 dagger (1, 2, D:2) a +0 club a +0 club a goblin corpse (1, 12, D:2) a +0 morningstar (2, 0, D:2) a +0 dagger (5, 12, D:2) a bat corpse (6, -6, D:2) 5 stones (7, 11, D:2) a ball python corpse (10, 17, D:2) a +0 spear (13, -7, D:2) a +0 club a goblin corpse (16, 8, D:2) a +0 helmet (20, -9, D:2) a ribbon worm corpse Level 3 of the Dungeon (0, 0, D:3) a scroll of identify