tuxadecimal Level 1 of the Dungeon (0, 0, D:1) 4 boomerangs (6, 8, D:1) a +0 dagger a goblin skeleton (8, 9, D:1) 5 stones (13, -23, D:1) a stone (13, -19, D:1) a +0 flail (22, 18, D:1) a +0 dagger (24, -13, D:1) a +0 dagger (29, 22, D:1) a ball python corpse (skeletalised by now) (44, -24, D:1) a hobgoblin corpse (skeletalised by now) (48, -17, D:1) a ball python corpse (skeletalised by now) (49, -15, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (5, 35, D:2) a bat skeleton (7, 44, D:2) a +0 dagger a kobold corpse (skeletalised by now) (7, 51, D:2) a +0 dagger a goblin corpse (skeletalised by now) (9, 12, D:2) a +0 sling (16, 21, D:2) a +0 ring mail (17, 12, D:2) a hobgoblin skeleton (24, 0, D:2) a ball python corpse (skeletalised by now) (29, -3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, 22, D:2) an adder corpse (skeletalised by now) (33, 12, D:2) a +0 leather armour (45, 8, D:2) a bat corpse (skeletalised by now) (46, 12, D:2) a +0 ring mail