tuxadecimal Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (16, -1, D:1) a +0 hand axe (17, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, 8, D:1) a +0 dagger (20, -14, D:1) a +0 war axe (22, -22, D:1) a hobgoblin skeleton (23, 4, D:1) a +0 short sword a kobold skeleton (23, 9, D:1) a +0 robe (29, -13, D:1) a +0 quarterstaff (33, -12, D:1) a river rat skeleton (40, -27, D:1) a +0 robe (40, -3, D:1) a staff of air (46, -4, D:1) 7 stones (48, -3, D:1) a rat corpse (skeletalised by now) (52, 4, D:1) a +0 short sword (59, -20, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (3, 8, D:2) a +0 whip (18, -3, D:2) a +0 dagger (22, 17, D:2) a +0 club (26, 17, D:2) a +0 kite shield (31, -1, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (4, 9, D:3) a +2 antimagic short sword (still there?) a +0 chain mail (still there?) (9, 9, D:3) a +0 leather armour (13, 23, D:3) 4 poisoned darts (42, 14, D:3) 3 stones (47, 24, D:3) a potion of moonshine (50, 31, D:3) 12 gold pieces (51, 25, D:3) a potion of curing