tuxadecimal Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (2, -23, D:1) 7 stones (4, 6, D:1) a ball python corpse (skeletalised by now) (6, 10, D:1) a +0 robe (7, -21, D:1) a hobgoblin skeleton (18, 18, D:1) a bat skeleton (18, 24, D:1) a +0 club (24, -25, D:1) a hobgoblin skeleton (27, -9, D:1) 3 stones (33, -8, D:1) a +0 robe (33, 22, D:1) a hobgoblin corpse (skeletalised by now) (38, 18, D:1) a +0 dagger (40, 28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (52, 5, D:1) 2 flux baubles (56, -3, D:1) a +0 whip a kobold corpse (skeletalised by now) (56, 3, D:1) 4 poisoned darts Level 2 of the Dungeon (1, -35, D:2) a +0 war axe (19, -24, D:2) a +0 robe (24, -1, D:2) a +0 short sword (25, -29, D:2) a +0 club (29, -29, D:2) a +0 robe (29, -7, D:2) a +0 club a frilled lizard corpse (skeletalised by now) (31, -44, D:2) a ball python corpse (skeletalised by now) (31, -14, D:2) 8 stones (31, -1, D:2) a ball python corpse (skeletalised by now) (32, -27, D:2) a +0 club a kobold skeleton (32, -21, D:2) a +0 spear (33, -27, D:2) a +0 dagger a goblin skeleton (35, -26, D:2) a jackal skeleton (37, -2, D:2) a +0 dagger a kobold corpse (skeletalised by now) (41, -29, D:2) 6 stones Level 3 of the Dungeon (6, 2, D:3) a +0 long sword (7, -1, D:3) a jackal skeleton (7, 1, D:3) a +0 whip (8, 4, D:3) a +0 hand axe (9, 2, D:3) a jackal skeleton (9, 42, D:3) a +0 club a goblin corpse (skeletalised by now) (11, 3, D:3) a +0 hand axe a +0 whip an orc skeleton an orc skeleton (14, 18, D:3) an adder corpse (skeletalised by now) (18, 1, D:3) a staff of death (19, 6, D:3) a +0 dagger a +0 leather armour an orc skeleton (20, 6, D:3) a +0 dagger a +0 robe (20, 8, D:3) a ball python skeleton (25, 9, D:3) a +0 dagger (26, 8, D:3) a +0 flail 3 boomerangs an orc skeleton (27, 9, D:3) a +0 whip a kobold skeleton (29, 46, D:3) a +0 plate armour (32, 8, D:3) a +0 flail (32, 9, D:3) a +0 leather armour a +0 club an orc skeleton a quokka skeleton (32, 51, D:3) a book of Burglary (33, 9, D:3) a +0 hand axe (33, 35, D:3) a +0 robe an adder corpse (skeletalised by now) (34, 11, D:3) a +0 dagger 5 stones (34, 15, D:3) a scarf of harm (41, 9, D:3) a +0 war axe (50, 19, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (50, 20, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) the quill talisman of the Dwarven Hall {rPois rCorr Int+3} [quill talisman] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (7, -12, D:4) 6 stones (14, -39, D:4) a +0 club (15, -39, D:4) a ball python corpse (skeletalised by now) (18, -15, D:4) 4 stones (19, -20, D:4) a +0 whip (22, -3, D:4) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (42, -29, D:4) a +0 robe (44, -22, D:4) a +0 rapier a +0 ring mail (50, -10, D:4) 4 stones (52, -33, D:4) a hound corpse a hobgoblin corpse (52, -32, D:4) a quokka corpse (59, -21, D:4) a throwing net