tuxadecimal Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (23, 8, D:1) a bat corpse (skeletalised by now) (26, 18, D:1) a +0 mace (28, -5, D:1) a quokka skeleton (29, 33, D:1) a ball python skeleton (31, -24, D:1) a +0 sling (31, 33, D:1) a +0 whip a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (32, 33, D:1) a +0 club (34, -12, D:1) a +0 dagger a goblin skeleton (34, -11, D:1) a +0 dagger of holy wrath (still there?) a goblin corpse (still there?) (35, -13, D:1) a +0 club a goblin skeleton (36, -12, D:1) a +0 dagger a +0 club (40, -8, D:1) a +0 dagger 4 stones (46, 3, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 9 stones (2, 9, D:2) a +0 leather armour (5, -20, D:2) a ball python corpse (skeletalised by now) (6, 21, D:2) a +0 hammer (12, -5, D:2) a +0 club a +0 robe (12, 2, D:2) a +2 short sword of venom (12, 9, D:2) a +0 dagger (14, 3, D:2) a hobgoblin corpse (skeletalised by now) (14, 5, D:2) a +0 whip (14, 13, D:2) a +0 club a goblin corpse (skeletalised by now) (15, 4, D:2) a +0 dagger (26, -2, D:2) an adder skeleton (29, -10, D:2) a +0 long sword (29, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (31, -1, D:2) a ball python skeleton