Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 5294625543167475715 79 twice2double the Conjurer (level 4, -3/25 HPs) Began as a Deep Elf Conjurer on Apr 4, 2025. Slain by a goblin ... wielding a +0 dagger ... led by Robin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:30 (1106 turns). twice2double the Conjurer (Deep Elf Conjurer) Turns: 1106, Time: 00:02:31 Health: -3/25 AC: 2 Str: 6 XL: 4 Next: 16% Magic: 2/11 EV: 12 Int: 23 God: Gold: 124 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ g - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery g - a ring of willpower (left hand) Scrolls d - a scroll of enchant armour {unknown} j - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of might {unknown} f - 2 potions of heal wounds {unknown} h - 2 potions of mutation {unknown} i - a potion of degeneration {unknown} Skills: + Level 1.1 Fighting + Level 3.2 Dodging + Level 3.4 Stealth + Level 3.8 Spellcasting + Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Death Channel Necr 2% N/A 100% 6 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +1 mace of holy wrath, wearing a +0 animal skin and wearing a +0 helmet (severely wounded, 100% to hit) The magic dart hits Robin. You kill Robin! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (strong, 100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (moderately wounded, strong, 100% to hit) The magic dart hits the goblin. The goblin is almost dead. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (almost dead, strong, 100% to hit) The magic dart hits the goblin. You kill the goblin! The goblin hits you with a +0 dagger. You die... .).....####........... ..).##................ ##$....##....<........ ..........##.......... #####.#...####.......... # #....).......#.......... ....###..g####.#.....<.... #......# #............ #..###)@# ##..##..<..## #.. ##g## #...##).##### ...######..###...###.# ### ##..........##...# #.###.. ...............## #.>#..# .............### ##...#. ....>........# #...... .............# #...... .............# #...... You could see 2 goblins. Vanquished Creatures Robin (D:2) 2 adders (D:2) 3 dart slugs 5 bats (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 11 goblins 5 hobgoblins A kobold (D:1) 2 quokkas (D:1) 5 ball pythons A rat (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | twice2double the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 90 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 103 | D:1 | Learned a level 2 spell: Searing Ray 681 | D:1 | Reached XP level 3. HP: 20/20 MP: 6/9 1043 | D:2 | Reached skill level 1 in Fighting 1093 | D:2 | Noticed Robin 1097 | D:2 | Reached XP level 4. HP: 25/25 MP: 7/11 1103 | D:2 | Killed Robin 1106 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_loops_ring D:2: layout_rooms, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.4 Dodging | 3 | 3.2 Fighting | 1 | 1.1 Spellcasting | | 3.8 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 7 | || 7 Cast: Magic Dart | 74 | 7 || 81 Armour: Robe | 4 | 11 || 15 Dodge: Dodged | 7 | 5 || 12