Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 7460244897713381197 23 twice2double the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on May 7, 2026. Slain by Terence ... wielding a +1 short sword of speed (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:36 (1010 turns). twice2double the Conjurer (Deep Elf Conjurer) Turns: 1010, Time: 00:00:37 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 75% Magic: 8/8 EV: 11 Int: 22 God: Gold: 40 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of noise {unknown} h - a scroll of fog {unknown} j - a scroll of poison {unknown} Potions d - a potion of attraction {unknown} f - a potion of mutation {unknown} Skills: + Level 3.0 Dodging + Level 3.0 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Tukima's Dance Hex 3% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits Terence. Terence is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 short sword of speed and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 short sword of speed and wearing a +0 chain mail (moderately wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Terence hits you with a +1 short sword of speed. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 short sword of speed and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +1 short sword of speed! Ouch! That really hurt! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 short sword of speed and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence barely misses you. Magic courses through your body. Terence hits you with a +1 short sword of speed. You die... Terence says, "Finally, peace and quiet." +.......+ #......|## #........# #........## #.......[.# #.[.....#.# #.)...!...# #####@@..# ..........## .# ...........# .. .........#.## .# .........#..######)# ...................# #########..........# #..........# #..........# You could see Terence. Vanquished Creatures An adder (D:2) 4 endoplasms A hobgoblin (D:1) 2 bats 3 goblins 3 kobolds 3 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | twice2double the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 592 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 998 | D:2 | Encountered Terence 1010 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic, kennysheep_flooded_box, minivault_14, kennysheep_decorative_pillar D:2: layout_basic, basic_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | | 3.4 Conjurations | | 4.6 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Magic Dart || 41 Drink: Magic || 1 Armour: Robe || 3 Dodge: Dodged || 3