Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 5431693307650623197 24 twice2double the Conjurer (level 2, -15/15 HPs) Began as a Deep Elf Conjurer on May 9, 2026. Engulfed by a cloud of flame (30 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (891 turns). twice2double the Conjurer (Deep Elf Conjurer) Turns: 891, Time: 00:00:54 Health: -15/15 AC: 2 Str: 4 XL: 2 Next: 79% Magic: 8/8 EV: 11 Int: 22 God: Gold: 47 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) c - orb {Stardust} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) c - an orb of stardust (worn) Jewellery b - a ring of positive energy Potions g - a potion of magic d - a potion of enlightenment {unknown} f - a potion of mutation {unknown} j - a potion of heal wounds {unknown} k - 2 potions of curing {unknown} Skills: + Level 3.0 Dodging + Level 3.0 Stealth + Level 3.5 Spellcasting + Level 4.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Sublimation of Blood Necr 3% N/A 19% 2 Call Canine Familiar Summ 3% N/A 34% 3 Sigil of Binding Hex 3% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dimensional Bullseye Hex/Tloc 1% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (lightly wounded, ally target, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The shooting star hits the hobgoblin. You kill the hobgoblin! Your Dodging skill increases to level 3! Your Stealth skill increases to level 3! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your shooting star dissipates. Your orb has finished recharging its magic. You now have 47 gold pieces (gained 10). You see here a jackal skeleton. You see here a rat skeleton. You see here 6 boomerangs. You see here a bat skeleton. Things that are here: a jackal skeleton; a jackal skeleton Partly explored, can't reach some items and places. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. You are engulfed in blazing flames. Ouch! That really hurt! You die... .#.....#.## #☼§°# .#.##.##.######...### .#.##.##...§☼☼.).$.° .#....##.†.○§○./$..☼ ##.#####.#.§☼§.?... ### ##.######...# #######..# #☼☼○# .....##.## #§§§# .....##.# #°@○# ........# ####...### ......### #.....÷..# ......# #######.## ### ####.## ####.#### #.# ###).# ####.......# #.# )...## #..........# #.# ##### #.##.......# #.# # #.##.......# #.# There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) 7 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 4 bats (D:1) 2 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 24 creatures vanquished. Vanquished Creatures (others) A frilled lizard (D:1) 1 creature vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | twice2double the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 241 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 891 | D:1 | Engulfed by a cloud of flame Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic, lemuel_flame_loot_1 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Stealth | 3 | 3.0 Spellcasting | | 3.5 Conjurations | | 4.6 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Unarmed || 11 Cast: Magic Dart || 49 Armour: Robe || 16 Dodge: Dodged || 23