Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 17334617306642777061 758 twice2double the Conjurer (level 7, -7/36 HPs) Began as a Deep Elf Conjurer on May 13, 2026. Mangled by an ogre ... wielding a +0 giant club (22 damage) ... on level 6 of the Dungeon. The game lasted 00:07:13 (3825 turns). twice2double the Conjurer (Deep Elf Conjurer) Turns: 3825, Time: 00:07:13 Health: -7/36 AC: 4 Str: 8 XL: 7 Next: 50% Magic: 18/18 EV: 13 Int: 30 God: Gold: 233 SH: 0 Dex: 15 Spells: 7/18 levels left rFire . . . (100%) b - +2 war axe "Veon" {flame, *Slow Int+5} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr + (50%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ e - ring "Yruowirch" {rCorr Str+4 Dex+2} HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: slow self (1%) @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 233 gold pieces. Inventory: Hand Weapons b - the +2 war axe "Veon" (weapon) {flame, *Slow Int+5} (You found it on level 2 of the Dungeon) *Slow: It may slow you when you take damage. Int+5: It affects your intelligence (+5). It cannot be enchanted further. Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) d - a +0 helmet (worn) Jewellery e - the ring "Yruowirch" (worn) {rCorr Str+4 Dex+2} (You found it on level 3 of the Dungeon) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). f - a ring of willpower Wands d - a wand of digging (3) f - a wand of mindburst (11) Scrolls c - 3 scrolls of teleportation {unknown} e - 3 scrolls of identify {unknown} h - 2 scrolls of blinking {unknown} V - 2 scrolls of vulnerability m - a scroll of fear {unknown} n - a scroll of brand weapon {unknown} q - 2 scrolls of amnesia {unknown} u - a scroll of poison {unknown} j - a scroll of revelation {unknown} Potions g - a potion of magic d - 2 potions of mutation {unknown} f - 2 potions of heal wounds {unknown} k - 3 potions of curing {unknown} l - a potion of might {unknown} o - 2 potions of cancellation {unknown} p - a potion of enlightenment {unknown} Skills: + Level 5.5 Dodging + Level 5.9 Stealth + Level 6.2 Spellcasting + Level 6.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Fulminant Prism Conj/Alch 14% 3d9 14% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Ensorcelled Hibernation Hex/Ice 18% N/A 8% 2 Fugue of the Fallen Necr 9% N/A 16% 3 Inner Flame Hex/Fire 9% N/A 16% 3 Ozocubu's Armour Ice 9% N/A 16% 3 Tukima's Dance Hex 9% N/A 16% 3 Alistair's Intoxication Alch 6% N/A 82% 5 Metabolic Englaciation Hex/Ice 4% N/A 82% 5 Summon Forest Summ/Tloc 4% N/A 82% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:6 The Realm of Zot is guarded by orbs of fire. Altars: Hepliaklqana Makhleb Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Dir - move target You miscast Fulminant Prism. Saltpeter flows from your hands. You are poisoned. You feel very sick. You feel very sick. You feel sick. You see here a +0 leather armour. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Your magical contamination has completely faded away. Casting: Fulminant Prism (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 14% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You encounter a white imp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs you! You hear a shout! You hear an angry hiss. You hear a shout! There is a stone staircase leading up here. The white imp gestures at you. The puff of frost hits you. You climb upwards. There is a stone staircase leading down here. Magic restored. HP restored. Done exploring. You climb downwards. You encounter an orc. It is wielding a +1 short sword of venom. The ogre hits you with a +0 giant club!! Ouch! That really hurt! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ... #o# #.# #.. #####|# #.# ##...#.# #.# ##......# #.# #..>.5..# #.# #.....O.# #.# #.....O@# ##)# ##...<.### #..# #.......O#### #.## #.........O.# #.# #.......###.#####.### ##.....## #.....O...# ##...## #######.#.#### ##### #.#..... #.#####. You could see 2 ogres, a white imp and an orc (wandering). Vanquished Creatures Sigmund (D:2) Menkaure (D:6) An ice beast (D:5) A phantom (D:5) A bullfrog (D:6) A scorpion (D:5) An iguana (D:5) An orc wizard (D:5) Robin (D:2) 4 adders 2 ufetubi (D:4) 3 dart slugs 10 orcs 2 ribbon worms 5 endoplasms 11 hobgoblins 4 jackals (D:2) 3 quokkas 6 ball pythons 3 bats 2 frilled lizards (D:1) 11 goblins 7 kobolds 6 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | twice2double the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 237 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 1390 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1402 | D:2 | Encountered Sigmund 1408 | D:2 | Learned a level 2 spell: Searing Ray 1438 | D:2 | Killed Sigmund 1439 | D:2 | Reached skill level 5 in Conjurations 1439 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/12 1439 | D:2 | Reached XP level 5. HP: 28/28 MP: 3/13 1479 | D:2 | Found a hazy altar of Hepliaklqana. 1572 | D:2 | Encountered Robin 1581 | D:2 | Killed Robin 1910 | D:2 | Identified the +2 war axe "Veon" {flame, *Slow Int+5} 2475 | D:3 | Learned a level 4 spell: Fulminant Prism 2480 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2484 | D:3 | Identified the ring "Yruowirch" {rCorr Str+4 Dex+2} 2633 | D:4 | Found a burning altar of Makhleb. 2760 | D:4 | Reached XP level 6. HP: 32/32 MP: 9/15 2816 | D:4 | You fall into a shaft and drop 3 floors! 2826 | D:7 | Encountered a water moccasin 2853 | D:5 | Entered Level 5 of the Dungeon 2893 | D:5 | Reached skill level 5 in Spellcasting 2948 | D:5 | Identified the inkwell talisman of Qazlal's Displeasure | {Harm Rampage Str-4 Dex+4} 2993 | D:5 | Reached skill level 5 in Stealth 3390 | D:5 | Found a glowing silver altar of Zin. 3414 | D:5 | Found a glowing golden altar of the Shining One. 3568 | D:5 | Reached skill level 5 in Dodging 3568 | D:5 | Reached XP level 7. HP: 36/36 MP: 10/17 3635 | D:6 | Encountered Menkaure 3639 | D:6 | Killed Menkaure 3684 | D:6 | Found a staircase to the Ecumenical Temple. 3684 | D:6 | Found a statue of an orb of fire. 3685 | D:6 | Found a statue of an orb of fire. 3825 | D:6 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_loops_corners, minmay_box_of_dots D:2: layout_basic, basic_altar, uniq_sigmund, uniq_robin D:3: layout_rooms, minmay_misc_feat_hallway D:4: layout_rooms, mainiacjoe_overflow_two_lobes, nicolae_makhleb_no_cleanup_necessary, minmay_tree_intersection D:5: layout_rooms, mainiacjoe_overflow_small_starburst, zin_statuary, nicolae_hexahallways D:6: layout_rooms, minmay_temple_entry_statues_fountains, serial_shops, nicolae_shop_bimaterial_pillars, uniq_jeremiah, uniq_maggie, uniq_menkaure D:7: minmay_skewed_foursquare, layout_loops_ring, amcnicky_mini_pool_small, minmay_door_square, minmay_ruffians Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 | 5.9 Dodging | 3 4 5 | 5.5 Spellcasting | 4 5 6 | 6.2 Conjurations | 5 6 | 6.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 63 | 119 | 2 || 184 Searing Ray | 1 | 5 | 2 || 8 Fulminant Prism | | | 3 || 3 Read: Vulnerability | | 1 | || 1 Armour: Robe | 2 | 6 | 4 || 12 Dodge: Dodged | 8 | 13 | || 21