Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 7719885090767942021 2258 twice2double the Magician (level 9, -7/45 HPs) Began as a Deep Elf Conjurer on June 2, 2026. Was an Initiate of Vehumet. Shot with an arrow by a centaur warrior (20 damage) ... on level 10 of the Dungeon on June 3, 2026. The game lasted 00:22:30 (7265 turns). twice2double the Magician (Deep Elf Conjurer) Turns: 7265, Time: 00:22:30 Health: -7/45 AC: 6 Str: 4 XL: 9 Next: 15% Magic: 18/22 EV: 13 Int: 28 God: Vehumet [......] Gold: 226 SH: 0 Dex: 13 Spells: 7/22 levels left rFire . . . (100%) c - +1 dagger (flame) rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - +2 cloak rCorr . (100%) e - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth +++ d - ring of willpower HPRegen 0.27/turn f - ring of protection from cold MPRegen 0.36/turn %: no passive effects @: studying Staves A: magic regeneration a: Renounce Religion (0%) You were on level 10 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 479 gold pieces. You spent 253 gold pieces at shops. Inventory: Hand Weapons c - a +1 dagger of flaming (weapon) Armour a - a +0 robe (worn) b - a +2 cloak (worn) e - a +0 pair of gloves (worn) Jewellery d - a ring of willpower (worn) f - a ring of protection from cold (worn) Wands f - a wand of mindburst (3) a - a wand of flame (13) c - a wand of warping (14) e - a wand of charming (11) Scrolls p - 2 scrolls of poison t - 6 scrolls of teleportation i - 3 scrolls of identify T - 2 scrolls of torment r - 3 scrolls of revelation q - 2 scrolls of vulnerability {unknown} b - 2 scrolls of blinking c - a scroll of amnesia {unknown} e - a scroll of silence {unknown} Potions t - a potion of attraction {unknown} d - a potion of cancellation {unknown} f - 4 potions of moonshine i - 2 potions of invisibility l - a potion of lignification {unknown} w - 4 potions of heal wounds c - 2 potions of curing p - 2 potions of brilliance {unknown} s - a potion of enlightenment {unknown} u - a potion of might {unknown} Skills: + Level 6.5 Dodging + Level 7.1 Stealth + Level 7.3 Spellcasting + Level 7.2 Conjurations + Level 4.8 Translocations + Level 4.7 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 21% 3d12 4% 4 d - Iskenderun's Mystic Conj/Tloc 44% 2d10 (+2d54% 4 e - Passage of Golubria Tloc 37% N/A 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 40% 1d5 5% 1 Mercury Arrow Conj/Alch 86% 2d10 1% 2 Maxwell's Portable Pile Tloc 37% (3-9)d5 2% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 8% 2 Sublimation of Blood Necr 10% N/A 8% 2 Call Canine Familiar Summ 10% N/A 16% 3 Inner Flame Hex/Fire 10% N/A 16% 3 Launch Clockwork Bee Frge 10% N/A 16% 3 Tukima's Dance Hex 10% N/A 16% 3 Vampiric Draining Necr 10% 2d6 16% 3 Vhi's Electric Charge Tloc/Air 46% N/A 19% 4 Animate Dead Necr 10% N/A 45% 4 Cause Fear Hex 5% N/A 45% 4 Dispel Undead Necr 10% 3d9 45% 4 Summon Mana Viper Hex/Summ 10% N/A 82% 5 Forge Monarch Bomb Fire/Frge 5% 4d6 100% 6 Summon Cactus Giant Summ 5% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 [=[[? Annotations: D:8 Joseph Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Vehumet accepts your kill. Unknown command. You stop channelling your searing ray. Found a chain mail. You now have 226 gold pieces (gained 5). q - 2 scrolls labelled FURYPE SEUCW (gained 1) You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. Found an escape hatch in the ceiling. c - a wand of warping (14) (gained 5 charges) You encounter a centaur warrior. It is carrying a +0 shortbow. The centaur warrior shouts! The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow hits you!! Ouch! That really hurt! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior, wielding a +0 shortbow (ally target, 100% to hit) The magic dart hits the centaur warrior. The centaur warrior is lightly wounded. The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow hits you!! You die... ######################## ..c..:.@................ ........................ ...*................#... ....................#... ##.<...................# #...............##+##.. #...............# #.. #...............# #.. ......?.......# #.. You could see a centaur warrior (ally target) and a friendly fulminant prism. Vanquished Creatures 2 sky beasts A black bear (D:5) 3 ice beasts 4 ogres 2 phantoms A bullfrog (D:7) 2 scorpions (D:6) 4 wights (D:7) A bes kemwar (D:5) 2 howler monkeys (D:10) 2 bombardier beetles 3 orc priests A jelly (D:4) 2 drudes (D:5) 2 clockroaches (D:6) 4 iguanas A sleepcap (D:6) 4 orc wizards 8 gnolls 3 adders 2 white imps 4 ufetubi (D:5) 2 ribbon worms 13 orcs 5 endoplasms 3 hobgoblins (D:3) 4 jackals (D:4) 12 quokkas 12 ball pythons 5 bats 6 frilled lizards 8 goblins 2 kobolds 4 rats 134 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | twice2double the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 109 | D:1 | Found Nuesiner's Jewellery Shop. 133 | D:1 | Found Obucucy's Antique Armour Boutique. 191 | D:1 | Found Buwojew's Magic Scroll Emporium. 248 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 338 | D:1 | Encountered an echoed +0 crystal plate armour 339 | D:1 | Found Cuemnes's Armour Shop. 340 | D:1 | Encountered an echoed +0 golden dragon scales 550 | D:1 | Found Juojim's Antique Armour Boutique. 1105 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1516 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1915 | D:3 | Learned a level 2 spell: Searing Ray 1920 | D:3 | Learned a level 4 spell: Fulminant Prism 1954 | D:3 | Reached skill level 5 in Conjurations 2049 | D:3 | Identified the +10 spear of Harmony {speed, rC+ Str+4 | Int+4} 2056 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2245 | D:3 | Found a hide-covered altar of Uskayaw. 2249 | D:3 | Found an iron altar of Okawaru. 2483 | D:4 | Encountered a phantom 2695 | D:4 | Found a statue of an orb of winter. 2695 | D:4 | Found a staircase to the Ecumenical Temple. 2696 | D:4 | Found a statue of an orb of winter. 2708 | Temple | Entered the Ecumenical Temple 2799 | D:4 | Encountered an ogre 2915 | D:4 | Killed a phantom 2916 | D:4 | Reached skill level 1 in Translocations 2916 | D:4 | Reached skill level 1 in Alchemy 2916 | D:4 | Reached XP level 5. HP: 28/28 MP: 0/13 3237 | D:4 | Found a shimmering altar of Xom. 3239 | D:4 | Encountered an angel 3259 | D:4 | Found a glowing silver altar of Zin. 3408 | D:4 | Killed an ogre 3409 | D:4 | Reached XP level 6. HP: 32/32 MP: 8/15 3654 | D:5 | Entered Level 5 of the Dungeon 3661 | D:5 | Found a snail-covered altar of Cheibriados. 3663 | D:5 | Reached skill level 5 in Spellcasting 3711 | D:5 | Reached XP level 7. HP: 36/36 MP: 12/16 3797 | D:5 | Reached skill level 5 in Stealth 4233 | D:5 | Reached skill level 5 in Dodging 4414 | D:5 | Identified the +3 hand axe of Plunder {freeze, Stlth+} 4760 | D:1 | Bought a scroll of identify for 26 gold pieces 4760 | D:1 | Bought a scroll of teleportation for 39 gold pieces 4760 | D:1 | Bought a scroll of blinking for 123 gold pieces 4760 | D:1 | Bought a scroll of teleportation for 39 gold pieces 4760 | D:1 | Bought a scroll of identify for 26 gold pieces 5032 | D:6 | Found a radiant altar of Vehumet. 5064 | D:6 | Reached XP level 8. HP: 23/41 MP: 8/19 5162 | D:6 | Became a worshipper of Vehumet 5162 | D:6 | Offered knowledge of Kinetic Grapnel by Vehumet. 5168 | D:6 | Learned a level 4 spell: Passage of Golubria 5555 | D:6 | Found an opulent altar of Gozag. 6522 | D:7 | Reached XP level 9. HP: 45/45 MP: 16/21 6981 | D:8 | Encountered Joseph 7005 | D:8 | You fall into a shaft and drop 2 floors! 7005 | D:10 | Entered Level 10 of the Dungeon 7262 | D:10 | Encountered a centaur warrior 7265 | D:10 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_loops_ring, serial_shops, nicolae_shop_mannequins, nicolae_shop_behind_doors, nicolae_shop_bimaterial_pillars, nicolae_shop_crystal, nicolae_shop_waterfront, minmay_misc_feat_plants D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_big_doors D:4: layout_loops_ring, grunt_temple_overflow_order_and_chaos_1, minmay_temple_entry_glass D:5: nicolae_cairo_tiling, layout_rooms, amcnicky_altar_gilded D:6: layout_basic, nicolae_gozag_cash_rules_everything_around_me, mainiacjoe_overflow_surrounded_room D:7: layout_cave_pools D:8: layout_basic, uniq_joseph D:10: layout_stronghold, lemuel_round_altar, minmay_ruined_shrine Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 7 | 7.1 Dodging | 3 4 5 6 | 6.5 Spellcasting | 4 5 6 7 | 7.3 Conjurations | 5 6 7 | 7.2 Translocations | 1 2 3 4 | 4.8 Alchemy | 1 2 3 4 | 4.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 1 | | || 1 Melee: Unarmed | 1 | | || 1 Cast: Magic Dart | 78 | 111 | 109 || 298 Iskenderun's Myst | | 6 | 7 || 13 Searing Ray | | 3 | 26 || 29 Fulminant Prism | | 3 | 12 || 15 Passage of Golubr | | | 2 || 2 Drink: Magic | | 1 | 2 || 3 Read: Teleportation | | 1 | 1 || 2 Identify | | | 7 || 7 Armour: Robe | 6 | 11 | 44 || 61 Dodge: Dodged | 7 | 22 | 39 || 68