Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1338228399998347817 139 twice2double the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on June 16, 2026. Slain by Terence ... wielding a +0 morningstar (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:54 (1340 turns). twice2double the Conjurer (Deep Elf Conjurer) Turns: 1340, Time: 00:02:55 Health: -1/28 AC: 2 Str: 4 XL: 5 Next: 1% Magic: 6/13 EV: 12 Int: 25 God: Gold: 74 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) c - +2 dagger (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ b - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons c - a +2 dagger of speed (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of see invisible (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of torment {unknown} h - a scroll of immolation {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of ambrosia {unknown} j - a potion of lignification {unknown} k - 3 potions of invisibility {unknown} Skills: + Level 3.7 Dodging + Level 3.9 Stealth + Level 4.4 Spellcasting + Level 5.1 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 13% 2 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Forge Lightning Spire Air/Frge 5% 3d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Robin, Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence shouts! You encounter a ball python. Unknown command. You see here a +0 ring mail. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence looks scornfully at you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 morningstar and wearing a +4 chain mail of poison resistance (85% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. (Press . to maintain the ray.) The searing ray misses Terence. The searing ray hits Terence but does no damage. Terence looks irritated. The searing ray hits Terence! Terence is moderately wounded. You finish channelling your searing ray. Terence hits you with a +0 morningstar! Terence barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 morningstar and wearing a +4 chain mail of poison resistance (moderately wounded, 85% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 morningstar! The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 morningstar! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence! Terence is almost dead. Terence hits you with a +0 morningstar. You die... Terence says, "Finally, peace and quiet." ..#.......[...#....# ..#.........#...# ..#.............####### ###...................# #.........##.#......## ####.......###)#.......## .####.....####...........# ................@....[.### .####...#.#####.@......# ........ ##.......# ###... ##...#..# .>.# .###......## ...# #.....#....# .g## #j. #####.......# ... ... ...÷........†# ..####†##......#.....># ......)......###.........# You could see Terence. Vanquished Creatures An orc priest (D:3) A clockroach (D:3) An orc wizard (D:3) 2 gnolls (D:2) 3 orcs (D:3) A ribbon worm (D:2) 7 hobgoblins 2 quokkas 2 ball pythons (D:1) 3 bats 5 endoplasms 8 frilled lizards 6 goblins 3 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | twice2double the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 427 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 684 | D:1 | Found a faded altar of an unknown god. 769 | D:2 | Learned a level 2 spell: Searing Ray 790 | D:2 | Identified the +3 quarterstaff of the Wilderness {holy, | Dex+3} 881 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/10 892 | D:2 | Encountered Robin 993 | D:2 | You fall into a shaft and drop 1 floor! 1033 | D:3 | Reached XP level 4. HP: 16/24 MP: 8/12 1072 | D:3 | Reached skill level 5 in Conjurations 1276 | D:2 | Reached XP level 5. HP: 28/28 MP: 10/13 1320 | D:2 | Encountered Terence 1340 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_ring, dreamdust_ecumenical_altar_angels_and_demons D:2: layout_rooms, uniq_jessica, uniq_robin, uniq_terence D:3: layout_basic, mainiacjoe_overflow_surrounded_room Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.9 Dodging | 3 | 3.7 Spellcasting | 4 | 4.4 Conjurations | 5 | 5.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 63 | 16 || 79 Searing Ray | 2 | 4 || 6 Armour: Robe | 1 | 4 || 5 Dodge: Dodged | 2 | 1 || 3