Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1015469803678560513 95 twice2double the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on June 22, 2026. Slain by Grinder (12 damage) ... on level 3 of the Dungeon. The game lasted 00:01:14 (1622 turns). twice2double the Conjurer (Deep Elf Conjurer) Turns: 1622, Time: 00:01:14 Health: -5/24 AC: 3 Str: 4 XL: 4 Next: 40% Magic: 5/12 EV: 11 Int: 25 God: Gold: 95 SH: 0 Dex: 19 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour {Will+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth +++ c - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. Inventory: Armour a - a +0 robe b - a +0 leather armour of willpower (worn) Jewellery c - a +6 ring of dexterity (worn) d - an amulet of wildshape Wands e - a wand of charming (11) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of teleportation {unknown} e - a scroll of silence {unknown} h - a scroll of identify {unknown} j - a scroll of noise {unknown} k - a scroll of torment {unknown} Potions g - a potion of magic f - a potion of moonshine {unknown} Skills: + Level 3.5 Dodging + Level 3.7 Stealth + Level 4.1 Spellcasting + Level 4.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 58% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 68% 1d7 6% 1 Momentum Strike Conj/Tloc 34% 3d8 9% 2 Apportation Tloc 10% N/A 16% 1 Kinetic Grapnel Frge 20% 1d4 16% 1 Poisonous Vapours Alch/Air 20% 1d1 16% 1 Summon Small Mammal Summ 20% N/A 16% 1 Call Imp Summ 10% N/A 24% 2 Lesser Beckoning Tloc 10% N/A 24% 2 Swiftness Air 5% N/A 43% 3 Fulminant Prism Conj/Alch 8% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 50% 4 Airstrike Air 2% 2d(1-17) 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter Grinder. Found a short sword. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (asleep, 100% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is lightly wounded. Grinder shouts! (Press . to maintain the ray.) Grinder says, "Wait up." Grinder gestures at you. You resist with some effort. The searing ray misses Grinder. The searing ray hits Grinder. Grinder is moderately wounded. Grinder hits you. You writhe in agony! The searing ray hits Grinder. Grinder is heavily wounded. You finish channelling your searing ray. Grinder hits you. You writhe in agony. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (heavily wounded, 77% to hit) The searing ray misses Grinder. (Press . to maintain the ray.) Grinder misses you. The searing ray hits Grinder. Grinder is severely wounded. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony! Ouch! That really hurt! You die... Grinder says, "Hey, I wasn't done torturing you yet!" #..# .......... .... .........# #.... .........# .. ..##.... .........# ..##....... .........# .......... ......... #........ )......5########........ #......@......##....)... #############..#........ ##......[.## ###....#... #....#### #....# #....# ###### You could see Grinder. Vanquished Creatures 6 adders A ribbon worm (D:2) 5 endoplasms 2 hobgoblins 2 jackals (D:2) 4 quokkas 4 ball pythons 6 bats 2 frilled lizards (D:1) 9 goblins 6 kobolds 4 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | twice2double the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 161 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 723 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1070 | D:2 | Found a faded altar of an unknown god. 1136 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/11 1607 | D:3 | Encountered Grinder 1614 | D:3 | Learned a level 2 spell: Searing Ray 1622 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_rooms, serial_bayou_lagoon_a D:2: layout_basic, ebering_ecumenical_altar_abandoned D:3: layout_rooms, serial_shops, nicolae_shop_pleasant_corner_grove, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.7 Dodging | 3 | 3.5 Spellcasting | 4 | 4.1 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 71 | 25 || 96 Searing Ray | | 2 || 2 Armour: Robe | 2 | 1 || 3 Leather armour | | 3 || 3 Dodge: Dodged | 1 | 2 || 3