Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 3725042089832247179 27 twice2double the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on June 30, 2026. Slain by Terence ... wielding a +0 flail (11 damage) ... on level 1 of the Dungeon. The game lasted 00:01:23 (948 turns). twice2double the Conjurer (Deep Elf Conjurer) Turns: 948, Time: 00:01:23 Health: 0/15 AC: 3 Str: 4 XL: 2 Next: 93% Magic: 2/8 EV: 11 Int: 22 God: Gold: 71 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 helmet (worn) Scrolls c - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of curing {unknown} Skills: + Level 3.0 Dodging + Level 3.0 Stealth + Level 3.5 Spellcasting + Level 4.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 flail. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ß######.# #.##...# #.....# §§.§§#### #.####.# #.###.# §§§§§§.## #.# #.# #.# #.# #.§§§...## #.# #.# #.# #.# ###§§§...# #.# #.####.###.# ##.....## #.# #..÷.......# ##.....# #.####..######### #.....# #####@.........# ##....# #...@.......##.# #....###.#########.##.# #...<ß#..# #.##.# ##....##### #.##.# #.....# #.##.# ##.....# #.##.# ##......# #.##.# ###......## #.##.# #.§......# #.##.###### You could see Terence. Vanquished Creatures 2 dart slugs (D:1) 3 hobgoblins (D:1) 6 jackals (D:1) 4 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) A frilled lizard (D:1) 4 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | twice2double the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 367 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 938 | D:2 | Encountered Terence 948 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_loops_ring, dk_noncrumbling_3 D:2: layout_loops_ring, st_stairs_8, grunt_decor_one_mirror, uniq_robin, uniq_jessica, uniq_terence, uniq_natasha, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | | 3.5 Conjurations | | 4.6 Action || total ---------------------------++------- Cast: Magic Dart || 56 Armour: Robe || 4 Dodge: Dodged || 10