Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 15980960641731434324 63 twice2double the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on June 30, 2026. Killed by divine providence ... invoked by an orc priest (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:01 (1557 turns). twice2double the Conjurer (Deep Elf Conjurer) Turns: 1557, Time: 00:01:02 Health: -4/19 AC: 2 Str: 4 XL: 3 Next: 89% Magic: 3/10 EV: 12 Int: 24 God: Gold: 97 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) b - +1 dagger (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons b - a +1 dagger of draining (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of noise {unknown} d - 2 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} h - 2 scrolls of poison {unknown} j - a scroll of vulnerability {unknown} k - a scroll of teleportation {unknown} l - a scroll of blinking {unknown} m - a scroll of fear {unknown} Potions g - a potion of magic f - 2 potions of haste {unknown} n - a potion of brilliance {unknown} Skills: + Level 3.3 Dodging + Level 3.3 Stealth + Level 4.0 Spellcasting + Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 4% N/A 28% 3 Vampiric Draining Necr 4% 2d6 28% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace and wearing a +0 scale mail (100% to hit) The magic dart hits the orc priest. The orc priest is lightly wounded. An orc priest is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is lightly wounded. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! An orc priest is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is lightly wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Unknown command. Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, 82% to hit) You focus your ray upon the orc priest. The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ..# .# #.# .### #####.# ... # #...#.############.####.# #.#.......).............. #...#.######............# ##.##..............# .....#######.####.## .###.##### #.# #@## .# #.....# #.# ##.# .###.###.# #.# ..# .....# #.# ..o# ##..## #.# ..#.) #..# ... .###.. ...... .. ### ##..### .. ...# You could see an orc priest. Vanquished Creatures 2 adders (D:2) 2 dart slugs A ribbon worm (D:2) An orc (D:3) 6 hobgoblins 5 ball pythons 3 bats (D:1) 4 endoplasms A frilled lizard (D:2) 7 goblins 11 kobolds 5 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | twice2double the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 277 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 957 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1106 | D:2 | Identified the +0 ring mail "Paoha" {Int+2 SInv} 1133 | D:2 | Learned a level 2 spell: Searing Ray 1557 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_loops_ring D:2: serial_bayou_shore_a, layout_rooms D:3: layout_loops_ring, uniq_jessica, uniq_natasha, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.3 Dodging | 3 | 3.3 Spellcasting | 4 | 4.0 Conjurations | | 4.8 Action || total ---------------------------++------- Cast: Magic Dart || 97 Searing Ray || 1 Armour: Robe || 5 Dodge: Dodged || 4