Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 15919083535213951543 121 twice2double the Conjurer (level 4, -6/24 HPs) Began as a Deep Elf Conjurer on July 26, 2026. Mangled by a gnoll ... wielding a +0 halberd (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:17 (2157 turns). twice2double the Conjurer (Deep Elf Conjurer) Turns: 2157, Time: 00:01:17 Health: -6/24 AC: 2 Str: 4 XL: 4 Next: 76% Magic: 5/12 EV: 12 Int: 25 God: Gold: 115 SH: 0 Dex: 13 Spells: 0/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +6 ring of strength c - a ring of resist corrosion Scrolls c - a scroll of poison {unknown} e - a scroll of summoning {unknown} h - 2 scrolls of enchant armour {unknown} Potions g - a potion of magic d - 3 potions of might {unknown} f - a potion of invisibility {unknown} j - a potion of experience {unknown} k - a potion of enlightenment {unknown} l - a potion of haste {unknown} n - a potion of mutation {unknown} o - a potion of moonshine {unknown} Skills: + Level 3.7 Dodging + Level 3.9 Stealth + Level 4.2 Spellcasting + Level 5.1 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 30% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 36% 2d7 4% 2 Sandblast Erth 10% 2d5 9% 1 Construct Spike Launche Frge 10% 2d3 14% 2 Gloom Hex/Necr 10% N/A 26% 3 Passwall Erth 5% N/A 26% 3 Curse of Agony Necr 5% N/A 94% 5 Metabolic Englaciation Hex/Ice 2% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, 100% to hit) The magic dart hits the gnoll! You kill the gnoll! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! You die... #.# #####. .# #.# ##..... .# # #.# ....... .#.# ###.# .......## .#. ...# ##+# #....... ...######.###... .....# j#..........)... . .###+##..###j#.............. . ...........@........#.###... . . ........##.......###.# #... . .. ###.###.##...........# #... . ...###...[..#.......###.####+# . .............................. . ............................# # ..##.......##.#.#..###....... #.. .##...†...##.#.........[##.# ##..#....................†......# You could see 2 gnolls. Vanquished Creatures Terence (D:2) 3 gnolls 3 adders (D:2) 3 dart slugs 4 endoplasms 6 hobgoblins 4 jackals (D:2) 3 ball pythons 8 bats 2 goblins 4 kobolds 5 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | twice2double the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 266 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 1109 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1112 | D:2 | Learned a level 2 spell: Searing Ray 1127 | D:2 | Encountered Terence 1133 | D:2 | Killed Terence 1230 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/11 1404 | D:2 | Learned a level 4 spell: Fulminant Prism 1809 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1859 | D:3 | Reached skill level 5 in Conjurations 2157 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_loops_corners D:2: layout_loops_ring, uniq_terence D:3: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.9 Dodging | 3 | 3.7 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 47 | 56 || 103 Searing Ray | 1 | || 1 Armour: Robe | 1 | 11 || 12 Dodge: Dodged | 2 | 6 || 8