twinkular Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -1, D:1) a frilled lizard corpse (skeletalised by now) (10, -29, D:1) a +0 short sword (14, -28, D:1) a ball python skeleton (20, -29, D:1) a +0 short sword (21, -32, D:1) a +0 dagger a goblin skeleton (24, -37, D:1) a rat skeleton (25, -47, D:1) a +0 robe (25, 3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (26, 3, D:1) a rat corpse (skeletalised by now) (28, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (31, 3, D:1) a rat corpse (skeletalised by now) (34, -38, D:1) a hobgoblin skeleton (43, -10, D:1) a ball python skeleton (44, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (46, -2, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (48, 0, D:1) a rat corpse (skeletalised by now) (54, -24, D:1) a +0 club a goblin skeleton (56, -5, D:1) a bat corpse (skeletalised by now) (62, -16, D:1) a quokka skeleton Level 2 of the Dungeon (5, 0, D:2) a bat corpse (skeletalised by now) (7, 9, D:2) a bat skeleton (10, 0, D:2) a +0 scythe a +0 robe (22, -7, D:2) a +0 flail (23, -8, D:2) a +0 club an orc corpse (skeletalised by now) (24, -6, D:2) a +0 hand axe a +0 scale mail a +0 flail a +0 whip a boomerang an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (29, 1, D:2) a +0 chain mail (31, -2, D:2) a +0 club (31, 16, D:2) a +0 flail (31, 17, D:2) a +0 spear (34, 14, D:2) a +0 halberd (36, 3, D:2) a +0 dagger 2 stones (36, 6, D:2) a +0 dagger a kobold skeleton (38, 0, D:2) a rat skeleton (41, 8, D:2) a +0 long sword (43, -9, D:2) a ball python skeleton (45, 12, D:2) a +0 short sword (45, 17, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 flail (0, 1, D:3) a +0 spear a gnoll corpse (skeletalised by now) (0, 2, D:3) a +0 whip (17, -5, D:3) a hobgoblin corpse (skeletalised by now) (17, -4, D:3) a +0 club a +0 dagger (17, -2, D:3) a +0 club (17, 13, D:3) the +8 short sword of Ceegukav {freeze, ^Contam rElec Int+2 Dex+3} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (18, -1, D:3) a +0 dagger (19, -8, D:3) a +0 dagger (19, -1, D:3) a +0 club a goblin corpse (skeletalised by now) (20, 22, D:3) a +0 club (21, 16, D:3) a rat skeleton (21, 37, D:3) a rat skeleton (35, 1, D:3) a +0 sling (35, 37, D:3) a +0 ring mail (39, 39, D:3) the +8 whip "Idappeuq" {vamp, ^Fragile rF+ rCorr SInv} ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. (44, -12, D:3) a +0 dagger 3 stones (44, 18, D:3) a rat skeleton (52, 18, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 leather armour (4, -7, D:4) a +0 dagger a kobold corpse (5, -22, D:4) a +0 flail (5, -8, D:4) a +0 dagger a +0 robe (6, -8, D:4) a +0 dagger a +0 leather armour a +0 mace (8, -10, D:4) a hobgoblin corpse (skeletalised by now) (15, 6, D:4) a +0 trident (18, 7, D:4) a dart slug corpse (21, -2, D:4) a scroll of brand weapon (21, 15, D:4) a ball python corpse (23, 0, D:4) a hound corpse (23, 1, D:4) a +0 mace an orc corpse (24, -3, D:4) a +0 trident (24, 0, D:4) a +0 flail a +0 ring mail (25, -1, D:4) a jackal corpse (26, -2, D:4) a +0 hand axe a +0 chain mail a +0 club an orc corpse an orc corpse Level 5 of the Dungeon