Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1580728806707137033 26 twinkular the Magician (level 2, 0/15 HPs) Began as a Deep Elf Hedge Wizard on Sept 20, 2026. Frozen to death by an endoplasm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:27 (1050 turns). twinkular the Magician (Deep Elf Hedge Wizard) Turns: 1050, Time: 00:02:28 Health: 0/15 AC: 2 Str: 7 XL: 2 Next: 89% Magic: 1/9 EV: 5 Int: 18 God: Gold: 8 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . (100%) d - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: held A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 robe (worn) c - a +0 hat (worn) Magical Staves d - a staff of conjuration (weapon) Scrolls c - a scroll of torment {unknown} d - a scroll of immolation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} Potions g - a potion of magic f - a potion of ambrosia {unknown} Skills: + Level 0.1 Short Blades + Level 2.4 Dodging + Level 3.6 Stealth + Level 4.9 Spellcasting + Level 2.3 Conjurations + Level 1.1 Summonings + Level 1.3 Necromancy + Level 1.1 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 18% 2d8 12% 2 Sublimation of Blood Necr 9% N/A 12% 2 Blink Tloc 16% N/A 13% 2 Call Imp Summ 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 28% 3 Inner Flame Hex/Fire 4% N/A 38% 3 Brom's Barrelling Bould Conj/Erth 12% 2d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit) You feel a surge of power! The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The endoplasm quivers. The ribbon worm bites you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit) You feel a surge of power! The magic dart hits the ribbon worm. The ribbon worm is almost dead. The endoplasm hits you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (almost dead, catching its breath, 100% to hit) You feel a surge of power! The magic dart hits the ribbon worm. You kill the ribbon worm! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) You feel a surge of power! The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You struggle to detach yourself from the web. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You struggle to detach yourself from the web. The endoplasm freezes you. You are frozen. You die... #.. ..## # ... # ). ..##. .# ...# .. # ..##.# ..###.#...# #......@$.# ...####.J.# ..##.# ...# .. ..##. .# ... # # .?## #.. You could see an endoplasm. Vanquished Creatures A ribbon worm (D:2) 5 hobgoblins (D:1) 5 ball pythons (D:1) 2 bats (D:1) 6 endoplasms 3 goblins (D:1) A kobold (D:1) 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | twinkular the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 138 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/9 1050 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_loops_ring, serial_forest, infiniplex_forest_end_2, infiniplex_forest_straight_1, infiniplex_forest_end_1, infiniplex_forest_end_double, infiniplex_forest_lined_2, infiniplex_forest_lined_2, infiniplex_forest_clump_small, infiniplex_forest_lined_ring, infiniplex_forest_straight_1, infiniplex_forest_diagonal, chequers_serial_rivers_large_b D:2: layout_loops_ring, minmay_vboxes Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.6 Short Blades | | 0.1 Dodging | | 2.4 Spellcasting | | 4.9 Conjurations | | 2.3 Summonings | | 1.1 Necromancy | | 1.3 Translocations | | 1.1 Action || total ---------------------------++------- Attack: Normal || 16 Melee: Dagger || 16 Cast: Magic Dart || 45 Stab: Sleeping || 1 Armour: Robe || 5 Dodge: Dodged || 4