twinkular Level 1 of the Dungeon [Shop] Jem Ysti's Distillery a potion of ambrosia (unknown) (112 gold) a potion of brilliance (unknown) (56 gold) a potion of mutation (unknown) (112 gold) a potion of curing (unknown) (42 gold) a potion of lignification (42 gold) a potion of curing (unknown) (42 gold) a potion of moonshine (unknown) (14 gold) a potion of enlightenment (unknown) (70 gold) a potion of lignification (42 gold) a potion of curing (unknown) (42 gold) [Shop] Tanimera's Distillery a potion of ambrosia (unknown) (80 gold) a potion of attraction (unknown) (30 gold) a potion of mutation (unknown) (80 gold) a potion of enlightenment (unknown) (50 gold) a potion of invisibility (80 gold) a potion of magic (unknown) (80 gold) 2 potions of ambrosia (unknown) (160 gold) [Shop] Ywniro Guse's General Store a parchment of Alistair's Walking Alembic (202 gold) a parchment of Soul Splinter (44 gold) a parchment of Soul Splinter (44 gold) a potion of attraction (unknown) (33 gold) the +12 halberd of the Tundras {elec, rF+ Str+8} (1105 gold) rF+: It protects you from fire. Str+8: It affects your strength (+8). It cannot be enchanted further. the +6 spear of Amorality {elec, Int+3 Dex+6} (697 gold) Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a ring of protection from cold (unknown) (275 gold) [Shop] Monat's Antique Armour Shop a +0 robe (19 gold) a +0 leather armour (44 gold) a +0 leather armour (44 gold) a +0 leather armour (44 gold) a +0 robe (19 gold) a +0 leather armour of fire resistance (198 gold) a +0 leather armour (44 gold) a +0 leather armour (44 gold) a +0 leather armour (44 gold) the +1 plate armour "Socuve" {^Contam rN+ Str+4 SInv} (906 gold) ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. [Shop] Hyurity's Weapon Shop a +0 spear (30 gold) a +0 hand axe (30 gold) a +0 short sword (30 gold) 3 boomerangs (60 gold) a +0 club (5 gold) a +0 hand axe (30 gold) a +0 short sword (30 gold) a +0 mace of draining (74 gold) (4, -8, D:1) 3 flux baubles (7, 4, D:1) a +0 whip a kobold corpse (skeletalised by now) (16, -1, D:1) a medusa talisman (18, -33, D:1) a quokka corpse (skeletalised by now) (24, -6, D:1) a +0 dagger a ball python skeleton a goblin skeleton (24, -5, D:1) a ball python skeleton (26, 21, D:1) a jackal corpse (skeletalised by now) (29, -3, D:1) a +0 leather armour (30, 5, D:1) a jackal skeleton (33, 19, D:1) a hobgoblin corpse (skeletalised by now) (35, -8, D:1) a hobgoblin skeleton (42, -8, D:1) a +0 club a goblin skeleton (56, -12, D:1) a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a dart slug corpse (0, 9, D:2) a scroll of vulnerability (1, 8, D:2) a scroll of torment (2, 3, D:2) a +0 club (17, 13, D:2) a hobgoblin corpse