Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 16704508382781993770 53 twinkular the Magician (level 3, -1/26 HPs) Began as a Draconian Hedge Wizard on Sept 21, 2026. Slain by an orc ... wielding a +0 hand axe (5 damage) ... on level 3 of the Dungeon. The game lasted 00:04:31 (2237 turns). twinkular the Magician (Draconian Hedge Wizard) Turns: 2237, Time: 00:04:32 Health: -1/26 AC: 5 Str: 12 XL: 3 Next: 62% Magic: 3/7 EV: 5 Int: 16 God: Gold: 173 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . (100%) c - +2 whip (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 hat rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -3), held A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 173 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +2 whip of electrocution (weapon) Missiles d - 4 boomerangs Armour b - a +0 hat (worn) Scrolls c - 2 scrolls of immolation {unknown} e - a scroll of identify {unknown} h - a scroll of fear {unknown} k - a scroll of poison {unknown} Potions d - a potion of enlightenment {unknown} f - 3 potions of might {unknown} j - a potion of lignification {unknown} Skills: + Level 0.1 Fighting + Level 0.8 Short Blades + Level 2.1 Dodging + Level 2.7 Stealth + Level 3.3 Spellcasting + Level 2.4 Conjurations + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 7% 1 b - Call Imp Summ 10% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 19% 2 Grave Claw Necr 10% 2d7 19% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Confusing Touch Hex 2% N/A 50% 3 Launch Clockwork Bee Frge 2% N/A 50% 3 Swiftness Air 2% N/A 50% 3 Tukima's Dance Hex 2% N/A 50% 3 Cigotuvi's Putrefaction Necr/Air 4% N/A 82% 4 Dimensional Bullseye Hex/Tloc 2% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. You feel sick. The adder barely misses you. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is lightly wounded. You feel sick. You are no longer poisoned. The orc shouts! x2; You hear a shout! The adder bites you. You are poisoned. The adder poisons you! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. You feel sick. The adder barely misses you. The adder bites you. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You feel sick. The adder bites you but does no damage. The orc hits you with a +0 hand axe. You die... #...#.+ #...#.+ ######.....++++ #.............. ........... ....5.. ###.oo#####. #...@o...... #.#.S.#.#### #...# ....# ..#### #.. #.. #.. You could see an adder, 3 orcs and a friendly cerulean imp (summoned). Vanquished Creatures An adder (D:2) 3 dart slugs A ribbon worm (D:3) 8 endoplasms 3 hobgoblins 2 jackals (D:1) A quokka (D:2) 2 ball pythons (D:1) 4 bats (D:2) 4 frilled lizards 4 goblins 5 kobolds 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | twinkular the Draconian Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 263 | D:1 | Reached XP level 2. HP: 11/20 MP: 1/6 1081 | D:1 | Learned a level 2 spell: Call Imp 1300 | D:2 | Reached XP level 3. HP: 24/26 MP: 0/7 2237 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic, minmay_hexomino_c4 D:2: layout_basic, chequers_serial_rivers_large_b, minmay_misc_feat_diagonals D:3: layout_loops_cross, hellmonk_ecumenical_altar_heavens_door, nicolae_shop_information_kiosk, dreamdust_princess_bridge Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.7 Dodging | 2 | 2.1 Fighting | | 0.1 Short Blades | | 0.8 Spellcasting | | 3.3 Conjurations | | 2.4 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Attack: Normal || 69 Melee: Dagger || 52 Tailslap || 9 Whip || 17 Cast: Magic Dart || 95 Call Imp || 1 Drink: Magic || 1 Armour: None || 54 Dodge: Dodged || 50