twinkular Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (4, 6, D:1) a hobgoblin skeleton (4, 13, D:1) a +0 pair of gloves (5, -14, D:1) a hobgoblin corpse (skeletalised by now) (9, 2, D:1) a +0 dagger a frilled lizard skeleton (16, -12, D:1) a bat corpse (skeletalised by now) (20, -6, D:1) a +0 dagger a goblin skeleton (23, -7, D:1) a +0 robe (30, -22, D:1) a ball python skeleton (33, -12, D:1) a bat skeleton (37, 11, D:1) a rat corpse (skeletalised by now) (38, -22, D:1) a ball python skeleton (43, 3, D:1) a +0 club a goblin skeleton (45, -28, D:1) a +0 club (45, -12, D:1) a +0 robe (49, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (57, -16, D:1) a +0 club a goblin corpse (skeletalised by now) (57, -15, D:1) a frilled lizard skeleton (58, -16, D:1) a rat skeleton (58, -15, D:1) a +0 club Level 2 of the Dungeon [Shop] Zuupnain's Antique Weapon Emporium a +0 morningstar of venom (184 gold) the +8 dire flail of the Destroying King {flame, rCorr} (1232 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 trident (70 gold) a +0 club (10 gold) a +0 spear (60 gold) a +0 spear (60 gold) a +0 mace (60 gold) a +0 dagger (40 gold) a +0 short sword (60 gold) a +2 arbalest of draining (510 gold) (10, -6, D:2) a rat corpse (skeletalised by now) (10, -1, D:2) a jackal corpse (skeletalised by now) (17, -25, D:2) the felid corpse of Natasha (skeletalised by now) (17, -24, D:2) a +0 hand axe a +0 club an orc corpse (skeletalised by now) (20, -6, D:2) a ball python skeleton (22, -3, D:2) a jackal skeleton (30, 22, D:2) a +0 ring mail (33, -14, D:2) the felid skeleton of Natasha (34, -4, D:2) a rat skeleton (36, -14, D:2) a +0 hand axe (38, -35, D:2) a +0 spear (41, -8, D:2) an orc skeleton (41, -7, D:2) a hobgoblin skeleton (46, -12, D:2) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) Level 3 of the Dungeon (8, 33, D:3) a +0 ring mail (9, 47, D:3) a +0 club (16, 13, D:3) a +0 scale mail (18, 43, D:3) a +0 robe (22, 28, D:3) a +2 leather armour of cold resistance (28, 42, D:3) a +0 club (29, 43, D:3) a +0 club an adder corpse (skeletalised by now) a bat corpse (skeletalised by now) (30, 43, D:3) a +0 dagger (31, 43, D:3) a +0 dagger (32, 43, D:3) a +0 whip a +0 animal skin a +0 helmet a +0 dagger (34, 42, D:3) a +0 club a goblin corpse (skeletalised by now) (34, 43, D:3) a +0 club a hobgoblin skeleton (37, -4, D:3) a +0 dagger (38, 8, D:3) a hobgoblin skeleton (42, 5, D:3) a +0 leather armour (45, 47, D:3) a +0 plate armour (50, 40, D:3) a +0 club (51, 40, D:3) a +0 club (52, 40, D:3) a +0 club an orc corpse (skeletalised by now) (53, 41, D:3) a +0 club an orc corpse (skeletalised by now) (56, -12, D:3) a +0 club (61, 29, D:3) 3 large rocks Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (10, -10, D:4) a +0 hand axe (11, -10, D:4) a +0 short sword (18, -1, D:4) a hobgoblin skeleton (18, 5, D:4) a +0 war axe (21, -16, D:4) a medusa talisman (24, -32, D:4) a +0 trident (25, -10, D:4) a +0 chain mail (27, -10, D:4) a +0 ring mail (36, -29, D:4) a +0 falchion (36, -24, D:4) an adder corpse (skeletalised by now) (36, -12, D:4) a +0 mace (37, -25, D:4) a +0 robe (48, -8, D:4) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (49, 3, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) the +0 leather armour of Jocular the Good {+Inv Fly} +Inv: It lets you turn invisible. Fly: It grants you flight. It cannot be enchanted further. (5, 17, D:5) a +0 mace (18, -19, D:5) a +0 flail 2 boomerangs a +0 leather armour (18, -17, D:5) a +0 club a +0 dagger an orc corpse (skeletalised by now) (18, 5, D:5) a +0 flail a +0 ring mail (18, 6, D:5) a +0 flail a +0 dagger a +0 robe a gnoll skeleton (18, 7, D:5) a +0 short sword a +1 leather armour of cold resistance (18, 8, D:5) a +0 club a +0 whip a gnoll skeleton (19, -19, D:5) a +0 short sword an orc corpse (skeletalised by now) (19, -17, D:5) a +0 flail an orc corpse (skeletalised by now) (25, 37, D:5) an iguana corpse (skeletalised by now) (29, 2, D:5) a +0 leather armour (34, 27, D:5) a +0 robe (36, 26, D:5) a +0 giant club (53, -2, D:5) a +0 giant club an ogre corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 scythe a +0 robe the human skeleton of Sigmund (8, -31, D:6) a bullfrog skeleton (15, -28, D:6) a +0 scale mail a +0 chain mail (16, 3, D:6) a +1 battleaxe of electrocution a +0 robe (17, -33, D:6) a parchment of Sublimation of Blood (27, -11, D:6) an adder skeleton (29, -17, D:6) a dragon-coil talisman (31, -51, D:6) a +0 scale mail (39, -25, D:6) a +0 giant spiked club an ogre skeleton (40, -16, D:6) a +1 ring mail of fire resistance (41, -51, D:6) a +1 war axe a +0 robe a +4 short sword a +0 robe (41, -50, D:6) a +0 trident a +0 robe a howler monkey corpse (skeletalised by now) (41, -15, D:6) a +1 flail of holy wrath (43, -8, D:6) a +0 ring mail (56, -51, D:6) a parchment of Sublimation of Blood Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a goblin corpse (skeletalised by now) (0, 1, D:7) a +0 hand axe a +0 hand axe a goblin corpse (skeletalised by now) (0, 2, D:7) a +0 hand axe a goblin corpse (skeletalised by now) (6, 15, D:7) a +0 pair of boots (8, 18, D:7) a bullfrog corpse (skeletalised by now) a bailey (0, 0, Bailey) an orc skeleton (1, -1, Bailey) an orc skeleton (2, 0, Bailey) an orc skeleton (8, 14, Bailey) a +0 war axe (15, 0, Bailey) 4 gold pieces