twmoore Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -3, D:1) a +0 robe (1, -1, D:1) a quokka corpse (skeletalised by now) (5, -5, D:1) a parchment of Tukima's Dance (21, 25, D:1) a +0 club a goblin skeleton (22, 24, D:1) a quokka skeleton (28, 29, D:1) a +0 plate armour (36, -3, D:1) a +0 dagger 2 stones a kobold skeleton (40, -3, D:1) a +2 dagger of venom (40, 6, D:1) a +0 animal skin (44, 10, D:1) a +0 dagger (45, -9, D:1) a +0 leather armour (45, 15, D:1) a +0 club a goblin skeleton (46, 18, D:1) a rat corpse (skeletalised by now) (47, 16, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a ball python skeleton (3, -23, D:2) a parchment of Passage of Golubria (3, 10, D:2) a hobgoblin corpse (skeletalised by now) (6, -2, D:2) a +0 short sword (9, -13, D:2) a +0 club a goblin skeleton (13, -26, D:2) a hobgoblin corpse (skeletalised by now) (13, -23, D:2) a +0 robe a human skeleton (19, -35, D:2) a parchment of Poisonous Vapours (19, -18, D:2) a +0 club 4 stones a kobold skeleton (20, -27, D:2) a frilled lizard corpse (skeletalised by now) (30, 9, D:2) a hobgoblin corpse (skeletalised by now) (31, -10, D:2) a parchment of Martyr's Knell (32, 1, D:2) a +0 club a goblin corpse (skeletalised by now) (33, 12, D:2) an orb of mayhem (37, -34, D:2) a +0 short sword (49, -24, D:2) a +0 dagger a goblin corpse (skeletalised by now) (49, -13, D:2) a bat corpse (skeletalised by now) (52, -8, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (53, -8, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Beenyvvomigh's General Store a scroll of poison (40 gold) a scroll of butterflies (unknown) (95 gold) the +0 chain mail of Unyqyuwk {rF- rC+ Dex+3 SInv} (235 gold) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 buckler (45 gold) the +12 trident "Umyppipn" {holy, *Slow +Blink rCorr SInv} (845 gold) *Slow: It may slow you when you take damage. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. a parchment of Call Imp (58 gold) a phantom mirror (400 gold) a +0 robe (9 gold) (0, 0, D:3) a parchment of Hailstorm (2, -18, D:3) a +0 chain mail (5, -5, D:3) a +0 robe (8, -9, D:3) a hobgoblin corpse (skeletalised by now) (15, 2, D:3) a ball python corpse (skeletalised by now) (16, -22, D:3) a +0 spear (16, 2, D:3) a +0 club an orc corpse (skeletalised by now) (18, -13, D:3) a +0 leather armour (21, -11, D:3) 13 gold pieces (22, 1, D:3) a +0 plate armour (25, 16, D:3) an adder corpse (skeletalised by now) (28, 6, D:3) a bat corpse (skeletalised by now) (28, 8, D:3) a +0 hand axe an orc corpse (skeletalised by now) (29, -11, D:3) a +0 robe (30, -23, D:3) an adder corpse (31, -23, D:3) a +1 hand axe (31, 0, D:3) a +0 ring mail (31, 1, D:3) an adder skeleton (35, 2, D:3) a parchment of Haunt (45, 2, D:3) a +0 dagger (47, 2, D:3) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (47, 9, D:3) a +0 club a goblin corpse (skeletalised by now)