twmoore Level 1 of the Dungeon (0, 0, D:1) a scroll of amnesia (0, 1, D:1) a potion of attraction (0, 2, D:1) a potion of brilliance (1, -3, D:1) a +0 scale mail (1, 0, D:1) a +2 heavy hand axe (1, 1, D:1) a potion of mutation (1, 2, D:1) a parchment of Stone Arrow (2, 0, D:1) a +0 mace (2, 1, D:1) 14 gold pieces (2, 2, D:1) 11 gold pieces (5, -3, D:1) a +0 ring mail (6, 29, D:1) a +0 whip (9, 9, D:1) a parchment of Freeze (10, 29, D:1) a +0 club (12, 14, D:1) a +0 leather armour (13, 40, D:1) a +0 short sword a kobold corpse (skeletalised by now) (16, 31, D:1) a +0 robe (17, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (18, 23, D:1) a rat skeleton (19, 27, D:1) a rat skeleton (19, 28, D:1) a +0 club (24, 22, D:1) a frilled lizard skeleton (28, 21, D:1) a +0 club (28, 28, D:1) a +0 short sword a kobold skeleton (32, 2, D:1) a +0 short sword a kobold corpse (skeletalised by now) (40, 45, D:1) a +0 dagger a goblin corpse (skeletalised by now) (53, 14, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Efar's Weapon Emporium a +0 mace (30 gold) a +0 long sword (35 gold) a +1 war axe of electrocution (157 gold) a +0 falchion (30 gold) the +3 quarterstaff of the Grand God {freeze, Will+} (366 gold) Will+: It increases your willpower. It cannot be enchanted further. a +0 spear (30 gold) a +0 rapier (55 gold) a +0 rapier (55 gold) a +0 dagger (20 gold) (9, 30, D:2) a +0 dagger a goblin corpse (skeletalised by now) (17, 18, D:2) a rat skeleton (20, 17, D:2) a +0 leather armour (24, -16, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (24, 20, D:2) a rat skeleton (25, -16, D:2) a +0 dagger (39, 35, D:2) a ball python corpse (skeletalised by now) (40, 36, D:2) a +1 dagger of protection a +0 club (41, -7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (42, -9, D:2) an adder corpse (skeletalised by now) (45, 25, D:2) a +0 dagger (51, 10, D:2) a +0 trident (51, 25, D:2) a +0 dagger (58, 20, D:2) a +0 dagger Level 3 of the Dungeon (3, 3, D:3) a +0 shortbow a +0 mace 3 boomerangs an orc corpse (skeletalised by now) (5, 31, D:3) a +0 dagger (8, 33, D:3) a +0 robe (12, 18, D:3) a +0 scythe a +0 robe (21, 20, D:3) a +0 club (28, 24, D:3) a +0 battleaxe (29, 31, D:3) a +0 club a goblin corpse (skeletalised by now) (32, 19, D:3) 2 throwing nets (39, 38, D:3) a +0 pair of boots (42, 27, D:3) a +0 dagger (44, 24, D:3) a +0 dagger (47, 38, D:3) a quill talisman (48, 15, D:3) the +1 whip of Gomam {freeze, rPois rC- rN+ Will++} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. It cannot be enchanted further. Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (4, -1, D:4) a +0 leather armour (8, -11, D:4) the felid corpse of twmoore (10, -14, D:4) a +2 pair of boots (12, -2, D:4) a ribbon worm corpse a hobgoblin corpse (16, 7, D:4) a staff of alchemy (22, 9, D:4) a scroll of brand weapon (26, 3, D:4) the felid corpse of twmoore (29, 0, D:4) a staff of earth (30, 4, D:4) a +0 pair of gloves (30, 10, D:4) 17 gold pieces (33, -6, D:4) a +0 robe (37, 9, D:4) a wand of flame (14) (40, 19, D:4) a +0 short sword a kobold corpse