twmoore Level 1 of the Dungeon (5, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (7, 7, D:1) a quokka skeleton (14, 8, D:1) an inkwell talisman (21, -12, D:1) a +0 scale mail (26, -20, D:1) a +0 dagger (26, 24, D:1) a +0 short sword (30, 0, D:1) a bat skeleton (38, -18, D:1) a ball python corpse (skeletalised by now) (55, -5, D:1) a frilled lizard corpse (skeletalised by now) (55, -4, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (8, 7, D:2) a +0 ring mail (13, 12, D:2) the +1 leather armour of Bazutz {Str-2 Int+8 Dex+5} Str-2: It affects your strength (-2). Int+8: It affects your intelligence (+8). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (22, 29, D:2) a parchment of Frozen Ramparts (23, 29, D:2) a +3 dagger (35, 29, D:2) a +0 whip a kobold corpse (skeletalised by now) (37, 45, D:2) a +0 sling (38, 24, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (39, 44, D:2) a +0 tower shield (40, 22, D:2) a +0 plate armour (40, 50, D:2) a parchment of Petrify (44, 16, D:2) a bat skeleton (46, 16, D:2) an adder skeleton (47, 22, D:2) a rat skeleton (47, 41, D:2) a hobgoblin skeleton (49, 29, D:2) a bat skeleton (50, 9, D:2) a hobgoblin corpse (skeletalised by now) (59, 47, D:2) a +0 dagger a kobold skeleton Level 3 of the Dungeon (1, 0, D:3) a +0 dagger (8, 5, D:3) a +0 dagger a goblin corpse (10, 3, D:3) a +0 dagger (12, 3, D:3) a dart slug corpse (18, 3, D:3) a quokka corpse (20, -16, D:3) a +0 club a gnoll corpse (20, -11, D:3) a +0 ring mail (22, -25, D:3) a potion of heal wounds (24, -14, D:3) a +0 spear (25, -20, D:3) a rat corpse