Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7143021452740675998 737 twolf1369 the Thaumaturge (level 7, 0/36 HPs) Began as a Deep Elf Air Elementalist on Feb 10, 2025. Was an Initiate of Vehumet. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:10:30 (5308 turns). twolf1369 the Thaumaturge (DEAE) Turns: 5308, Time: 00:10:31 Health: 0/36 AC: 10 Str: 5 XL: 7 Next: 46% Magic: 22/22 EV: 12 Int: 22 God: Vehumet [......] Gold: 245 SH: 0 Dex: 15 Spells: 18/26 levels left rFire . . . h - +1 dagger (protect) rCold . . . (no shield) rNeg . . . i - +1 robe of the Valley of Death {Stlth+ Archmagi} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ e - ring of wizardry HPRegen 0.26/turn p - ring of see invisible MPRegen 0.36/turn %: wizardry (x1), archmagi @: lethally poisoned (0 -> -10), swift, under a protective aura, hasted, very quick A: magic regeneration a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 245 gold pieces. Inventory: Hand Weapons h - a +1 dagger of protection (weapon) Armour i - the +1 robe of the Valley of Death (worn) {Stlth+ Archmagi} (You found it on level 4 of the Dungeon) Stlth+: It makes you more stealthy. Archmagi: It increases the power of your magical spells. k - the +6 scale mail "Witauquf" {rPois Will+} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Will+: It increases your willpower. Jewellery e - a ring of wizardry (left hand) p - a ring of see invisible (right hand) Wands q - a wand of acid (4) Scrolls c - 4 scrolls of fog d - a scroll of enchant weapon g - 2 scrolls of teleportation o - a scroll of noise r - 2 scrolls of vulnerability Potions b - a potion of magic j - a potion of mutation m - a potion of might n - a potion of lignification s - a potion of haste Skills: - Level 3.0 Dodging - Level 3.0 Stealth - Level 10.0 Spellcasting - Level 2.0 Conjurations + Level 4.6 Air Magic You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Airstrike Air 23% 2d(4-20) 3% 4 c - Swiftness Air 47% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 76% 3-7/arc 1% 2 Sublimation of Blood Necr 16% N/A 3% 2 Maxwell's Portable Pile Tloc 16% (3-9)d3 8% 3 Summon Lightning Spire Summ/Air 31% 3d6 9% 4 Arcjolt Conj/Air 19% 1d29 16% 5 Curse of Agony Necr 16% N/A 52% 5 Magnavolt Erth/Air 15% 4d12 99% 7 Rimeblight Ice/Necr 8% 2d4 (prima100% 7 Maxwell's Capacitive Co Air 23% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Okawaru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 57% to hit) You feel a surge of power! The zap hits the water moccasin! The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you. x2 * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You feel much better. You feel very sick. The water moccasin bites you. You miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! You barely miss the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. x2 You hit the water moccasin. Your weapon exudes an aura of protection. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. x2 * * * LOW HITPOINT WARNING * * * You feel sick. Okay, then. Okay, then. You die... # # # # ###### ..?..################### .............S..@....... ####.################### # #.# # #.# # ... ..# #..# ...# You could see a water moccasin. Vanquished Creatures 2 ogres A scorpion (D:6) A jelly (D:5) A sleepcap (D:5) An orc priest (D:5) A hound (D:6) Jessica (D:2) Natasha (twice) (D:3) Terence (D:2) Ijyb (D:3) 7 gnolls (D:4) 8 adders A shadow imp (D:5) 2 white imps 2 ufetubi (D:5) 5 dart slugs A ribbon worm (D:5) 5 orcs 3 bats 9 endoplasms 2 giant cockroaches 10 goblins 7 hobgoblins 10 jackals 2 kobolds 4 quokkas 5 ball pythons A frilled lizard (D:1) 5 rats 101 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | twolf1369 the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 317 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 968 | D:2 | Noticed Jessica 1023 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1042 | D:2 | Killed Jessica 1043 | D:2 | Reached skill level 4 in Spellcasting 1083 | D:2 | Identified the +6 scale mail "Witauquf" {rPois Will+} 1312 | D:2 | Reached XP level 4. HP: 17/24 MP: 6/12 1357 | D:2 | Noticed Terence 1691 | D:2 | Killed Terence 1964 | D:3 | Reached skill level 5 in Spellcasting 2331 | D:3 | Noticed Natasha 2335 | D:3 | Killed Natasha 2336 | D:3 | Reached XP level 5. HP: 28/28 MP: 11/15 2433 | D:3 | Reached skill level 6 in Spellcasting 2549 | D:3 | Learned a level 4 spell: Airstrike 2821 | D:3 | Noticed Natasha 2826 | D:3 | Killed Natasha 3069 | D:3 | Noticed Ijyb 3084 | D:3 | Killed Ijyb 3085 | D:3 | Reached skill level 7 in Spellcasting 3320 | D:4 | Reached XP level 6. HP: 28/32 MP: 10/18 3484 | D:4 | Identified the +1 robe of the Valley of Death {Stlth+ | Archmagi} 4029 | D:5 | Entered Level 5 of the Dungeon 4053 | D:5 | Reached skill level 8 in Spellcasting 4291 | D:5 | Learned a level 3 spell: Swiftness 4525 | D:5 | Reached skill level 9 in Spellcasting 4550 | D:5 | Reached XP level 7. HP: 36/36 MP: 19/21 4572 | D:5 | Found a staircase to the Ecumenical Temple. 4589 | Temple | Entered the Ecumenical Temple 4599 | Temple | Became a worshipper of Vehumet 5179 | D:6 | Reached skill level 10 in Spellcasting 5307 | D:6 | HP: 1/36 [poisoned by a water moccasin] 5308 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic D:2: layout_loops_ring, chequers_serial_rivers_marsh, nrook_campfire, bh_walls_and_bars, uniq_terence, uniq_jessica D:3: kennysheep_goblin_castle, layout_loops_corners, chequers_mini_garden, st_stairs_6, uniq_natasha, uniq_ijyb D:4: layout_basic D:5: layout_basic, minmay_temple_entry_sparse_star, serial_bayou, serial_bayou_shore_a, serial_bayou_lake_a, serial_bayou_ford_a, serial_bayou_shore_b, roderic_nine_men_s_morris, item_on_display_a D:6: layout_loops_ring, nicolae_ossuary_entry_monument, nicolae_hexahallways, uniq_prince_ribbit1 Temple: nicolae_temple_elliptical Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 3 | 3.0 Stealth | 3 | 3.0 Spellcasting | 4 5 7 9 10 | 10.0 Conjurations | 2 | 2.0 Air Magic | 4 | 4.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | 4 | 3 || 7 Cast: Shock | 51 | 177 | 29 || 257 Swiftness | | 1 | 2 || 3 Use: Scroll | | 8 | 4 || 12 Potion | | | 3 || 3 Armour: Robe | 12 | 15 | 18 || 45 Skin | 1 | | || 1 Dodge: Dodged | 16 | 26 | 20 || 62