twolf1369 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (0, 1, D:1) a +0 club (3, -30, D:1) a +0 robe (12, -24, D:1) a quokka skeleton (12, -19, D:1) a +0 spear (13, -10, D:1) a +0 leather armour (19, 25, D:1) a bat corpse (skeletalised by now) (20, -1, D:1) a +0 short sword a kobold skeleton (20, 0, D:1) a rat skeleton (22, -8, D:1) a +0 spear a gnoll corpse (skeletalised by now) (22, 3, D:1) a +0 club (25, 1, D:1) a frilled lizard skeleton (27, 20, D:1) 3 stones (29, 21, D:1) 5 stones (31, -4, D:1) a +0 chain mail (43, -2, D:1) a ball python corpse (skeletalised by now) (48, -1, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a ring of protection from fire (0, 35, D:2) a +0 helmet (1, 1, D:2) a bat corpse (skeletalised by now) (3, 28, D:2) a frilled lizard corpse (skeletalised by now) (4, 1, D:2) a +0 club (9, 10, D:2) a +0 short sword (10, 21, D:2) a +0 club a kobold corpse (skeletalised by now) (17, 29, D:2) a +0 club (20, 5, D:2) 3 stones (21, 6, D:2) a +1 short sword of distortion (24, 16, D:2) a +0 dagger (26, 31, D:2) a ball python skeleton (27, 30, D:2) a bat skeleton (27, 32, D:2) a +0 club (30, 13, D:2) a +0 helmet (36, 19, D:2) the +0 ring mail of Insecurity {rC++ MP+6} rC++: It greatly protects you from cold. MP+6: It affects your magic capacity (+6). (36, 24, D:2) a +0 leather armour (39, 46, D:2) 3 stones (42, 37, D:2) a +0 spear (43, 18, D:2) a +4 whip a stone Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (5, -18, D:3) a ball python corpse (skeletalised by now) (5, 17, D:3) 3 curare-tipped darts (6, 22, D:3) a +0 dagger (6, 23, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (6, 24, D:3) a +0 club a +0 leather armour (8, 0, D:3) 4 stones (10, -2, D:3) a +0 quarterstaff (11, 12, D:3) an adder skeleton (13, 11, D:3) a +0 morningstar of holy wrath (22, 15, D:3) a quokka corpse (skeletalised by now) (30, 0, D:3) a +0 whip (34, -9, D:3) a +0 falchion (36, -4, D:3) 4 stones (36, 26, D:3) a +0 whip 4 stones a kobold skeleton (37, 15, D:3) a +0 club a +0 scale mail (38, 15, D:3) a ball python skeleton (38, 24, D:3) a +0 whip (43, 38, D:3) a +0 dagger a +0 dagger a +0 sling a kobold skeleton (44, -16, D:3) 7 stones (50, 4, D:3) a +0 club a goblin corpse (skeletalised by now) (57, 36, D:3) a book of Callings Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (2, 30, D:4) a +0 mace a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, 31, D:4) a +0 war axe (3, 1, D:4) a +0 dagger a +0 robe (5, 39, D:4) a +0 long sword (12, 43, D:4) a book of Conjurations (13, 45, D:4) a hobgoblin corpse (skeletalised by now) (14, 16, D:4) a +0 club (15, 29, D:4) a +0 scythe a +0 robe the human skeleton of Sigmund (16, 21, D:4) a jackal skeleton (20, 44, D:4) a +0 dagger a goblin skeleton (21, 44, D:4) a +0 club (29, 37, D:4) a +0 giant spiked club an ogre skeleton (30, 8, D:4) a +0 pair of boots Level 5 of the Dungeon (0, 0, D:5) a +0 buckler (5, 13, D:5) a +0 whip (5, 29, D:5) a +0 club (5, 30, D:5) a +0 club a +0 dagger (23, 7, D:5) a +3 flail of protection a +0 chain mail (25, 11, D:5) a +0 robe (28, 12, D:5) a +0 short sword (30, 0, D:5) a +0 short sword (36, 7, D:5) a +0 dagger a +0 dagger (36, 8, D:5) a +0 flail (37, 7, D:5) a +0 ring mail a +0 mace (37, 10, D:5) a +0 short sword (37, 12, D:5) a +0 robe a +0 dagger a +0 whip (37, 13, D:5) a +0 mace a +0 robe a +0 war axe (38, 13, D:5) a +2 whip of electrocution (39, 8, D:5) a +0 falchion (40, 8, D:5) a +0 giant club (44, 26, D:5) a +5 falchion a +0 robe a +4 scimitar a +0 robe (45, -1, D:5) a +0 ring mail (45, 26, D:5) a +4 scimitar a +1 robe of willpower (52, -5, D:5) 5 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 club (0, 1, D:6) a +0 dagger a +0 robe (4, 0, D:6) a +0 whip a +0 leather armour (9, -2, D:6) 5 stones (9, 29, D:6) a +0 flail (15, 28, D:6) a +0 longbow (22, 4, D:6) a +0 war axe (37, 2, D:6) a +0 trident (38, 1, D:6) a +0 buckler (38, 4, D:6) a +0 robe (49, 29, D:6) a +0 mace a +0 falchion a +0 leather armour a +0 shortbow a +0 scale mail a +0 arbalest a +0 war axe a +0 leather armour a +0 dagger a +0 ring mail a +3 flail (51, 12, D:6) a +0 hand axe a +0 chain mail (54, 29, D:6) a stone (55, 26, D:6) a +0 club a +0 spear (55, 27, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 mace (3, -24, D:7) a beast talisman (13, -10, D:7) a +0 sling (14, -40, D:7) a +0 whip a +0 robe (15, -41, D:7) a +0 spear (15, -40, D:7) a +0 whip a +0 glaive +0 steam dragon scales (15, -38, D:7) a +1 halberd of venom (20, -23, D:7) a +0 spear (21, -14, D:7) a +0 war axe (29, -17, D:7) a +0 flail a +0 leather armour (32, -21, D:7) 6 stones (32, -20, D:7) a +0 whip (32, -19, D:7) a +0 hand axe of venom a +0 ring mail (34, -22, D:7) the staff "Jacuoc" {rElec SInv Stlth- Tloc Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. Tloc: It increases the power of your Translocations spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (35, -18, D:7) a +0 rapier (37, -14, D:7) a +0 hand axe (37, -13, D:7) a +0 shortbow (38, -13, D:7) a +0 giant club a +0 giant club (39, -14, D:7) a +2 spear of venom a +0 ring mail (39, -13, D:7) a +0 dagger a +0 robe (41, -16, D:7) a +0 whip a +0 robe (42, -35, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Oppal's Armour Emporium a +4 plate armour of cold resistance (600 gold) a +0 leather armour (24 gold) a +2 ring mail of poison resistance (216 gold) a +3 leather armour of cold resistance (288 gold) a +0 pair of boots (54 gold) the +1 scale mail of the Slashing Gods {rN+ Int-4 Dex+2 SInv} (242 gold) Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. SInv: It lets you see invisible. a +0 plate armour (276 gold) a +0 leather armour (24 gold) a +0 troll leather armour (180 gold) a +0 robe (8 gold) (0, 0, D:8) a There-And-Back Book (2, 9, D:8) a +0 hand axe a +0 leather armour (2, 10, D:8) a +0 flail a +0 chain mail (4, 10, D:8) a +0 dagger a +0 robe (8, 14, D:8) a +0 shortbow (9, 0, D:8) a +0 cloak (9, 2, D:8) a +0 war axe (14, 13, D:8) a staff of alchemy (15, 4, D:8) a +0 short sword (25, 5, D:8) the +4 orcbow of Wisdom {flame, rElec Int+5} Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. (30, 23, D:8) 2 poisoned darts (40, 20, D:8) a +0 dagger (44, 20, D:8) a serpent talisman (46, 37, D:8) a Compendium of Siegecraft (48, 21, D:8) a +0 robe a +4 flail (48, 25, D:8) a +0 robe a +0 trident (48, 30, D:8) a +0 pair of gloves (51, 22, D:8) a +0 robe a +0 short sword a +3 leather armour of cold resistance a +0 quarterstaff a +0 sling (51, 23, D:8) a +0 robe a +3 short sword (52, 23, D:8) a +0 robe a +1 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 long sword a +0 ring mail a +0 kite shield (4, 3, D:9) a book of Displacement (10, 9, D:9) 8 stones (11, 6, D:9) a +0 short sword (15, 41, D:9) a +0 rapier (18, 9, D:9) a +0 robe a +1 dire flail (18, 10, D:9) a +0 robe a +1 halberd (19, 9, D:9) a +0 robe a +0 scimitar (19, 10, D:9) a +0 robe a +3 short sword (27, 19, D:9) a +0 whip (27, 20, D:9) a +0 whip 3 poisoned darts a +0 halberd (28, 19, D:9) 3 large rocks a +0 robe (28, 20, D:9) a +1 spear of distortion (28, 21, D:9) a +0 dagger a +0 robe (29, 20, D:9) a +0 glaive 3 stones a +0 plate armour (43, -19, D:9) a +0 sling (62, 11, D:9) a +0 hand axe a +0 short sword a +0 robe a +0 dagger (62, 14, D:9) a +0 trident (63, 11, D:9) a +0 hand axe Level 10 of the Dungeon (2, -17, D:10) a +0 mace (2, 16, D:10) a +0 dire flail a +0 giant spiked club (16, 20, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 trident (17, 20, D:10) a +0 flail (23, -10, D:10) a +0 buckler (23, 5, D:10) 4 stones (25, 15, D:10) a +0 pair of gloves (27, 2, D:10) a +6 ring of intelligence (46, 24, D:10) a +0 rapier (48, 22, D:10) 4 curare-tipped darts Level 11 of the Dungeon (10, -3, D:11) a +0 falchion (10, 18, D:11) a +0 leather armour (10, 44, D:11) 8 stones (15, 16, D:11) a +1 cloak (21, 47, D:11) 3 darts of dispersal (22, 12, D:11) a +0 ring mail (27, 22, D:11) a +0 giant club a +0 giant club (52, 10, D:11) an Everburning Encyclopedia (53, -8, D:11) 4 stones (59, 2, D:11) a +0 flail Level 12 of the Dungeon [Shop] Unagasch's Antique Armour Shoppe a +3 leather armour of positive energy (861 gold) the +1 helmet of Uwyijoq {rC+ Dex-3 SInv Stlth+} (992 gold) Dex-3: It affects your dexterity (-3). rC+: It protects you from cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. +0 ice dragon scales (2460 gold) a +4 chain mail of fire resistance (1291 gold) the +2 robe of the Known World {Rampage rF+ Will+} (1242 gold) rF+: It protects you from fire. Will+: It increases your willpower. Rampage: It bestows one free step when moving towards enemies. a +0 leather armour of poison resistance (246 gold) the +0 scale mail of Mirth {rF+ Str+5 Slay+3} (1685 gold) Str+5: It affects your strength (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. (1, 3, D:12) a +0 hand axe (2, -23, D:12) a +0 robe (7, 5, D:12) a +0 scale mail a +3 eveningstar (15, 10, D:12) a +0 dagger (15, 15, D:12) a +0 dagger (16, 10, D:12) a +0 short sword (16, 14, D:12) a +0 hand axe (17, -18, D:12) 3 stones (17, 10, D:12) a +0 morningstar (18, -15, D:12) a scroll of amnesia (20, 20, D:12) a +0 rapier (21, -1, D:12) a +0 ring mail (21, 13, D:12) a +0 whip (21, 14, D:12) a +0 robe a +0 dagger (21, 21, D:12) a +0 pair of gloves (24, 12, D:12) a +0 dagger (24, 13, D:12) a +0 dagger (24, 14, D:12) a +0 leather armour a +0 flail (25, -15, D:12) a +6 ring of strength (26, 14, D:12) a +0 dagger a +0 leather armour a +0 hand axe (27, 14, D:12) a +0 club a +0 ring mail a +0 club (27, 23, D:12) a +0 flail a +0 plate armour (31, -17, D:12) a potion of mutation (31, -15, D:12) 2 potions of cancellation (31, -13, D:12) a potion of mutation (31, 5, D:12) the +4 scale mail of Pan Jumomur {*Slow Fly Str-2 Dex+9} Str-2: It affects your strength (-2). Dex+9: It affects your dexterity (+9). Fly: It grants you flight. *Slow: It may slow you when you take damage. (32, -16, D:12) a +0 pair of gloves (32, 22, D:12) a +0 chain mail (34, -5, D:12) a +0 trident (34, -4, D:12) a +0 dagger a +0 robe (34, 16, D:12) a +0 scale mail a +0 club (35, 14, D:12) a +0 robe a +0 dagger (36, -7, D:12) a +0 dagger a +0 leather armour (38, 12, D:12) a +0 plate armour a +0 glaive (40, 13, D:12) a +0 chain mail a +0 trident (42, 5, D:12) a +0 dagger a +0 robe (46, 4, D:12) a +4 war axe of chaos a +0 plate armour (46, 5, D:12) a +0 dagger a +0 robe a +0 club (46, 6, D:12) a +0 short sword a +0 ring mail (48, 12, D:12) 4 gold pieces a +0 club (48, 16, D:12) 15 gold pieces a +0 short sword (58, -13, D:12) a +0 chain mail (60, -8, D:12) an amulet of magic regeneration Level 13 of the Dungeon (0, 0, D:13) a +0 short sword (5, 8, D:13) a +3 long sword 4 stones a +0 ring mail a +0 buckler (8, 11, D:13) a +0 falchion (10, 17, D:13) a +0 rapier (25, 20, D:13) a +0 flail (27, 14, D:13) a +0 robe a +0 long sword (29, 1, D:13) a +0 leather armour (29, 28, D:13) a +0 chain mail a +5 long sword (31, 10, D:13) a +0 chain mail (34, -16, D:13) a +0 giant club a +0 dire flail a +0 plate armour (35, 23, D:13) a +0 quarterstaff (36, -15, D:13) a +1 robe of positive energy (40, 11, D:13) 4 stones (45, -10, D:13) 6 curare-tipped darts Level 14 of the Dungeon (0, 0, D:14) a +0 war axe (1, 0, D:14) a +0 hand axe (1, 1, D:14) a +0 trident (3, -2, D:14) a +0 pair of boots (27, -25, D:14) a +0 long sword (29, -39, D:14) a +0 short sword (35, -11, D:14) a staff of conjuration (39, 3, D:14) a +0 club (41, -17, D:14) a +0 helmet (42, -18, D:14) a +0 short sword (47, -29, D:14) a +0 flail (48, -38, D:14) an orb of mayhem (50, 1, D:14) a +0 plate armour (53, -26, D:14) 6 stones (55, -10, D:14) a +0 dagger a +0 robe (56, -10, D:14) a +0 hand axe a +0 leather armour a +0 club (56, -9, D:14) a +0 hand axe Level 15 of the Dungeon (0, 0, D:15) a +0 robe (0, 1, D:15) a +0 pair of boots (1, 4, D:15) a +0 rapier a +0 leather armour (2, 4, D:15) a +1 battleaxe of venom a +0 chain mail (3, 4, D:15) a +0 shortbow (5, -2, D:15) a +0 shortbow (6, 6, D:15) a +0 flail (9, 6, D:15) a +0 leather armour (11, 24, D:15) a +0 leather armour a +0 battleaxe (14, 9, D:15) a +0 robe (15, -12, D:15) a +0 shortbow (20, 18, D:15) a staff of death (24, 19, D:15) the +1 short sword "Mantoe" {elec, Will++ rCorr Str-3} Str-3: It affects your strength (-3). Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. (30, 24, D:15) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (31, 24, D:15) a +0 giant club a +0 giant spiked club a +0 halberd a +0 robe a +0 giant club a +0 giant spiked club a +0 giant spiked club (32, 24, D:15) a +0 long sword (33, 24, D:15) a +0 giant club a +0 giant club (35, 29, D:15) a +0 robe (43, 10, D:15) a +0 shortbow (54, -3, D:15) a +0 flail (54, 9, D:15) a scroll of amnesia the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour a +0 dagger (3, 0, Orc:1) a +0 robe a +0 dagger (3, 1, Orc:1) a +0 ring mail a +0 falchion a +2 hand axe of electrocution a +0 plate armour a +0 war axe a +0 ring mail a +0 flail (3, 2, Orc:1) a +0 flail (4, 0, Orc:1) a +0 ring mail a +0 trident a +2 falchion of draining a +0 leather armour a +0 hand axe (4, 1, Orc:1) a +0 chain mail a +0 whip (4, 21, Orc:1) a +2 robe of willpower a +1 dagger of pain (5, 0, Orc:1) a +0 ring mail a +0 club (5, 1, Orc:1) a +0 ring mail a +0 hand axe (7, 0, Orc:1) a +0 chain mail a +0 glaive (7, 1, Orc:1) a +2 mace of protection (9, 1, Orc:1) a +0 chain mail a +0 whip (9, 18, Orc:1) a +0 giant club (10, 1, Orc:1) a +0 leather armour a +0 whip a +0 mace (10, 2, Orc:1) a +0 dagger a +0 chain mail a +0 battleaxe a +0 orcbow (11, 2, Orc:1) a +0 chain mail a +0 war axe (12, 3, Orc:1) a +0 halberd a +0 plate armour (17, 8, Orc:1) a +0 giant club (38, -3, Orc:1) a +0 short sword a +0 chain mail a +0 whip a +0 dagger a +0 chain mail a +0 hand axe (39, -8, Orc:1) a +0 short sword (40, -10, Orc:1) a +0 club (40, -9, Orc:1) a +1 mace of protection (40, -7, Orc:1) a +0 falchion a +0 plate armour a +0 hand axe (40, -6, Orc:1) a +0 robe a +0 dagger (45, -5, Orc:1) a +0 short sword (46, -4, Orc:1) a +0 chain mail a +0 long sword Level 2 of the Orcish Mines [Shop] Zipnaosa's General Store 4 darts of dispersal (61 gold) a wand of digging (5) (357 gold) the +0 robe of Verdant Beauty {rN+ Str+4 SInv Stlth+} (464 gold) Str+4: It affects your strength (+4). rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +0 longbow (110 gold) 4 stones (6 gold) a +0 quarterstaff (68 gold) a potion of berserk rage (85 gold) [Shop] Pussoquw's Book Shop a There-And-Back Book (468 gold) a book of Winter (520 gold) a manual of Ranged Weapons (1040 gold) a book of Lightning (468 gold) a book of Armaments (676 gold) a book of Maladies (442 gold) a Compendium of Siegecraft (676 gold) [Shop] Oliroe Fyloi's Antique Armour Boutique a +0 scale mail (120 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 leather armour (60 gold) the +3 scale mail "Xod Luim" {rF+} (990 gold) rF+: It protects you from fire. a +0 chain mail (135 gold) [Shop] Koexydof's Antique Weapon Boutique a +3 demon trident of electrocution (2016 gold) a +0 bardiche (333 gold) a +2 whip of freezing (610 gold) a +0 club (37 gold) a +0 battleaxe (240 gold) a +1 long sword of protection (414 gold) a +0 quarterstaff (148 gold) a +1 heavy spear (458 gold) (0, 0, Orc:2) a +0 heavy hand axe (0, 13, Orc:2) 8 stones (1, 13, Orc:2) a +0 short sword a +0 chain mail (2, -14, Orc:2) a +0 club (4, -10, Orc:2) a +0 club a +0 chain mail (4, -9, Orc:2) a +0 dagger a +0 robe (4, 0, Orc:2) a +0 club (5, -21, Orc:2) a +0 leather armour a +0 club a +0 chain mail a +0 hand axe (5, -20, Orc:2) a +0 giant club (5, -9, Orc:2) a +0 short sword a +0 chain mail (6, -21, Orc:2) a +0 ring mail a +2 mace of protection (6, -12, Orc:2) a +0 mace (6, -9, Orc:2) a +0 whip a +0 leather armour (6, 8, Orc:2) a +0 scimitar a +0 orcbow a +0 plate armour (7, -16, Orc:2) a +0 war axe a +0 chain mail (7, -14, Orc:2) a +0 dagger a +0 robe (7, -13, Orc:2) a +0 club a +0 robe a +0 dagger (7, -12, Orc:2) a +0 chain mail a +0 hand axe (7, -11, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (7, -9, Orc:2) a +0 chain mail a +0 club (7, -4, Orc:2) a +0 hand axe a +0 chain mail (7, 8, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (8, -17, Orc:2) a +0 great mace a +0 chain mail (8, -14, Orc:2) a +0 dagger a +0 robe (8, -13, Orc:2) a +0 scale mail a +0 short sword a +0 plate armour a +0 war axe a +0 robe a +2 dagger of speed (8, -11, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 flail a +0 plate armour a +0 hand axe a +0 hand axe a +0 flail (8, -10, Orc:2) a +0 chain mail a +0 dagger a +0 hand axe a +0 ring mail a +0 trident a +0 leather armour a +0 whip a +2 chain mail of willpower a +0 scimitar a +0 scale mail a +0 club (8, -9, Orc:2) a +0 chain mail a +0 hand axe a +0 battleaxe a +0 chain mail a +1 short sword of holy wrath a +0 orcbow a +0 robe a +0 dagger (8, 9, Orc:2) a +0 dagger a +0 robe (8, 10, Orc:2) a +0 battleaxe a +0 plate armour (8, 11, Orc:2) a +0 giant club a +1 mace of holy wrath (9, -14, Orc:2) a +0 plate armour a +0 short sword (9, -12, Orc:2) a +0 plate armour a +2 dire flail (9, -8, Orc:2) a +0 leather armour a +0 hand axe (9, -5, Orc:2) a +0 dagger a +0 robe (9, 9, Orc:2) a +0 whip a +0 leather armour (12, -20, Orc:2) a +0 whip (13, -5, Orc:2) a +5 hand axe (15, -19, Orc:2) a +0 mace a +0 arbalest a +0 plate armour (16, -21, Orc:2) a +0 whip (19, -7, Orc:2) a +0 flail a +0 plate armour (21, -23, Orc:2) a +0 ring mail a +0 hand axe (25, -12, Orc:2) a +0 dire flail a +0 chain mail (26, -22, Orc:2) a +0 robe a +0 dagger (26, -21, Orc:2) a +0 chain mail a +0 short sword (26, -20, Orc:2) a +0 robe a +0 dagger (26, -13, Orc:2) a +0 war axe a +0 plate armour (26, -12, Orc:2) a +0 short sword a +2 antimagic hand axe a +0 chain mail (27, 3, Orc:2) a +0 mace a +0 ring mail (28, -22, Orc:2) a +0 war axe a +1 dagger of protection (28, -21, Orc:2) a +0 robe a +0 dagger (28, -20, Orc:2) a +0 hand axe (28, 3, Orc:2) a +0 war axe a +0 plate armour (29, -33, Orc:2) a +0 robe a +4 dagger (29, -32, Orc:2) a +0 robe a +3 dagger (29, -31, Orc:2) a +0 plate armour a +0 battleaxe (29, -22, Orc:2) a +0 robe a +0 dagger (29, -20, Orc:2) a +0 war axe a +0 short sword a +0 plate armour a +0 battleaxe (29, 2, Orc:2) a +0 dagger (29, 3, Orc:2) a +0 war axe a +0 plate armour (30, -32, Orc:2) a +0 whip (30, -21, Orc:2) a +0 plate armour a +0 dire flail (30, -20, Orc:2) a +0 plate armour a +0 short sword (31, -8, Orc:2) a scarf of repulsion a +2 hat the +1 kite shield of the Shore {Harm Str+5 Stlth-} Str+5: It affects your strength (+5). Harm: It increases damage dealt and taken. Stlth-: It makes you less stealthy. (38, -18, Orc:2) a +0 chain mail a +0 dagger a +0 chain mail a +0 halberd (39, -18, Orc:2) a +0 whip (39, -17, Orc:2) a +0 robe a +0 dagger (39, -16, Orc:2) 4 curare-tipped darts a +1 short sword of draining (42, -19, Orc:2) a +0 robe a +0 dagger (43, -20, Orc:2) a +0 arbalest (43, -19, Orc:2) a +0 arbalest (43, -16, Orc:2) a +0 robe a +0 dagger (44, -19, Orc:2) a +1 robe of willpower a +0 dagger (44, -16, Orc:2) a +0 giant club (46, -12, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 hand axe (48, -13, Orc:2) a +0 mace Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (6, 16, Lair:1) a stone (7, -14, Lair:1) a +0 demon whip of venom (7, 14, Lair:1) a stone (8, 12, Lair:1) 7 large rocks (9, 16, Lair:1) a stone (10, 11, Lair:1) a stone (10, 13, Lair:1) a stone (16, -6, Lair:1) a human skeleton (16, -5, Lair:1) the +8 scimitar of the Shining Light {freeze, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. (18, 15, Lair:1) a +0 ring mail (23, 19, Lair:1) a +0 ring mail (26, -11, Lair:1) 4 stones (28, -13, Lair:1) a +0 dagger Level 2 of the Lair of Beasts [Shop] Cesaj's Armour Emporium a +1 scale mail of cold resistance (208 gold) an orb of guile (169 gold) a +3 ring mail of positive energy (299 gold) a +2 plate armour of cold resistance (520 gold) the +3 plate armour of Eliuxee {rF+ Regen+ MP+6 Int-5} (703 gold) Int-5: It affects your intelligence (-5). rF+: It protects you from fire. MP+6: It affects your magic capacity (+6). Regen+: It increases your rate of health regeneration. a +3 leather armour of poison resistance (273 gold) a +0 chain mail of poison resistance (110 gold) a +2 scale mail of cold resistance (273 gold) a +1 cloak of preservation (214 gold) [Shop] Osee's Antique Armour Shoppe the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (1240 gold) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. a +1 barding of cold resistance (1085 gold) the +0 scale mail of the Moon {rPois rF- Str+4 Int-4} (254 gold) Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. a +1 robe of resistance (1013 gold) a +0 barding of flying (930 gold) a +2 ring mail of fire resistance (651 gold) a +0 plate armour of poison resistance (837 gold) a +2 robe (393 gold) a +2 robe of fire resistance (548 gold) (0, 0, Lair:2) a +6 ring of intelligence (7, 0, Lair:2) a stone (9, -3, Lair:2) a stone (12, -2, Lair:2) a stone (12, 3, Lair:2) a stone (12, 37, Lair:2) 6 stones (17, 19, Lair:2) a +0 falchion (21, 23, Lair:2) a stone (37, -1, Lair:2) a +0 plate armour (41, -3, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 stones (6, -16, Lair:3) 3 stones (15, -2, Lair:3) a black bear corpse (16, 2, Lair:3) a black bear corpse (18, -4, Lair:3) a black bear corpse (19, -15, Lair:3) 7 stones (19, 1, Lair:3) a black bear corpse (35, 0, Lair:3) a +0 pair of boots Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 dagger (0, 7, Lair:4) a +0 hand axe (4, -2, Lair:4) a maw talisman (4, 11, Lair:4) a +0 hand axe (4, 12, Lair:4) a +0 hand axe (10, 5, Lair:4) a +2 animal skin (10, 20, Lair:4) a +0 animal skin (15, 5, Lair:4) a dream sheep corpse (15, 19, Lair:4) a dream sheep corpse (15, 20, Lair:4) a yak corpse (16, 21, Lair:4) a yak corpse (17, 5, Lair:4) a yak corpse (17, 21, Lair:4) a dream sheep corpse (24, -5, Lair:4) a +6 ring of dexterity (28, 16, Lair:4) a human skeleton (29, 16, Lair:4) a human skeleton (41, 20, Lair:4) a +0 morningstar (41, 22, Lair:4) a +0 war axe (44, 19, Lair:4) a +0 robe (50, 9, Lair:4) 2 poisoned darts (51, 2, Lair:4) a +0 falchion Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 plate armour (3, 8, Lair:5) a +2 chain mail of cold resistance (13, 35, Lair:5) a +0 hand axe (20, 41, Lair:5) a +0 ring mail a +0 trident (31, -1, Lair:5) a +0 falchion (41, 24, Lair:5) a +0 dagger a +0 robe (65, 40, Lair:5) a +0 leather armour (66, 27, Lair:5) a +0 barding Level 1 of the Swamp (0, 0, Swamp:1) a scroll of identify (7, 2, Swamp:1) 4 gold pieces a +0 ring mail (8, 2, Swamp:1) 9 gold pieces (10, -1, Swamp:1) 2 scrolls of amnesia (11, -4, Swamp:1) 5 gold pieces (11, -2, Swamp:1) 6 gold pieces (12, -7, Swamp:1) 7 gold pieces a +0 rapier a +0 robe (12, -2, Swamp:1) 7 gold pieces (13, -6, Swamp:1) 24 gold pieces (14, -8, Swamp:1) 16 gold pieces (14, -7, Swamp:1) 7 gold pieces (14, -6, Swamp:1) a +0 spear a +0 buckler (15, -7, Swamp:1) 8 gold pieces a +0 quarterstaff a +0 robe (15, -5, Swamp:1) 30 gold pieces (still there?) a +0 heavy spear (still there?) (21, -20, Swamp:1) a +0 robe (21, -16, Swamp:1) a book of Spectacle Level 1 of the Snake Pit [Shop] Wadweroc's Distillery a potion of ambrosia (104 gold) a potion of brilliance (52 gold) a potion of enlightenment (65 gold) (0, 0, Snake:1) a +0 club (5, -12, Snake:1) a +0 spear (5, 6, Snake:1) a book of Spatial Translocations (7, 0, Snake:1) a +0 trident (7, 1, Snake:1) a +2 shortbow of flaming (7, 2, Snake:1) a +0 robe a +0 quarterstaff (8, -15, Snake:1) the +9 sling of Panoxzig {speed, rElec rPois Will- Int+2} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. (11, 10, Snake:1) a +0 robe (12, 16, Snake:1) a book of Winter (13, 17, Snake:1) a +0 club (19, -26, Snake:1) a +0 longbow a +2 short sword of flaming (19, 19, Snake:1) a +0 battleaxe a +0 robe (21, -8, Snake:1) a +0 long sword a +0 halberd (21, -7, Snake:1) a +0 trident (22, -26, Snake:1) a +0 trident a +0 robe (22, -20, Snake:1) a +0 battleaxe a +0 robe (22, -9, Snake:1) a +0 hand axe a +0 robe (22, 26, Snake:1) a +0 trident (23, -19, Snake:1) a +0 hand axe (23, -9, Snake:1) a +0 dire flail (24, 20, Snake:1) a +0 robe (25, -22, Snake:1) a +2 falchion of draining (25, -21, Snake:1) a staff of air (25, -13, Snake:1) a +2 spear of venom a +0 robe (25, 13, Snake:1) a +0 shortbow a +0 short sword (26, -24, Snake:1) a potion of degeneration 5 potions of brilliance a wand of polymorph (15) 3 potions of magic (27, -28, Snake:1) a +1 glaive of venom (28, -26, Snake:1) a +0 whip (29, -11, Snake:1) a +0 trident (30, -24, Snake:1) a +0 whip (30, -22, Snake:1) a +0 hand axe (30, 10, Snake:1) 6 stones (31, -21, Snake:1) a +0 halberd (34, -24, Snake:1) a +0 hand axe a +0 robe (35, -26, Snake:1) a +0 battleaxe a +0 robe (35, -19, Snake:1) a +0 shortbow of flaming (38, 13, Snake:1) a +4 halberd (42, -18, Snake:1) a +0 dire flail (43, -13, Snake:1) a +0 shortbow a +0 short sword of electrocution a +0 robe (46, 10, Snake:1) a +1 arbalest of freezing a +0 long sword a +0 robe (46, 11, Snake:1) a +0 mace (47, -9, Snake:1) a +0 battleaxe (47, 11, Snake:1) a +2 war axe of freezing Level 2 of the Snake Pit (0, 0, Snake:2) a +0 battleaxe a +0 robe (2, 1, Snake:2) a +0 halberd a +0 robe (8, -24, Snake:2) a stone (15, -19, Snake:2) the +2 pair of gloves of the Hunter {-Cast rElec rF+} rF+: It protects you from fire. rElec: It insulates you from electricity. -Cast: It prevents spellcasting. (17, 11, Snake:2) a +0 robe a +0 long sword of electrocution (29, -9, Snake:2) a +1 trident (29, 8, Snake:2) 7 stones (42, -3, Snake:2) the +11 chain mail of a sewer {-Tele rN++ MP+8} rN++: It greatly protects you from negative energy. MP+8: It affects your magic capacity (+8). -Tele: It prevents most forms of teleportation. (43, -3, Snake:2) a +3 halberd (48, 25, Snake:2) a +0 spear a +0 robe (49, 24, Snake:2) a +0 dire flail a +0 robe a +0 quarterstaff of draining a +0 robe a +0 shortbow of flaming (54, 1, Snake:2) a +0 spear (55, 8, Snake:2) a +4 whip (56, 8, Snake:2) a +0 whip (56, 10, Snake:2) a +0 robe a +0 halberd (57, 10, Snake:2) a +0 battleaxe (60, 13, Snake:2) a +0 halberd of protection a +0 arbalest (62, 13, Snake:2) a +0 short sword Level 3 of the Snake Pit (0, 0, Snake:3) a +0 long sword a +0 robe (12, 9, Snake:3) a +0 longbow a +0 long sword a +0 robe (13, 9, Snake:3) a +0 club (14, 8, Snake:3) a +0 glaive (14, 9, Snake:3) a +0 flail (17, 12, Snake:3) a potion of degeneration (22, 44, Snake:3) a +0 halberd (23, 39, Snake:3) 9 stones (23, 44, Snake:3) a +0 long sword a +0 war axe a +0 hand axe a +1 mace of holy wrath (24, 44, Snake:3) a +0 robe a +0 hand axe a +0 robe a +0 short sword a +2 battleaxe of flaming a +0 dire flail a +0 shortbow (25, 45, Snake:3) a +0 long sword a +0 long sword (25, 46, Snake:3) a +0 heavy glaive a +0 shortbow a +0 halberd (28, 48, Snake:3) a +2 leather armour of cold resistance (31, 45, Snake:3) a +0 halberd (33, 22, Snake:3) 7 stones (34, 35, Snake:3) a dragon-blood talisman a +0 battleaxe a +0 shortbow (37, 40, Snake:3) a +0 whip (38, 10, Snake:3) a +0 robe (39, 29, Snake:3) a potion of degeneration (41, 37, Snake:3) 3 poisoned darts (43, 10, Snake:3) a +0 rapier (49, 44, Snake:3) 5 stones (53, 50, Snake:3) a book of Unlife (56, 30, Snake:3) a +0 shortbow Level 4 of the Snake Pit (0, 0, Snake:4) a +0 robe (8, 15, Snake:4) a +0 mace (11, 12, Snake:4) a +0 robe a +0 mace (12, -9, Snake:4) a +0 spear a +0 robe (15, -10, Snake:4) a +0 trident a +0 robe (15, 12, Snake:4) a +0 halberd (17, 8, Snake:4) a +0 robe a +0 halberd (17, 9, Snake:4) a +0 long sword (17, 10, Snake:4) a +0 robe a +0 short sword a +0 shortbow (18, 10, Snake:4) a +0 robe a +0 hand axe (20, -12, Snake:4) a +0 shortbow a +0 glaive (20, 10, Snake:4) a +0 mace (20, 12, Snake:4) a +0 robe a +0 halberd (21, 13, Snake:4) a +0 robe a +0 battleaxe (22, -10, Snake:4) a +0 shortbow of flaming (22, -3, Snake:4) a +0 war axe a +1 kite shield of protection (22, 2, Snake:4) a +0 halberd (23, 11, Snake:4) a +0 ring mail (25, -8, Snake:4) a +2 shortbow of electrocution a +0 halberd (29, -11, Snake:4) a +0 shortbow a +0 trident (30, 0, Snake:4) 6 stones (33, 2, Snake:4) a +0 shortbow a +0 battleaxe a +0 robe (33, 3, Snake:4) a +0 scimitar a +1 kite shield of protection (34, 2, Snake:4) a +0 hand axe a +0 robe (35, -1, Snake:4) a +0 scimitar a +0 robe (35, 1, Snake:4) a +0 dire flail (37, -14, Snake:4) a +0 quarterstaff a +0 robe (38, -16, Snake:4) a +0 shortbow of flaming (38, -15, Snake:4) a +0 dire flail a +0 quarterstaff a +0 robe (38, -13, Snake:4) a +1 shortbow of flaming (38, 15, Snake:4) a +0 flail (39, -14, Snake:4) a +0 flail a +0 kite shield a +0 quarterstaff a +0 robe (41, -9, Snake:4) a +0 shortbow a +0 battleaxe a +0 robe (41, -8, Snake:4) a +0 club a +0 robe (41, 26, Snake:4) a +0 flail (42, 27, Snake:4) a +0 shortbow of flaming (43, -12, Snake:4) a +1 shortbow of flaming (43, 26, Snake:4) a +0 robe a +0 war axe a +0 glaive (43, 27, Snake:4) a +0 trident a +1 tower shield of reflection a +0 flail (43, 28, Snake:4) a +2 heavy flail a +0 mace (44, -12, Snake:4) a +0 shortbow of flaming (44, 26, Snake:4) a +0 dire flail (44, 27, Snake:4) a +0 robe a +2 heavy spear (45, -14, Snake:4) a +0 scimitar a +2 robe of positive energy a +2 shortbow of flaming (45, 25, Snake:4) a +0 halberd (46, -14, Snake:4) a +0 trident (46, 25, Snake:4) a +0 shortbow of flaming a +0 leather armour (47, 25, Snake:4) a +0 glaive a +0 robe (47, 26, Snake:4) a +0 war axe a +1 kite shield of reflection (57, 31, Snake:4) a +0 robe (58, 9, Snake:4) the serpent talisman "Jamemamu" {Will+ Str+2 Stlth+} [serpent talisman] Str+2: It affects your strength (+2). Will+: It increases your willpower. Stlth+: It makes you more stealthy. an ice cave (0, 0, IceCv) a +0 helmet of see invisible (0, 1, IceCv) 5 stones (0, 2, IceCv) a +0 quarterstaff (1, 0, IceCv) 8 stones (6, 1, IceCv) a +1 shortbow of draining Level 1 of the Depths (0, 0, Depths:1) a +0 long sword a +0 robe (0, 1, Depths:1) a +0 dire flail a +0 dire flail (0, 2, Depths:1) 4 large rocks (6, -2, Depths:1) a +0 scale mail (20, -19, Depths:1) 2 poisoned darts