twolf1369 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (6, -35, D:1) a +0 dagger (7, -11, D:1) a +0 ring mail (7, -5, D:1) 4 stones (14, -31, D:1) a +0 club (15, -39, D:1) a +0 dagger (16, -38, D:1) a +0 whip (17, 0, D:1) a +0 spear (23, -31, D:1) 6 stones (23, -4, D:1) a quokka corpse (skeletalised by now) (24, -21, D:1) a +0 club (24, -6, D:1) a +0 club a goblin corpse (skeletalised by now) (25, -21, D:1) a frilled lizard skeleton (30, -5, D:1) a +0 scale mail a ball python corpse (skeletalised by now) (35, -13, D:1) a +0 club a goblin skeleton (39, 4, D:1) a hobgoblin corpse (skeletalised by now) (45, -4, D:1) a +0 dagger (46, 0, D:1) a +0 whip (49, -16, D:1) an amulet of faith Level 2 of the Dungeon (0, 0, D:2) 2 poisoned darts (15, -10, D:2) a +0 mace (19, -20, D:2) a +0 dagger 4 stones (22, -29, D:2) a +0 ring mail (23, -22, D:2) a +0 whip (25, -19, D:2) a +0 short sword 2 stones (25, -17, D:2) a +0 war axe (26, -30, D:2) a +0 club (26, -29, D:2) 7 stones (28, -27, D:2) a +0 war axe (29, -23, D:2) a +0 dagger a +0 robe (29, -22, D:2) a +0 short sword a +0 dagger (32, -26, D:2) a +0 hand axe a +2 ring mail of cold resistance (37, -25, D:2) the amulet of the Tormentor {Faith Str+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+3: It affects your strength (+3). (38, -12, D:2) a +0 whip (44, 7, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, 0, D:3) a +0 dagger of draining 2 poisoned darts (18, 20, D:3) a +0 dagger (25, 11, D:3) a +0 leather armour (30, 18, D:3) 3 stones (37, 6, D:3) 5 stones (37, 7, D:3) a +0 club a +1 mace of venom (37, 8, D:3) a +0 dagger a +0 robe (38, 7, D:3) a +0 club a +0 ring mail (38, 9, D:3) a +0 club a +0 leather armour (38, 31, D:3) 6 stones (39, -2, D:3) a +0 rapier (39, 8, D:3) a +0 club (39, 10, D:3) a +0 ring mail (41, 16, D:3) a +0 robe (49, 28, D:3) a +0 spear (50, 26, D:3) a +0 whip (50, 27, D:3) a +0 club a +4 spear Level 4 of the Dungeon [Shop] Zerch's Distillery a potion of cancellation (96 gold) 2 potions of might (96 gold) 2 potions of haste (240 gold) a potion of berserk rage (60 gold) a potion of lignification (36 gold) a potion of heal wounds (60 gold) a potion of heal wounds (60 gold) [Shop] Zautru's Tiny Tomes Sif Muna's Papyrus of the Coals (80 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 the Excursus on Lithomancy (100 gold) Spells Type Level a - Brom's Barrelling Boulder Conjuration/Earth 4 the Notes on Bright Conflagration (200 gold) Spells Type Level a - Fire Storm Conjuration/Fire 9 the Anthology of Astrapomancy (120 gold) Spells Type Level a - Arcjolt Conjuration/Air 5 Navaiw's Catalogue of Unholy Deeds (80 gold) Spells Type Level a - Vampiric Draining Necromancy 3 Sif Muna's Excursus on Fermentation (120 gold) Spells Type Level a - Hoarfrost Cannonade Ice/Alchemy 5 Vehumet's Atlas of the Salvo (100 gold) Spells Type Level a - Fulminant Prism Conjuration/Alchemy 4 the Book of the Fjord (140 gold) Spells Type Level a - Bombard Conjuration/Earth 6 (0, 0, D:4) a book of Debilitation (6, 19, D:4) a +0 club (8, 9, D:4) a +0 short sword (11, 9, D:4) a +0 short sword (13, 15, D:4) 6 poisoned darts (15, 7, D:4) a +0 club (26, 13, D:4) 3 atropa-tipped darts (26, 21, D:4) 5 stones (27, 17, D:4) a +0 club (28, 18, D:4) a +0 spear (30, -18, D:4) an amulet of faith (35, 20, D:4) a +0 spear (36, -7, D:4) a +0 flail (36, -6, D:4) a +0 leather armour a +0 club a +0 club (36, -5, D:4) a +0 flail (36, 20, D:4) a +0 dagger 2 stones a +0 club (37, -6, D:4) a +0 spear (37, 20, D:4) a +0 whip a +0 club (38, 6, D:4) a +0 dagger (40, -26, D:4) a +0 long sword (41, -6, D:4) a stone (46, -24, D:4) a +0 dagger 3 stones a +0 club a +0 ring mail (49, -5, D:4) a +0 robe Level 5 of the Dungeon [Shop] Fathruv's Antique Weapon Shop a +0 long sword (77 gold) a +0 long sword (77 gold) a +0 falchion (66 gold) the +1 hand axe "Isause" {flame, *Rage rElec rC+++ Will++} (1568 gold) rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 mace (66 gold) the +3 lajatang of Foolhardiness {freeze, rElec rN+} (1324 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. (0, 0, D:5) a +0 halberd a +0 spear (0, 1, D:5) a +0 flail (1, 0, D:5) a +0 flail (2, 0, D:5) a +0 whip a +0 robe (5, 28, D:5) a +0 whip a +0 leather armour (5, 29, D:5) a +0 club a +0 hand axe (5, 30, D:5) a +0 hand axe a +0 leather armour (6, 29, D:5) a +0 short sword (15, -4, D:5) a +0 spear (15, -3, D:5) a +0 spear a +0 scale mail (15, -2, D:5) a +0 flail a +0 club (17, -3, D:5) a +0 morningstar (25, 4, D:5) 3 stones (25, 5, D:5) 9 stones (25, 6, D:5) a +3 war axe of electrocution a +2 heavy spear a +0 war axe (26, -3, D:5) a +0 robe (27, 16, D:5) a +0 club (47, 40, D:5) the +8 quarterstaff of the Usurping Scorpion {flame, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Level 6 of the Dungeon (0, 0, D:6) a staff of earth (1, 20, D:6) a +0 giant spiked club (15, -4, D:6) a +0 club (15, -3, D:6) a +0 spear (16, -3, D:6) a +0 flail a +0 trident 7 stones a +0 scale mail (19, 3, D:6) a +0 rapier (24, 10, D:6) 5 stones (26, -12, D:6) a +0 dagger a +0 robe (26, -11, D:6) a +0 short sword (26, -10, D:6) a +0 short sword a +0 chain mail (27, -12, D:6) a +0 club (27, -6, D:6) a +3 mace of draining (36, -3, D:6) a +0 dagger (40, -3, D:6) a +0 hand axe a +0 short sword a +0 mace a +0 club a +0 ring mail (41, -3, D:6) a +0 mace a +0 chain mail (44, 10, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) 7 stones (7, -17, D:7) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe (7, -16, D:7) a +0 short sword a +0 scale mail (8, 3, D:7) a +1 heavy flail (10, -24, D:7) a +0 leather armour (10, 4, D:7) a book of Beasts (16, -25, D:7) a +2 dagger of holy wrath a +1 cloak (18, -15, D:7) a +0 chain mail (19, -12, D:7) 3 stones (19, -4, D:7) a +0 short sword (46, -8, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (3, -19, D:8) a +0 robe (4, -3, D:8) a +0 spear (9, -24, D:8) a +0 hand axe (12, 2, D:8) a +0 spear (13, 1, D:8) a +0 flail a +2 spear of freezing a +0 scale mail a +0 kite shield (16, -23, D:8) a +1 dagger of venom a +0 chain mail (17, -21, D:8) a staff of earth an amulet of faith (18, -22, D:8) a +0 short sword a +0 scale mail (28, -24, D:8) a +0 dagger a +0 robe (30, -33, D:8) a +0 quarterstaff a +0 sling a +0 leather armour (33, -30, D:8) 5 stones (33, -7, D:8) a +2 whip of electrocution a +0 leather armour (34, -3, D:8) a +0 ring mail (41, -14, D:8) a +0 robe (46, -17, D:8) a +0 chain mail (48, 18, D:8) a +0 dagger a +0 ring mail (49, 17, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) 5 stones (2, 0, D:9) a +0 quarterstaff (7, -13, D:9) a +0 dagger a +0 dagger 5 stones a +0 dagger a +0 robe a +0 whip 11 poisoned darts (8, -13, D:9) a +0 dagger a +0 robe a +0 whip 6 poisoned darts (8, -12, D:9) a +0 whip a curare-tipped dart a +0 club a +0 dagger 8 poisoned darts (9, 1, D:9) a +0 rapier (17, -4, D:9) a book of Death (22, -20, D:9) a +0 dagger (24, 5, D:9) a +0 ring mail (28, 16, D:9) 6 stones (39, -2, D:9) a +0 short sword a curare-tipped dart (39, -1, D:9) a +0 club a +0 club a +0 short sword 6 stones a +0 dagger a +0 short sword 5 poisoned darts (40, -2, D:9) a +0 club 4 stones (44, 21, D:9) a +2 dagger a +0 robe a +0 mace a +0 robe (45, 21, D:9) a +2 trident a +0 robe (58, -21, D:9) a +0 giant club a +0 giant club a +0 longbow (61, 8, D:9) a +0 robe (62, -20, D:9) a beast talisman Level 10 of the Dungeon [Shop] Adapher's Jewellery Shoppe a ring of magical power (340 gold) an amulet of magic regeneration (510 gold) a ring of positive energy (340 gold) a ring of magical power (340 gold) an amulet of the acrobat (510 gold) a ring of protection from cold (425 gold) a ring of ice (425 gold) (0, 0, D:10) a +3 dagger of chaos a +2 robe of willpower (7, 11, D:10) a +0 dagger (8, 13, D:10) a +0 robe (13, -11, D:10) a +0 long sword (18, 4, D:10) a +0 robe (25, 29, D:10) a +0 club (28, 23, D:10) a +0 dagger (30, 26, D:10) a +0 spear (30, 27, D:10) a +0 whip a +0 leather armour (37, 22, D:10) a +0 hand axe (38, 22, D:10) a +0 club a +0 short sword a +0 plate armour a +0 mace a +0 chain mail (43, 7, D:10) a +0 halberd a +0 robe (44, 7, D:10) a +0 battleaxe a +0 robe (45, 1, D:10) a +3 dagger a +0 robe (48, -21, D:10) a +0 orcbow (48, 22, D:10) a +0 robe (54, -3, D:10) a +0 dire flail (54, 1, D:10) a +0 scale mail (57, -1, D:10) 4 large rocks (60, -12, D:10) 5 stones Level 11 of the Dungeon (0, 0, D:11) 16 gold pieces